We started talking about this in the "Krem is an amazing character" thread and almost derailed it entirely with the off topic discussion about how the writers created rules in one world (Dragon Age Origins and Dragon Age Two) and then ignore them in Inquisition because "it's fantasy, you can do anything you like".
I said I would create a thread on it today if anyone is interested.
I read Stephen King's "On Writing" which improved my writing 100%. I can't cut and paste from it (so I'll cut and paste from blogs from other writers) but he basically said that once you create a world you have to stick with it like it or not because you asked people to accept these rules and once they do they need them to remain believing.
And the rules you create don't get to be changed just because there is magic and dragons.
From TV Tropes: http://tvtropes.org/.../MagicAIsMagicA
This is such a fundamental part of an audience's perception of a story that if you establish a fictional "rule" that isn't quite like reality, and then later break this law to make things act the way they actually would in Real Life, people will likely be distraught. Whether it's realistic doesn't matter. Even whether it's explained at all doesn't matter: depending on your audience, even "it's magic!" can be a satisfactory explanation, as long as the magic behaves consistently. The substitution of mere internal consistency for a bona fide logical explanation is a Necessary Weasel of Speculative Fiction. Without it, any instance of a wizard casting a fireball would quickly degenerate into an Info Dump of quasi-physics and pseudo-science. However, much like any other trope, too much of it can be unhealthy. If a consistent magical element is plot-significant and leads to new plot complications, you can expect even the most patient audience member to eventually want some explanation.
In Dragon Age: Origins they created a) a medieval world with rules of class, race, and sexual behavior similar to ours. Zevran explains to you that he's bisexual as if you'd be shocked at his behavior. Alastair cannot marry an elf or commoner even though he's born on the wrong side of the blanket. Sten cannot believe a female is a warrior because their society is role-oriented and your sex defines your role. Mages in Par Vollen are anathema and kept bound. As the Arishok explains in the second one that you have roles you are given and have no choice BUT you have choice within that role. Hawke considers this "slavery".
To a certain degree they have kept with some of it when it makes for great drama (Dorian's tale) , but it's bleeding out because people want to have a modern world of inclusivity in a medieval world they established with rules similar to other fantasy medieval kingdoms.
I don't mind the challenges of that world because the "hero" always overcomes them. Having a race gate, having trangender issues, having sexual boundaries is all fine because the whole point of a heroic tale is to have adversity that you overcome. Changing the rules to make it modern with some dragon fighting here and there is just sloppy writing and bad fans.
I loved proving both Sten and the Arishok wrong. Didn't you?.





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