Or the DA franchise could go in a direction that sees the Warden order destroyed for good.
I have been secretly craving this since completing Awakening.

Or the DA franchise could go in a direction that sees the Warden order destroyed for good.
I have been secretly craving this since completing Awakening.

I'm fine with the Warden not returning.
All my Wardens have had their adventures. Most lived, though not all. But all their stories are told. Dragging them back for another adventure would just be asking for trouble.
I'm not about to risk any of them being Shepard-ed
Regain the respect of DAO fans?
Edit:
Yes, you could argue that "derailing" equals "character development you don't like", but what I like should actually matter if the returning character has been my protagonist. As far as I'm concerned, such a character is NOT fair game.
Lol, I don't know. I generally don't care much for heaps of tragedy since I've grown a bit weary of that sort of thing, but I feel like in the long run of the series, I really want some kind of resolution with the Wardens. I want their story to end one way or another.
Lol, I don't know. I generally don't care much for heaps of tragedy since I've grown a bit weary of that sort of thing, but I feel like in the long run of the series, I really want some kind of resolution with the Wardens. I want their story to end one way or another.
...and as long as my Warden from DAO doesn't share the fate of the rest, I don't care one way of the other.
I'm fine with the Warden not returning.
All my Wardens have had their adventures. Most lived, though not all. But all their stories are told. Dragging them back for another adventure would just be asking for trouble.
I'm not about to risk any of them being Shepard-ed
LOL, Shepard-ed indeed: forcibly dead and forcibly derailed. I've been lucky in that DAI lets my main Warden do something he'd have done anyway if I'd had any choice about it. I say better stop while things are good.
My two cents on this subject (also my very personal opinion)
1 - I really cannot see all this fuzz about that "cure for the calling" mission and the importance that many are going to give to it. Who is going to assure you that the HoF is really going to succeed? maybe he's just catching a dream and that the "search for the cure" is more or less like the search for the philosopher's stone.. a thing that many have dreamed about but no one has ever been able to get. And even if a cure is possible under certain circumstances (i.e. Fiona) the game didn't give us any specifical hope for the HoF mission.. therefore it could just be that they wanted to mention the HoF in this game, at least to justify his absence in a moment where his presence could have been very relevant considering what was happening in Thedas and with the Wardens, and they came out with a mission that was a little more substancial than "you know he's just killing some darkspawn somewhere". But, again, they came out with "he is searching for a cure" not "he is going to recover the cure that he is totally sure that exists and that can be found there", which would be very different.
2 - Until people won't stop to hope/ask for a future game where they are going to bring back HoF/Hawke/Inquisitor as a major character, if not the MC, they are always going to be disappointed and never been able to fully enjoy the experience with every new game. I think that they stated many times how they are going to proceed with this franchise and that every game will have a different protagonist. They are not going to change it no matter what, therefore I don't understand why many players cannot put their mind at ease and accept this one for all.
3 - The only reason why Hawke was brought back in this game with a significant role is just because they felt that they couldn't give a proper closure to his story at the end of DA2. They had planned to do that with the final DLC (Exalted March) which was cancelled for whatever reason, therefore they had to give him some justice, at least for all players who were disappointed about the totally lack of closure for DA2 story. But if at that time they would have been able to tell the story they had in their mind I don't know if Hawke would have been in this game.
These are like I said my personal opinions, feel free to disagree.
Also, I apologize for my bad English.
Blah. Let my Wardens live in peace. Their story is over, and they're tired, dammit.
My two cents on this subject (also my very personal opinion)
1 - I really cannot see all this fuzz about that "cure for the calling" mission and the importance that many are going to give to it. Who is going to assure you that the HoF is really going to succeed? maybe he's just catching a dream and that the "search for the cure" is more or less like the search for the philosopher's stone.. a thing that many have dreamed about but no one has ever been able to get. And even if a cure is possible under certain circumstances (i.e. Fiona) the game didn't give us any specifical hope for the HoF mission.. therefore it could just be that they wanted to mention the HoF in this game, at least to justify his absence in a moment where his presence could have been very relevant considering what was happening in Thedas and with the Wardens, and they came out with a mission that was a little more substancial than "you know he's just killing some darkspawn somewhere". But, again, they came out with "he is searching for a cure" not "he is going to recover the cure that he is totally sure that exists and that can be found there", which would be very different.
2 - Until people won't stop to hope/ask for a future game where they are going to bring back HoF/Hawke/Inquisitor as a major character, if not the MC, they are always going to be disappointed and never been able to fully enjoy the experience with every new game. I think that they stated many times how they are going to proceed with this franchise and that every game will have a different protagonist. They are not going to change it no matter what, therefore I don't understand why many players cannot put their mind at ease and accept this one for all.
3 - The only reason why Hawke was brought back in this game with a significant role is just because they felt that they couldn't give a proper closure to his story at the end of DA2. They had planned to do that with the final DLC (Exalted March) which was cancelled for whatever reason, therefore they had to give him some justice, at least for all players who were disappointed about the totally lack of closure for DA2 story. But if at that time they would have been able to tell the story they had in their mind I don't know if Hawke would have been in this game.
These are like I said my personal opinions, feel free to disagree.
Also, I apologize for my bad english.
LOL, Shepard-ed indeed: forcibly dead and forcibly derailed. I've been lucky in that DAI lets my main Warden do something he'd have done anyway if I'd had any choice about it. I say better stop while things are good.
Yup. My Wardens dodged a bullet with that one.
My Hawkes weren't so lucky ![]()
Where is this bad English?
Quickly glaring (and not a native speaker myself) the only obvious mistake I see is not capitalizing the E in English
Completely agree with you btw
Thanks for the appreciation and.. I'm going to fix immediately that mistake! ![]()
I dont mind at all that each new DA game has a new protagonist. Each character's relevance peaks during the time we control them directly, and after they fade more into the background. thats totally fine
HOWEVER
These characters are the "ubermensch" of this period in Thedas' history. That they'd fade into obscurity is unlikely.... unless that's what the player chose...?
I wonder if BW would consider an option where WE tell the Keep, or the game, what happens to our Hero/Warden Commander. "I heard she retired and is living happily with Alistair." "I heard he charged to a spectacular death in the Deep Roads." "I heard he's still at large, but no one seems to know where he is."
...and as long as my Warden from DAO doesn't share the fate of the rest, I don't care one way of the other.
LOL, Shepard-ed indeed: forcibly dead and forcibly derailed. I've been lucky in that DAI lets my main Warden do something he'd have done anyway if I'd had any choice about it. I say better stop while things are good.
Hah! Obviously the Hero of Ferelden would be exempt for some reason.
The entire Warden order was wiped out, but sources say the Hero of Ferelden has been visiting the Pearl in Denerim for some time now.
After what Inquisition did, I simply don't care. I'll just play each game as a separate instalment now since they've slaughtered all the past characters to the point where I could no longer give two damns about The Warden and Hawke seeing as Bioware have made them their own characters.
Unless they plan to have The Warden as an NPC then they should drop mentioning him/her.
People saying "my Warden" "my Hawke" and "my Inquisitor" should realize that after you finish playing as them, they are no longer yours as far as the next game will be concerned.
I could understand having Hawke appear as an NPC but then he/she got too heavily involved to the point where there should have been a section with us solely playing as them (and this wouldn't be out of place seeing as Origins did this at one point in the story where you're forced to play as a party member if your Warden gets captured by Ser Catherine).
After what Inquisition did, I simply don't care. I'll just play each game as a separate instalment now since they've slaughtered all the past characters to the point where I could no longer give two damns about The Warden and Hawke seeing as Bioware have made them their own characters.
Unless they plan to have The Warden as an NPC then they should drop mentioning him/her.
People saying "my Warden" "my Hawke" and "my Inquisitor" should realize that after you finish playing as them, they are no longer yours as far as the next game will be concerned.
I could understand having Hawke appear as an NPC but then he/she got too heavily involved to the point where there should have been a section with us solely playing as them (and this wouldn't be out of place seeing as Origins did this at one point in the story where you're forced to play as a party member if your Warden gets captured by Ser Catherine).
That's why it'd be good to have them as a playable option, opposite a new PC option for dead/absent wardens. A few dialogue tweaks, and the choices would be yours.
Soo...tl;dr
"bring the warden back" thread #246774?
My warden is dead, and I've no desire to play "what might have been."
Don't be discouraged by the naysayers Saphiron123. Of course the Hero of Ferelden should return!
The only hard part is voicing the Hero. That's it.
Personality can be determined via the Keep with multiple options.
Appearance can be determined in the new character creator. In fact, how many people here have already recreated their Hero in the new engine already?
Then just bring back weapons for all classes.
As for the voice, four options here. 1. Silent dialogue like in Origins. I'm fine with that. 2. Voice altering software. They were looking into it before. 3. The old fashioned way. Get all the available voice actors from Origins together. Limit the number of lines. 4. Reuse the voice data from Origins. Perhaps chop up the speech and rework them to make all the proper words through some kind of syllable placement program to save space. Example, Wise Human Noble's (Mark Hildreth's) spoken lines can call be chopped up for vowels and constantans and can be restructured to make ANY word.
Or use any combination of these four suggestions.
Regardless, the Hero needs to return. The Hero is what sold this franchise and made it a success. The Hero is one of the major players on the world stage in Thedas, especially if he's The Hero King of Ferelden!
Personality can be determined via the Keep with multiple options.
I'm not sure what the point would be of having a list of personalities to choose from for the Warden, because the Warden had no actual personality conveyed in dialogue in the same fashion that the 3-mode Hawke does.
Like you speak for every DAO fan
About the voice thing, some people actually forget that the Warden was not exactly silent... we choose a voice for him and although he didn't participate in dialogs with that, he would speak while in action and stuff... They could just use those voices for full dialogue now.
And about the OP, really, it makes me think that the Warden is more likely than not after reading that...
There were six different voices for each gender, to choose from for those action noises in DA:I. They would have to record each line 12 times for that work for dialogue.
DA:I had 4 to choose from, which, while I hope BioWare continues with this for MENext and DA4, was kinda a miracle in terms of VAs because it is so expensive to record lines. I can't image what we'd have to sacrifice in terms of other parts of game play to get 12 VAs.
The game would either have to have a huge budget or be more like an interactive novel or choose your own adventure.
Yup. My Wardens dodged a bullet with that one.
My Hawkes weren't so lucky
Yeah, same here. They made my Hawke utter something high up on the list of things no character of mine would ever say. These annoying delusional memes...