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Pretty crushed the Weekes has no desire to see the warden again...


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#151
turuzzusapatuttu

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My Warden reunited himself with Morrigan and Kieran after he discovered a cure for the Calling. I don't need to know anything else.

 

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#152
Nefla

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Well I've always hated BioWare cameos and think they're generally tacked on and poorly done so I'm glad we wont see the Warden again.



#153
DanteYoda

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Anyone else noticed Bioware seem to make the game for themselves and wonder why the customers get so angry?

 

They really take zero consideration of what anyone else outside their little dev teams want, or at least that's how its seen from me.

 

I felt the same way about Dwarven Romances after the rude dev post op.

 

What does that mean? I loved that Hawke came back. Wish there was more of it though.

 

 

I don't need happy. Who the **** are they listening to? I want drama. Good or bad.

This for me too.



#154
vertigomez

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Unless I'm actively playing Origins, I just look at the Warden like any other significant NPC. I'm only them if I'm playing the first game; otherwise, s/he's basically Garahel or Celene or Branka.
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#155
Dinerenblanc

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I can honestly say that I just don't get the popular obsession with seeing the Warden again.
"The Warden" was not a character beyond the player's own personal interpretation of him/her. That was the whole point of a silent protagonist. The playable character in Origins was an utterly blank canvas for player to project their own character on to. "The Warden" is a plank of wood and it's player choices and imaginations that brought the character to life for them and them alone.
Karma-Plank-is-watching-you-ed-edd-and-e

So, while I might have interpreted my Warden as a lone wolf type Dalish hunter with a dry sense of humor and a crippling fear of heights. There is simply no way that Bioware could ever, ever bring 'my' Warden back to the screen in a satisfying way. The character will never live up to what players have interpreted their own wardens to be and if Bioware were to be 'accurate' with the character the Warden would be a dumb mute who just stares creepily into your soul whenever you try to talk to her/him.

I'm with Weekes on this one. The Warden's story is done. Bringing the 'character' back is both pointless as well as impossible to pull off.



By far the most eloquent and intelligent post on this thread.
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#156
LOLandStuff

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Bioware should make a Warden app, where you can feed them and pet them and dress them and smother them with unhealthy obsessive affection.


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#157
S Seraff

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actually, i think they id a pretty good job bringing Hawke in!  the issues were mainly with the keep not exporting correctly. i would NEVER put my hawke in that armor of course, but importing hawke's assets from DA2 just didnt make the priority list. and that's ok. what i'm saying is the bugs werent enough to suppress my real joy at being able to see my Hawke in action again!

 

i have the same sentiment for the warden, orlesian warden commander. just do it BW. it seems like the ones who are passionate about seeing their warden again are aware of and willing to forgive any shortcomings of converting him/her to an NPC with dialogue generic enough to cover personality types. .  

 

it's worth it. 

 

as long as we're in an age when all our characters are running around, we need them to be kept track of. they cant jus ride off int th sunset, because we're still in their world, needing these superheroes to act. 


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#158
Guest_StreetMagic_*

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Bioware should make a Warden app, where you can feed them and pet them and dress them and smother them with unhealthy obsessive affection.

 

I think if every request about the Warden was "obsessive", then yeah, it's best that they're gone. 

 

Some of us don't even like the Warden though, but still would like more fleshing out on some plots. Hell, some even want to kill the Warden. The only thing that sucks is waving things away. That's low quality. Why is anyone advocating that?



#159
Akrabra

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Well Dragon Age Origins was the first game and i am sure they didn't know if they were gonna make more. But then it became a commercial sucess and it is still selling so Dragon Age had life extended. When stuff like that happens the lore has to evolve and you often write yourself into a corner. Guess that happened to the HoF. I would still want a proper send off as i am not ready to say goodbye yet, but i want new protagonist and to see rest of the kingdoms in Thedas. 

 

Even though i didn't dislike Hawke i just feel her or his impact on the story of Thedas was minor. HoF and Inky changed and are changing the world for better or worse. We'll see what comes in future titles, dlc and expansion, i am just ready for more of Thedas. 



#160
Abelas Forever!

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Actually I'm quite happy that warden isn't coming back because I just don't want to see her coming back and then dying if there isn't anything I can do about it. The other option that I fear is that if she comes back and for some reason I'll have to decide who will die my warden or my inquisitor/inquisitor's LI. So I think it's for the best that she/he can retire somewhere far away.



#161
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I never liked the idea of revisiting previous player characters in the DA franchise. I have zero attachment to my PCs, and the whole Hawke story in Inquisition was wasted on me, so finding out they won't be doing the same thing with the Warden was a relief.
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#162
o Ventus

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"The Warden's story is over"

 

Which is why he's on a really important quest. Yeah.


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#163
Brockololly

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The problem BioWare has now is that even if the Warden's that survived Origins were able to "walk off into the sunset" with their LI post Origins, the Awakening epilogues and now Inquisition itself totally upended that open ended ending. Now you have pretty much all of those surviving Wardens separated from their Origins LI's off to try and cure the Calling, meanwhile you have those old love interests off doing huge critical plot heavy things without any personal input from the Warden, the one PC that is personally invested in them.

 

That's my concern. Somebody like Leliana or Morrigan taking on a decidedly more generic, one size fits all feel since any interactions and influence your Warden had with them is being pigeon holed into just Origins. So you end up with situations like Inquisition where instead of having your Warden who romanced Morrigan involved in the scene in the Fade where his significant other and son are in some emotionally heavy material, you're stuck with the aloof Inquisitor stating the most banal, idiotic facts since he/she has zero emotional/personal involvement in that scenario. Or you have the Inquisitor basically overriding any of the personal development Leliana could have taken in Origins since they end up just rehashing the whole soften or harden Leliana angle from Origins, just inversed in Inquisition. Or Leliana becoming Divine never bringing up the Hero of Ferelden if she romanced them.

 

If BioWare is so dead set on never doing anything with the Warden onscreen again, then they need to do the exact same thing with those old love interests- let them go. My interest in somebody like Morrigan or Leliana is based on their personal development through the Warden, not simply having them turn up with every new PC so that new PC can dictate their personal character development to them every new game.

 

The other more optimal situation would be to allow for multiple PC's should the story call for it. That way you could always interact with an old NPC/companion through the old PC that's most closely emotionally tied to them. Wouldn't have to be for the whole game but just for small parts when the story calls for it.

 

Its like A Song of Ice and Fire. That story is a story about the world of Westeros/Essos viewed through the POV of various characters. That seems like what BioWare wants to do with Dragon Age. Yet you don't have Jon Snow going around the Seven Kingdoms to check in on everyone. He stays at the Wall doing Night's Watch stuff and the story checks in with him as needed and other characters can intersect with his story as need be. I don't see why the same couldn't be done with Dragon Age. So instead of the Inquisitor getting stuck like an emotionally crippled dolt in the Fade while Morrigan and Flemeth are having heavy family drama, they could switch to the HoF there, somebody who potentially has a stake in the story being told. Or if they wanted to deal with the Calling being cured in the future, they could have a quest where you switch POV's to the HoF or Orlesian Warden commander for a quest or two instead of forcing some new PC to get involved in that.


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#164
Il Divo

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f BioWare is so dead set on never doing anything with the Warden onscreen again, then they need to do the exact same thing with those old love interests- let them go. My interest in somebody like Morrigan or Leliana is based on their personal development through the Warden, not simply having them turn up with every new PC so that new PC can dictate their personal character development to them every new game.

 

 

This bothered me as well, even as someone who doesn't want to see the Warden come back. Regardless of how bad an idea it is, in DA:O we followed the Warden make a series of plot-critical decisions time and time again. It comes off as awkward to watch other huge developments follow during which the Warden does nothing, even while people he is personally invested in are involved. 


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#165
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I'm no professional writer, but as one who has written many enjoyed fics in my life, I can honestly agree that beating a dead horse is not a good idea. If the Warden had any chance of making a decent physical cameo, it would be almost impossible based on how DAI played out. Having the Warden directly involved with the Calling might have made for a 3rd sacrifice option, or lunch for the dragon. Knowing my Warden is alive and waiting for the real Calling to take her as she seeks a cure is enough for me (and DAI is 10 years after DAO, so she's already near death unless she succeeds). If she found a cure and returned only to die in DA4, it would be pretty upsetting for us who kept our Warden's alive, and no doubt what would happen. Cameos are fine, but as someone else said, Dragon Age is not about one person, but many, and we get to glimpse and shape each of their stories and watch how it all comes together, some with closure, others without.

 

And if not for Morrigan, the Warden/Alistair would not be alive at the end of the game no matter what, so I say their story ended with DAO and should remain that way, with minor cameos. Hawke had a more open ending that allowed a guest appearance in DAI that could grant real closure if you made the "choice" in the Fade.

 

Both are done in my opinion.


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#166
bunniebean

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When they said the HoF went to investigate the calling out west, i took it as she left to do what every other warden did. Blood magic. In my game the wardens are wiped out, allied then got them killed at the war table. So yeah for me hof is dead and i dont think king alistair can even hear the calling, just look at fiona. It'll be a real strech to make a game with the hero.

#167
AlanC9

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Anyone else noticed Bioware seem to make the game for themselves and wonder why the customers get so angry?
 


Wait a minute. Last month the problem was supposed to be that Bio always overreacts to complaints. DAI maps are too big because people didn't like DA2's small maps, ME2 cut inventory because peopke complained about ME1's boring mess, and so forth.
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#168
AresKeith

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Anyone else noticed Bioware seem to make the game for themselves and wonder why the customers get so angry?

They really take zero consideration of what anyone else outside their little dev teams want, or at least that's how its seen from me.

I felt the same way about Dwarven Romances after the rude dev post op.


Because developers should write their games the way want

#169
Guest_Caoimhe_*

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When they said the HoF went to investigate the calling out west, i took it as she left to do what every other warden did. Blood magic. In my game the wardens are wiped out, allied then got them killed at the war table. So yeah for me hof is dead and i dont think king alistair can even hear the calling, just look at fiona. It'll be a real strech to make a game with the hero.

 

How did you kill them all? Lol



#170
Efvie

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Agreed, but you can't really have two PCs at once.

 

Not at the same time, but certainly in the same title.

 

In any case, I think that with the Keep technology that will (hopefully) be only vastly improved when it comes time for DA4,  people would be able to steer even an NPC to a better direction.



#171
Caja

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How did you kill them all? Lol

Spoiler


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#172
Guest_Caoimhe_*

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Spoiler

 

I'll have to be careful when that mission comes up! Thanks for letting me know!



#173
Shechinah

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(To DanteYoda) Because the fans will always be angry about something: what some will like, others will dislike. What some will love, others will hate.

 

They do take their fans into consideration but if they primarily relied on that consideration then they'd never even get past the concept stage because nothing would ever be agreed upon.



#174
Uccio

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 Knowing my Warden is alive and waiting for the real Calling to take her as she seeks a cure is enough for me (and DAI is 10 years after DAO, so she's already near death unless she succeeds).

 

I recall it was 30 years, give or take, so your Warden has still 20 years to go.



#175
X Equestris

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I recall it was 30 years, give or take, so your Warden has still 20 years to go.


Gaider clarified that 30 was an absolute maximum. Later info also says that Wardens who are around during a blight will live shorter lives than those who live out their careers in normal times. So it might be less.