So I'm playing a DD rouge on my final playthrough untel more content is added and something keeps ruining my "sneaky" playstyle.
The range at which the AI "Warps" to the active charracter is WAY too short when trying to do any type of sneaking around. I wanna sneak past enemies and loot something without attracting attention and my AI companions spawn RIGHT smack in the middle of them and aggrivate the situation. And you can't loot or do much of anything while in combat so yea, this sucks. Sure I could go solo but why should I be limited by having AI along?
This range limit causes issues in tactical play too. Affectively making pre-combat party placement pointless if you play the tank or a melee charracter directly because they can.. at times... WARP right in on top of your active charracter if they are a BIT too far away. I'm sure folks can understand why this isn't a good thing. lmfao





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