The problem isn't with you being forced to do the joining, since you can be conscripted. It's that after Ostagar you're forced to IDENTIFY as a Grey Warden. DAI is great about never forcing you to actually say you're Andrastian or to identify as the Herald of Andraste. It goes to great lengths to try and support multiple motives. After Ostagar DAO devolved into saving Ferelden because you're a GW, oftentimes railroading you into dialogue about how much you are they Grey Wardening-est Warden who ever Wardenend.
That's problematic when the origin story - the hook - gives you absolutely no reason to want to be or adopt that identity. It's one thing to want to go with Duncan to escape death - and it's one thing to want to save Ferelden - but none of that requires buying into the identity which you're forced to buy into.
It's what the main character is. He/she IS a grey warden. Conscripted, and the most important thing is stopping the blight, as wardens do. That said, I disagree entirely, talk to wynne, most of your optional dialogue with her is about having doubts about being the warden, about never having a normal life. I guess you could always be certain if you chose the right dialogue, but most of my wardens had serious doubts, they did what they had to do.
The inquisitor may not always identify theologically as the herald of andraste, but he/she sure as hell answers to the inquisitor. Every inquisitor is called the inquisitor, same as every warden is called the warden. And as the warden's legend spreads, same as the inquisitor, others hear them called by that name and repeat it.
And yes, you're going to introduce yourself as a warden, because your main reason for meeting pretty much everyone is building an army as per the warden. Nobody's going to promise 1000 dwarven soldiers to Solona the elf.... Anora doesn't care about the fact you're a dwarf, and when people are in trouble, they don't with darkspawn they don't want you to be just another dude, they want a warden.
It's the most important job in ferelden, and there's nobody else to do it. I could be tim the mage, but nobody gives two sh!ts about time the mage, they do however care about tim the warden, who saved redcliff and found orzimmar a king and slew the archedemon.
The only reason people care so much about the inquisitor's race is they believe he/she IS the herald of andraste, and it's weird if he'she is a dwarf. Its not weird for a dwarf to be a warden, so people aren't weirded out, and being a warden doesn't conflict with your culture because it's a matter of being built to kill very real and very visible monsters that absolutely exist, when nobody else can.
To be honest, I don't really understand the issue.. why wouldn't you want to identify as a warden, when you're one of two with warden treaties to try and save ferelden, and that's what the world needs. Nothing else would have gotten the job done. I guess the warden could just quit and be just an elf, but everyone dies.
Basically, you're comparing jobs and religions. The inquisitor is still the inquisitor either way, just as the warden is the warden.
Well as part of being a Warden your job is to stop the blight at any cost. So It wouldn't be out of the question to engage in morally dubious actions as long as it leads to to one step closer to ending the Archdemon and the blight.
Agreed. I think killing the archdemon makes him pretty good at it, I mean sure, he could have stayed out of politics and been eaten while the land was biighted and everyone died... not sure that would make him "good" at being a warden. Hell, the warden didn't know much about beign a warden anyway, all the older wardens save alistair were dead, and they didn't even know why a warden was needed to kill the archdemon. They were kids, basically.
The warden did a pretty decent job, what with everyone getting to keep living, and all.
A world where everybody died but the warden could say "hey, I didn't ruffle any feathers" wouldn't be that nice a place to live.
Just to point out, that our Warden isn't really that great at being a Warden at all, when you stop and think about it? Actually, they're awful at it!
The Warden blantantly ignores the long-standing policy of remaining apolitical and instead get involved in deciding the outcome of the civil war of two sovereign nations. They can enage in criminal activities such as the murder, theft or fraud of several nobles during the Antivan Crow and Slim Couldry missions, they can aid the Mage Collective by helping them bribe sympathetic (or lyrium addicted) Templars to look the other way, can engage in lyrium smuggling as well as getting involved in mercenary work for the Blackstone Irregulars. They can also allow desire demons to possess two children and enslave a Templar, interfere with the caste system in Orzammar by finding evidence that the Legion of the Dead can be elavated to minor noble status, can allow Orzammar to once again have the means to create an army of Golems, can betray the very Dalish allies their treaty sent them to find by murdering the clan with an army of Werewolves lead by a Spirit, simply to get an army? Finally, they possibly allow the soul of the Archdemon to survive via conducting the Dark Ritual and allow Morrigan to abscond with the child?
In Awakening, while in their new station of Arl of Amaranthine (which seems to violate the whole apolitical thing) they can do a terrible job of running things and nearly allow a noble conspiracy to assassinate them and riot to break out happen on their watch. They can allow a Spirit possessing a corpse of a former Warden to remain in their ranks, despite technically qualifying as an Abomination, also denying Kristoff's wife the chance to give her husband a funeral? Then they can make unilateral decisions such as allying with the Architect, without bothering to see if the leadership in Weisshaupt thinks this is a good idea or not?
Yeah... even if we discount the obvious jerkass options, even a heroic Warden is extremely bad at following their official mandates, spends half the time engaged in activities that don't involve darkspawn and are questionable to say the least, and ignores the neutrality rule entirely?
"Hey architect, I know the mother is currently tearing a bloody swath through Ameranthine and everyone will be dead by the time a messenger travels to the Anderfels, but can I get back to you in 3-6 weeks?"
It's the middle ages dude, it's not like he has a phone, he's warden commander and it's his call. If your warden was a dick to others... well, that's kind of on you and your choices, right? The wardens didn't have time to meet the architect (right before facing the mother further down the hall) to go back to his besieged fortress and ask his boss for permission as she spawned an army of horrors to kill everyone around him.
If anybody ever offers you the job of saving earth, please turn it down. And what does the warden know about wardens aside from what Alistair tells him, and what does Alistair know? Not a ton. The HoF was a warden for like one day before the other wardens died.
And even if you made some bad choices, saving the entire world is going to earn you a lot of goodwill, and if you ever sided with the werewolves, you know they've been twisted into monsters for three generations by a twisted elf keeper who feels the decendents of long dead rapists should be cursed FOREVER., The only reason they attacked the elves was to force the keeper to find a cure after centuries of suffering. They tried to talk many times. the elves didn't care.
So whose more evil if peace isn't on the table? The warden who defends the keeper's victims, or the warden who slays them all knowing the people who hurt the keeper's child died like 200 years ago.
And again, saved the entire world. That's solid job performance.