I crafted at least 50+ items with a Dragon's Tooth in the masterwork slot. Not once did the stats increase. I crafted one item with White Wyvern Hide (which has the same listed masterwork chance) and got the stat increases.
Dragon's Tooth are broken
#1
Posté 09 mars 2015 - 01:55
#2
Posté 09 mars 2015 - 02:25
This also was a bummer. I think like 1 in 6 dragon tooth's or stacked master-crafting worked. I made a ton of small shields to test them and reloaded a save when I knew what number worked. You can sell off the duds and get your item master-crafted that way.
#3
Posté 09 mars 2015 - 03:10
Yeah, unless I'm romancing Bull, I sell the dragon teeth because I have *never* had a masterwork from a dragon tooth. White Wyvern Hide, yes. Great Bear Claws, yes. I even got a masterwork from Ironbark once, but never a dragon tooth.
#4
Posté 09 mars 2015 - 03:18
If you pick up the tooth you get the x% chance to proc, not when you craft the item. In essence, the game already knows which one will give you masterwork and which won't, you just don't knowq it yourself yet. So reloading and using the same tooth will always get you the same result.
So if one Dragon's Tooth fails, reload, and waste it on a tier 1 useless dagger to go to the next dragon's tooth.
At least, this is what I've been told.
All this being said... you're way better off using different masterwork materials. 10% increase in stats is rather meager, especially if it's already a percentage based ability (10% of 10% is only 1% increase... whooptiedoo)
- DirkJake aime ceci
#5
Posté 09 mars 2015 - 03:26
I think the way they made that work is just so representative of what's wrong with the game. Why give us dud crafting mats? To make us waste time doing pointless things. Who the hell thought that'd be great game design.
#6
Posté 09 mars 2015 - 03:32
Did you use the same one 50 times? Cause the RNG here is.. unexpected.
If you pick up the tooth you get the x% chance to proc, not when you craft the item. In essence, the game already knows which one will give you masterwork and which won't, you just don't knowq it yourself yet. So reloading and using the same tooth will always get you the same result.
So if one Dragon's Tooth fails, reload, and waste it on a tier 1 useless dagger to go to the next dragon's tooth.
At least, this is what I've been told.
All this being said... you're way better off using different masterwork materials. 10% increase in stats is rather meager, especially if it's already a percentage based ability (10% of 10% is only 1% increase... whooptiedoo)
If this is true, it is INCREDIBLY stupid.
#7
Posté 09 mars 2015 - 03:33
If this is true, it is INCREDIBLY stupid.
Lol why? Isn't it obvious why they did it like that?
It's to avoid you reloading 50 times and thus getting a proc on everything.
- DirkJake aime ceci





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