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Pretty crushed the Weekes has no desire to see the warden again...


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#101
Abyss108

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But the problem with being a holy figure is that the Inquisitor is less a person and more a symbol that the people want them to be, making who they really are completely inconsequential?

 

Mother Giselle even notes that in a century or two, the verses in the Chant about the Herald will probably have distorted the truth about them. It just reminds me of what Flemeth says when you mention her own legend;

 

"One day someone will summarise the terrible events of your life so quickly."

 

At least in Skyrim, you were playing a Crystal Dragon Jesus who had been prophesied for millennia and was guided by fate, in Inquisition, you're forced to be Brian and are continually heralded as the Messiah, even when you insist you're just a naughty boy?

 

No, you are not forced to be "Brian". The game simply points out that people will remember you however they want to, doesn't effect what you actually do in the game. That's how history works. 



#102
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You can't really "develop" a character that's has all of their decisions made by the player. The developer can only provide memorable choices for him/her. Unless you're willing to lose the ability to make those choices and shape the character to your liking, the character you play as will never be memorable. One of the things that makes a character memorable is getting to know the character throughout the story, seeing their motivations, and finding out what their values are. You don't get that when the character is essentially you. 

 

I like choices and consequences. Not just choices.

 

For the most part, these games satisfy that too. I'm just pointing out when it doesn't.



#103
ForgottenWarrior

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Warden this... Warden that... Is the Warden such a big deal?

Weekes trying to avoid making another Shepard, and for that my appreaciation to him. Besides, the idea of spending a huge amount resources for just one character that can be dead is... irrational.
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#104
Abyss108

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And sometimes people misdirect their blame. Or at least, want to get the whole story and chase down those who know it.

 

 

I don't know what you have against good drama and conflict. A lot of stories do this stuff.

 

In retrospect, it's better to just play a different Warden now (which is OK to me. I have plenty).

 

But this is a very specific story that wouldn't happen for 99% or Wardens. Bioware can't write around that. I could say my Warden is upset that Alistair died and wants a plot based on that, or my Dalish Elf heard about the well of sorrows and needs a plot about that, or why didn't my mage warden get involved in the the mage/templar war and have a plot based around that? They couldn't possibly write all these stories. 

 

I have nothing against drama/conflict, where have I ever said I do? There's just no conflict here that works for every warden, who may not even be alive. I want drama/conflict with a new, more interesting character.


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#105
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But this is a very specific story that wouldn't happen for 99% or Wardens. Bioware can't write around that. I could say my Warden is upset that Alistair died and wants a plot based on that, or my Dalish Elf heard about the well of sorrows and needs a plot about that, or why didn't my mage warden get involved in the the mage/templar war and have a plot based around that? They couldn't possibly write all these stories. 

 

I have nothing against drama/conflict, where have I ever said I do? There's just no conflict here that works for every warden, who may not even be alive. I want drama/conflict with a new, more interesting character.

 

But the Warden should be pissed if Ali died. I'm behind you if you want to say that. 

 

Don't know why you wouldn't. It'd be fun to see that.

 

 

FUN. :D And who doesn't like fun? 



#106
ThreeF

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All the outrage about the problems with Hawke's portrayal in DAI would be multiplied with an attempt to portray the Warden.

 

Voice acting would just be the first hurdle in a long list of reasons they would never be able to please the majority of the fan base. 

The forums would explode, so if nothing else it is a smart move.

 

And I concur, the only way to bring the HoF in any meaningful way is by killing him/her again or doing something to that extend.



#107
Abyss108

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But the Warden should be pissed if Ali died. I'm behind you if you want to say that. 

 

Don't know why you wouldn't. It'd be fun to see that.

 

 

FUN. :D And who doesn't like fun? 

 

Because a lot of wardens hated Alistair, or Morrigan, or just generally wouldn't care. Or would be dead. Why would my dead warden be upset about any of this?

 

These plots don't make sense for most wardens.



#108
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Because a lot of wardens hated Alistair, or Morrigan, or just generally wouldn't care. Or would be dead. Why would my dead warden be upset about any of this?

 

These plots don't make sense for most wardens.

 

Why do you care about most Wardens in this case? If you had Ali die here, that's a specific scenario.. in many cases, it's a romanced Warden and Ali (but not necessarily). And those Wardens would definitely care. 

 

It's better to see something than handwave away.

 

The fun in these games is when they're so responsive to your choices. Yet you're concerned about every other possible choice. That isn't our job.



#109
Kantr

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Why does the Op call him "The Weekes"? I havent seen anyone say "The Gaider" so to start using Patrick Weekes surname as his title is a bit odd



#110
Abyss108

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Why do you care about most Wardens in this case? If you had Ali die here, that's a specific scenario.. in many cases, it's a romanced Warden and Ali (but not necessarily). And those Wardens would definitely care.

 

The fun in these games is when they're so responsive to your choices.

 

Yet you're concerned about every other possible choice. That isn't our job.

 

No, I'm just being concerned with what is physically possible for Bioware to do. I could come up with a list of a hundred things my warden could care about that other wardens wouldn't. Bioware can not write a hundred different games that would only apply to 1% of characters. Bioware does not have remotely enough money to do something like that.

 

It was bad enough when my Hawke showed up, and started saying completely out of character stuff (and not just the blood magic thing). I don't need them to do that to every other character we have.



#111
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No, I'm just being concerned with what is physically possible for Bioware to do. I could come up with a list of a hundred things my warden could care about that other wardens wouldn't. Bioware can not write a hundred different games that would only apply to 1% of characters. Bioware does not have remotely enough money to do something like that.

 

It was bad enough when my Hawke showed up, and started saying completely out of character stuff (and not just the blood magic thing). I don't need them to do that to every other we have.

 

You could come up with a huge list, sure, but this one is pretty big and would stick out. It's not asking too much. It only weakens the story to make it amount to nothing.



#112
Abyss108

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You could come up with a huge list, sure, but this one is pretty big and would stick out. It's not asking too much. It only weakens the story to make it amount to nothing.

 

It's pretty big for YOUR character. Most characters wouldn't even have a way to find out. Or if they did, might not be overly concerned about what happened to a women they knew ten years ago. Or if they did, wouldn't randomly blame a completely different person who wasn't at fault. 

 

This might all fit your character, but it wouldn't fit 99% of others.



#113
Todrazok

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Personally I had resigned myself to never seeing the Warden again before DAI's launch, so leaving his/her fate up to headcanon is alright with me.

 

The bigger concern to me is what they intend to do with the supposed cure of the calling they introduced in Inquisition. If the intention behind the quest was to simply keep the Warden away from DAI's plot, then they shouldn't have done so by throwing the character into something of that importance.

 

I'm hoping they don't shrug off that storyline. 


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#114
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It's pretty big for YOUR character. Most characters wouldn't even have a way to find out. If if they did, might not be overly concerned about what happened to a women they knew ten years ago. Or if they did, wouldn't randomly blame a completely different person who wasn't at fault. 

 

This might all fit your character, but it wouldn't fit 99% of others.

 

It's not my character. I thought it was yours.. Or are you just using the Alistair scenario as an example?

 

 

Again, your job is not to be EA or the writers and worried about how difficult it is. You're not looking at anything from the player experience. It's OK to see things from a character's point of view. Don't feel too guilty about it. I'm simply talking about what makes for a fun game and rich experience. Nothing else. And these games often get it right.



#115
WildOrchid

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Jesus, let the warden go already.

The warden's story is over.
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#116
Sifr

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No, you are not forced to be "Brian". The game simply points out that people will remember you however they want to, doesn't effect what you actually do in the game. That's how history works. 

 

Which was also pretty much the entire point of Life of Brian, wasn't it?



#117
Abyss108

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It's not my character. I thought it was yours.. Or are you just using the Alistair scenario as an example?

 

 

Again, your job is not to be EA or the writers and worried about how difficult it is. You're not looking at anything from the player experience. It's OK to see things from a character's point of view. Don't feel too guilty about it. I'm simply talking about what makes for a fun game and rich experience. Nothing else. And these games often get it right.

 

No, that was just one example in the list I gave. My canon warden is dead, so she isn't going to care about much of anything!

 

And there's nothing wrong with me giving my opinion of whether this is something Bioware should be focused on. Just like you are. I don't think it's worth it for Bioware to write a plot around this very specific character you have created, that won't apply to anyone else. 

 

If there were real plot threads, that needed to be resolved, I would be all for bringing the warden back. But not for invented ones that only apply to one invented character.



#118
Arishok1987

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I couldn't care less about the warden. I hope she/he dies screaming in agony in some dark hole in the deep road's! The Warden was and will always be one of the most boring characters in thedas.


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#119
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No, that was just one example in the list I gave. My canon warden is dead, so she isn't going to care about much of anything!

 

And there's nothing wrong with me giving my opinion of whether this is something Bioware should be focused on. Just like you are. I don't think it's worth it for Bioware to write a plot around this very specific character you have created, that won't apply to anyone else. 

 

If there were real plot threads, that needed to be resolved, I would be all for bringing the warden back. But not for invented ones that only apply to one invented character.

 

They don't even have to be big plots. It's not like I was asking for a whole game, for sure.

 

But they're not invented scenarios. This is all valid stuff in the Keep. I simply hope they make use of it. 



#120
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I couldn't care less about the warden. I hope she/he dies screaming in agony in some dark hole in the deep road's! The Warden was and will always be one of the most boring characters in thedas.

 

It'd be more fun to kill them. Or to see the agony.

 

Just wishing it away is not my idea of good gaming.


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#121
Paul E Dangerously

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While I'd like to see it, there are too many variables, and they don't seem intent on revisiting Origins in any fashion. The closest we're going to get are character appearances and cameos, just without the MC ever showing up.



#122
Abyss108

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They don't even have to be big plots. It's not like I was asking for a whole game, for sure.

 

But they're not invented scenarios. This is all valid stuff in the Keep.

 

There is no place in the keep to put that your Warden jumps to conclusions and ignores facts and refuses to acknowledge that Morrigan inflicted the well on herself. If your Warden knew her at all, she/he'd knew that's exactly the type of thing Morrigan would leap at. If she/he didn't know Morrigan at all, they wouldn't care. 



#123
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There is no place in the keep to put that your Warden jumps to conclusions and ignores facts and refuses to acknowledge that Morrigan inflicted the well on herself. If your Warden knew her at all, she/he'd knew that's exactly the type of thing Morrigan would leap at. If she/he didn't know Morrigan at all, they wouldn't care. 

 

You're reading way too much into what I was asking then. 

 

Like Alistair, the Inquisitor has a chance to really alter the personal life of the Warden here. I'm curious how that plays out. It doesn't mean anything more than that. It doesn't mean I wrote a private novel about it all with a bunch of conclusions, and now want to see it played out exactly so.



#124
Gileadan

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I'm content to let the Warden ride off into the sunset. It is still a moment full of possibilities, and no future game will contradict them. That's actually quite fine with me.

 

What I wonder about is how they got the feeling that "all of us asked for Hawke to come back". We did? Huh.

 

I for one hope that the next DA game will feature a new protagonist, new companions, and a new country to adventure in. As much as I liked some of the established characters, I'd like the new crew to step out of their shadows.


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#125
Abyss108

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You're reading way too much into what I was asking then. 

 

Like Alistair, the Inquisitor has a chance to really alter the personal life of the Warden here. I'm curious how that plays out. It doesn't mean anything more than that. It doesn't mean I wrote a private novel about it all with a bunch of conclusions, and now want to see it played out exacty so.

 

Then in broader terms...

 

I just don't think there's any plot line here that would make sense. The wardens story is over. And I'm against pointless cameos. Not to mention, bringing them back will get in the way of whatever ending people imagined for their characters. And there's no way to get the Warden to act the way everybody roleplayed him/her.

 

Don't think we're going to get anywhere with each other here though. :)