So Cerberus have been in all 3 games so far in varying roles, and they could show up in many ways in future games. But what do you want from them in the future? Or, like me, do you think it's time to pretty much leave them behind and explore other aspects of the setting?
What role for Cerberus in ME:TNG?
#1
Posté 09 mars 2015 - 02:20
#2
Guest_alleyd_*
Posté 09 mars 2015 - 02:28
Guest_alleyd_*
I'm of the same mind as you. The inconsistency of Cerberus' role with the trilogy was controversial. I think it would be better to let sleeping dogs lie, especially the three headed ones
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#3
Posté 09 mars 2015 - 02:28
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#4
Posté 09 mars 2015 - 02:30
I think we need some kind of analogue organization similar to them, and even the ability to defend them. As for the group themselves, leave them dormant for now.
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#5
Posté 09 mars 2015 - 02:34
I'm with you OP, no more Cerberus.
It would be nice to explore the Mass Effect universe without everything in some way leading back to, or being secretly manipulated by Cerberus. I would like to see alien characters with achievements being more than: "Fought against Cerberus that one time." I would like to see aliens actually achieve something that humanity can't without it being immediately usurped or sabotaged by Cerberus. Etc.
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#6
Posté 09 mars 2015 - 02:49
Not Cerberus, they've had their share of screen time (more than they deserve IMO). I, however, would love to have some sort of covert organization that acts from the shadows, subtly manipulating galactic politics and economics. Uncovering their machinations and exposing them should be quite interesting
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#7
Posté 09 mars 2015 - 03:00
Not Cerberus, they've had their share of screen time (more than they deserve IMO).
People like to say that Liara is the writer's pet of the series but (IMO) Cerberus has her beat by a mile.
The constant attention that Cerberus receives, along with their constant elevation in the lore is almost comparable to Matt Ward's depiction of the Ultramarines/Grey Knights in Warhammer: 40K.
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#8
Posté 09 mars 2015 - 03:38
Not Cerberus, they've had their share of screen time (more than they deserve IMO). I, however, would love to have some sort of covert organization that acts from the shadows, subtly manipulating galactic politics and economics. Uncovering their machinations and exposing them should be quite interesting
If it's a human group, I'd rather be working for them.
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#9
Posté 09 mars 2015 - 03:47
If it's a human group, I'd rather be working for them.
If such a group is implemented, it should not be human. Otherwise we'll see people grabbing pitchforks and going about "Mac brings back Cerberus"
And regardless, I think that humanity should not be presented as important on a galactic scale as it was in the trilogy.
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#10
Posté 09 mars 2015 - 03:51
I, however, would love to have some sort of covert organization that acts from the shadows, subtly manipulating galactic politics and economics. Uncovering their machinations and exposing them should be quite interesting
Wouldn't that be similar to the Shadow Broker, albeit a Shadow Broker with more of an established goal than information gathering? If we are dealing with an enemy that is disrupting economies, than why not focus on someone with the power to make those changes happen; maybe someone like the head of a Volus banking clan?
If it's a human group, I'd rather be working for them.
Eh, I would prefer that future Mass Effect titles go back to humanity being the newcomers/small fry on the block. Considering how young we are compared to the rest of the species in the galaxy we should really not have as much sway as we do. If nothing else I think a Cuthulu-esque take on the setting would be preferable; the notion that humanity is relatively insignificant compared to the rest of the universe.
#11
Posté 09 mars 2015 - 04:01
Wouldn't that be similar to the Shadow Broker, albeit a Shadow Broker with more of an established goal than information gathering? If we are dealing with an enemy that is disrupting economies, than why not focus on someone with the power to make those changes happen; maybe someone like the head of a Volus banking clan?
Shadow Broker was an information dealer who could be contacted and whose agents were known. What I'm talking about is a very covert organization. You would not even know that they are an organization until later in the game. Subtle machinations, seemingly disconnected events, far-reaching plots. No in-your-face villain like Corypheus or Reapers for about half of the game.
#12
Posté 09 mars 2015 - 04:59
Less Cerberus and less Humans in general, please. I want to learn more about the lands and cultures of the rest of the Galaxy. I want to see what a functional Batarian colony is like, how Turian military culture influences its social organization, how a council of Asari Matriarchs plays out in real-time, the rites of passage a naturally-born Krogan undergoes, and so forth.
I don't need to see how Humans in space do things. We have a thousand games that already do this.
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#13
Posté 09 mars 2015 - 05:29
More humans
Maybe some folks from Cerberus survive and rebuild the organization under a new name
Or an even more far-fetched idea is it wasn't TIM on the Citadel, but his clone. After ME3, he rebuilds Cerberus under a new name. I only suggest this since I like Martin Sheen. He did an excellent job voicing TIM.
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#14
Posté 09 mars 2015 - 05:48
I disagree entirely with the idea that humans should go back to being the small-fry unless we actually go back to a sequel. As it is, you'd be taking away characterization for humanity and the citadel species as it is. By ME3, humanity is basically at the center of all the conflict and the story. I want it to continue that way. Hell, Earth is more or less the new capital system with it being the new home of the Citadel. I base this on how the Citadel is shown to be in orbit around Earth in every setting rather than back in its original place.
You can't go back now. Humanity is very important now. That's how the games have made it. It'd be an arbitrary and senseless change to go back to the way things were before.
Plus, humans did essentially lead the strike on Earth, and it was a human who saved the galaxy. Said human was regarded as the key figure not just of humanity, but of the galaxy in general. So yeah, keep humans important. In fact, make us more important.
#15
Posté 09 mars 2015 - 05:58
Or, like me, do you think it's time to pretty much leave them behind and explore other aspects of the setting?
This. In ME: Next I want no Cerberus (or Cerberus 2.0) at all. Let them be dead and gone. I also agree with the people who want the next game to be less human-centric.
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#16
Posté 09 mars 2015 - 06:03
I disagree entirely with the idea that humans should go back to being the small-fry unless we actually go back to a prequel. As it is, you'd be taking away characterization for humanity and the citadel species as it is. By ME3, humanity is basically at the center of all the conflict and the story. I want it to continue that way. Hell, Earth is more or less the new capital system with it being the new home of the Citadel. I base this on how the Citadel is shown to be in orbit around Earth in every setting rather than back in its original place.
You can't go back now. Humanity is very important now. That's how the games have made it. It'd be an arbitrary and senseless change to go back to the way things were before.
Plus, humans did essentially lead the strike on Earth, and it was a human who saved the galaxy. Said human was regarded as the key figure not just of humanity, but of the galaxy in general. So yeah, keep humans important. In fact, make us more important.
If that's the case then I can only really see one or two outcomes for the story both tied to a Paragon or Renegade mindset:
- Humanity, much like in Star Trek, is the leader of a united galactic government, and everyone more or less lives in a utopian society with humanity at its head. Kinda boring, and doesn't really lend itself well to dealing with conflict; unless we are going to deal with outside forces like the Reapers or Borg again.
- Humanity, essentially becomes The Empire. We lord our success and immediate access to the Citadel as proof that only we are capable of ruling the galaxy and we consolidate our rule. This might actually be interesting, provided we get to play as one of the oppressed aliens fighting to overthrow the evil empire.
Apart from that I can't really see how the plot could continue; if humanity is the center of galactic affairs, if we are the singular most important species of the setting, what more can be said about us? If the achievements of the Asari, Salarians, and Turians pale in comparison to humanity, and we are better at governing the galaxy then all three of those Council species combined, then how does the story move forward, what possible conflicts can we throw humanity's way without it being a complete rehash of the Reaper threat?
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#17
Posté 09 mars 2015 - 06:08
Cerberus role in the next game?

Hopefully, at least.
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#18
Posté 09 mars 2015 - 06:22
More humans
Maybe some folks from Cerberus survive and rebuild the organization under a new name
Or an even more far-fetched idea is it wasn't TIM on the Citadel, but his clone. After ME3, he rebuilds Cerberus under a new name. I only suggest this since I like Martin Sheen. He did an excellent job voicing TIM.
No thank you.
The last thing we need (IMO) is for "It was my clone all along!" to become the mainstay excuse for resurrecting dead characters.
As for Cerberus surviving and their resulting impact on future games, I just had a horrible nightmare scenario about that and the pro ported Ark Theory:
What if the Ark Theory is true, and the galaxy builds a massive sleeper ship to travel the intergalactic void to Andromeda? All available species work together to construct the vessel, and ensure that each species has a place on the ship, thereby preserving their race. The humans have Cerberus operatives operating among the passengers. Flash forward to the Ark ship arriving in the new galaxy, and we discover that the Cerberus operatives have sabotaged all the alien cryo pods killing all other passengers, but leaving humanity alive …. because humans first. ![]()
#19
Posté 09 mars 2015 - 06:23
If that's the case then I can only really see one or two outcomes for the story both tied to a Paragon or Renegade mindset:
- Humanity, much like in Star Trek, is the leader of a united galactic government, and everyone more or less lives in a utopian society with humanity at its head. Kinda boring, and doesn't really lend itself well to dealing with conflict; unless we are going to deal with outside forces like the Reapers or Borg again.
- Humanity, essentially becomes The Empire. We lord our success and immediate access to the Citadel as proof that only we are capable of ruling the galaxy and we consolidate our rule. This might actually be interesting, provided we get to play as one of the oppressed aliens fighting to overthrow the evil empire.
Apart from that I can't really see how the plot could continue; if humanity is the center of galactic affairs, if we are the singular most important species of the setting, what more can be said about us? If the achievements of the Asari, Salarians, and Turians pale in comparison to humanity, and we are better at governing the galaxy then all three of those Council species combined, then how does the story move forward, what possible conflicts can we throw humanity's way without it being a complete rehash of the Reaper threat?
You're making a lot of assumptions about my intent, and a lot of supposition from my post.
It can be in the new golden age, as humanity itself continues its rise to power. It's not stronger than anyone else on its own, but we are the new powerhouse species that is stronger than any one species. We are the new Asari, so to speak.
#20
Posté 09 mars 2015 - 06:35
You're making a lot of assumptions about my intent, and a lot of supposition from my post.
It can be in the new golden age, as humanity itself continues its rise to power. It's not stronger than anyone else on its own, but we are the new powerhouse species that is stronger than any one species. We are the new Asari, so to speak.
That still leaves the plot with very little room to explore humanity in the post-ME 3 setting. If we are the head of the galaxy then what is left for us as a species to achieve?
Shepard was trying to stop Saren/The Reapers in ME 1, but the game was also about our species making a name for ourselves as the new kid on the block; where do we move on from here now that we own the block?
#21
Posté 09 mars 2015 - 06:41
That still leaves the plot with very little room to explore humanity in the post-ME 3 setting. If we are the head of the galaxy then what is left for us as a species to achieve?
Shepard was trying to stop Saren/The Reapers in ME 1, but the game was also about our species making a name for ourselves as the new kid on the block; where do we move on from here now that we own the block?
Developing it? That's what you do when you own something.
What use is it to keep us back and maintain a false status quo where we're below everyone else?
We're the giants now. Time to start building on it. I think you don't have imagination if you don't think there's anywhere else to go.
#22
Posté 09 mars 2015 - 06:41
Earth had the highest reapers presence...and it was the first Council world hit. Sur'Kesh on the other hand is only under siege after Cerberus HQ, and the other homeworlds (Thessia, Irune, etc.) also spend a lot less time occupied than Earth. I think it wouldn't make much sense if humanity suddenly comes out on top. If anything, I think the salarians would be the top dogs in power because they basically stayed out of the war (unless the game is set very far in the future, of course)...and then maybe races like the asari, volus and the elcor who were all attacked late in the war.
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#23
Posté 09 mars 2015 - 06:52
Developing it? That's what you do when you own something.
What use is it to keep us back and maintain a false status quo where we're below everyone else?
We're the giants now. Time to start building on it. I think you don't have imagination if you don't think there's anywhere else to go.
Developing it where though?
The state of the galaxy as indicated by the ending slides seems to have humanity as the unrivaled head of the galactic government, now that we are there do we instate our own status quo ensuring that we will stay in charge of things?
The place of humanity at the end of ME 3 is limiting in the same way that becoming President is limiting; sure your in charge but is there really anything you can do now that you "run the place"?
#24
Posté 09 mars 2015 - 06:57
#25
Posté 09 mars 2015 - 06:59
If ME Next takes place after the trilogy, I don't think that it is feasible that Cerberus will still be around. With their actions during the reaper war exposed, how could they possibly have much traction anymore? No matter what you may think of their actions, history is written by the victors and Cerberus were the loosers.
That said, I do also hope that we will see a new group, possibly one that is not so isolated from the official government as Cerberus is. In fact, I think that ME Next, if it does take place after the ME3 endings, has a wonderful opportunity to show off "dirty politics" on a galactic scale. No matter what ending one would choose, the existing order of things has been removed, a vacuum of power exists and the entire galaxy needs to be rebuilt and re-ordered. A marvelous opportunity for upcoming races to try and get a bigger slice of the cake. The larger powers, such as the Turians and the humans took the most major losses during the war. They will need to rely on every trick in (and out of) the book to maintain their own power base.
I do think that seeing the alliance that Shepard has built fall apart again would be the perfect backdrop for a full-on SciFi political thriller, with covert groups and clandestine organizations (not only of the humans but also the other races) playing a major role in the reshaping of galactic society.
To be honest, I doubt that is going to happen but I'd love it.
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