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I would really like to see blizzard not use mana constantly. A single use cost like meteor makes more sense.


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#1
Saphiron123

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With man being the way it is, blizzard isn't useful. In DAO area spells were single cost,  meteor in DAi is single cost and it's a solid damage spell. Blizzard is okay for archers and such but when it drains all your mana away it just robs you of better more effective spells.

It's kind of useless. I'd rather just cast it in the most tactical place (archers etc) and focus on other things. Plus as it is, with no tactics to speak of, our characters are too dumb to be trusted with it so you can ONLY use it when you're managing your mage, and if you switch off the idiot uses it until he's out of mana.



#2
Zobert

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I would like to see any spell, much less blizzard, do any type of real damage.  I spent five minutes as a group trying to take down a single bear.  Freeze spell doesn't work on the bear, it just makes him angry I think.  It will, however, stop a rage demon for a few seconds or a hurlock.

 

Just not a bear.

 

These spells are the crappiest spells in all of Dragon Age with the exception being the rarely available rift spell.



#3
Realmzmaster

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I would like to see any spell, much less blizzard, do any type of real damage.  I spent five minutes as a group trying to take down a single bear.  Freeze spell doesn't work on the bear, it just makes him angry I think.  It will, however, stop a rage demon for a few seconds or a hurlock.

 

Just not a bear.

 

These spells are the crappiest spells in all of Dragon Age with the exception being the rarely available rift spell.

 

The bear is very resistant to cold and therefore the freeze spell. The bear's fur grants cold resistance (3% cold resistance for each piece of bear fur used in armor construction) when crafted into armor. Rage demons are weak to cold.

 

So the freeze spell will not stop a bear. You are correct it simply makes the bear mad. Fire spells on the other hand will panic a bear, but have much less effect against a rage demon.

 

The rift spell is a focus based spell. Focus can only be obtained through combat. Each character has a focus ability once they receive their specialization, but will never use that spell unless told to in the tactics menu (focus abilities are toggled to off).

 

The Inquisitor will have two focus abilities. The Mark of the Rift and the specialization focus ability or spell.



#4
Realmzmaster

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With man being the way it is, blizzard isn't useful. In DAO area spells were single cost,  meteor in DAi is single cost and it's a solid damage spell. Blizzard is okay for archers and such but when it drains all your mana away it just robs you of better more effective spells.

It's kind of useless. I'd rather just cast it in the most tactical place (archers etc) and focus on other things. Plus as it is, with no tactics to speak of, our characters are too dumb to be trusted with it so you can ONLY use it when you're managing your mage, and if you switch off the idiot uses it until he's out of mana.

 

The Blizzard spell in DAO had a base cost of 70 but that cost could go higher based on the fatigue level. It also had a cooldown of 60 seconds with a 34 magic requirement and lasted 30 seconds max.. 

 

Blizzard in DAI has a cost of 5 mana per second with a duration of 20 seconds max with a cooldown of 24 seconds.

 

So each one has advantages and disadvantages.



#5
Zobert

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The bear is very resistant to cold and therefore the freeze spell. The bear's fur grants cold resistance (3% cold resistance for each piece of bear fur used in armor construction) when crafted into armor. Rage demons are weak to cold.

 

So the freeze spell will not stop a bear. You are correct it simply makes the bear mad. Fire spells on the other hand will panic a bear, but have much less effect against a rage demon.

 

The rift spell is a focus based spell. Focus can only be obtained through combat. Each character has a focus ability once they receive their specialization, but will never use that spell unless told to in the tactics menu (focus abilities are toggled to off).

 

The Inquisitor will have two focus abilities. The Mark of the Rift and the specialization focus ability or spell.

 

Ahh, but I figured as much and the laid out the fire on him.  He not only chased me but brought 2 friends.

 

Bears.  It's now called Bear Age: Inquisition for me.



#6
Saphiron123

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I would like to see any spell, much less blizzard, do any type of real damage.  I spent five minutes as a group trying to take down a single bear.  Freeze spell doesn't work on the bear, it just makes him angry I think.  It will, however, stop a rage demon for a few seconds or a hurlock.
 
Just not a bear.
 
These spells are the crappiest spells in all of Dragon Age with the exception being the rarely available rift spell.


Lol, large animals in this game make dragons and Giants look like basic enemies. Waves of darkspawn or undead? No problem. One of those Buffalo things? RUN VARRICK!!!

Yeah they took magic, a force so dangerous an entire order of Knights exist to keep mages from ruling the world, and turned it into a total joke.

Sadly the ai without tactics is pretty bad too, but at least if they fulfill my request, maybe my companions can use blizzard without me taking control... So I'll see it, even if it's totally ineffective :P

#7
Saphiron123

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The Blizzard spell in DAO had a base cost of 70 but that cost could go higher based on the fatigue level. It also had a cooldown of 60 seconds with a 34 magic requirement and lasted 30 seconds max.. 
 
Blizzard in DAI has a cost of 5 mana per second with a duration of 20 seconds max with a cooldown of 24 seconds.
 
So each one has advantages and disadvantages.


Having an AI that's too dumb to use it at all is one hell of a disadvantage. This is why enemy mages have fire and frost mines and nothing else, as opposed to the varied spell lists like in previous games.

Seriously, enemy mages in this game are just so boring to fight. They used to control the entire battlefield.

#8
200Down

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Fire is just insain in this rendition. firetrap is crazy all by itself for 35 mana? The crit passive that resets cooldowns is more or less broken with barriers and the 12 shot lightning skill which isn't actually lighting but staff specific(make sure to take the upgrade because even imune creatures can be made damagable with that upgrade). Chaotic focus, tons of potential here if you have a support mage with strength of spirits. 1k or more quite early in the game with just emolate.

 

I know right... you are welcome. I really enjoy breaking games for people lol. Seriously though lightning prolly has the least imunities and the coolest sounds but fire is where it's at for raw dps. Cold... eh.. way way too much resistance to cold in the game to be affective dps(infernals are about all it's usefull for besides CC). Granted I'm just  talking base skill trees here.

 

Spell dps potential is highly dependent on AOE damage and not DD. The damage is there it just takes more work and spell combining to pull off.

 

Spoiler

 

EDIT: I agree that cold spells may be a bit too pricey for their overall usefullness. I guess it entirely depends on what you want to use the cold line of spells for though.



#9
caradoc2000

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Blizzard uses mana? I thought it only used WoW (or Diablo).