well jeffry as long more player think the same like this one....
quote regan_cousland
No, we didn't literally have to fetch dozens of rat tails in Inquisition, but the quests we did get -- planting flags, delivering items, collecting shards, clearing out random groups of bandits, finding keys, etc., felt just as pointless as MMO quests because they were completely disconnected from the story -- and even when they were relevant to the story, they required far too much travelling for far too little reward.
quote end.
we mustn't talk about all.
'let me be sarcastic'
its a shame that we didn't get for every breath we take and for every step we make into the large world of this game a big reward.
every non rewarded step is senseless and one too much . 
'sarcastic off'
its all only about ingame rewards....
i must be wrong to think that to have fun is the best reward.
quote jeffry:
And literally nobody in here wanted the lifeless open world zones filled with bombastic action on every meter, I really don't know where you got this from
Drugs? Mushrooms? Voices told you it was so? God, I hope you were just trolling 
quote end:
i remind you because of your words soon as regan _cousland talk again about that the fetch quests should be more...meaningful and more epic like the main story. but anyways its all only about rewards.