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[May contain Spoilers] 3 Years and 2 days Mass Effect 3 : N7 Collectors Edition


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#1
Xenirax

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So 3 years and 2 days ago this very day, I had completed the entirety of MassEffect 3, Making sure to speak with all of my comraids and do all of the side missions of which there were very few.

I played the Multiplayer for 5 hours even downloading the Tablet app to increase my war assetts further and faster (enough time to get my war assets to 100%)

I cleared through the campaign in just under 26 hours with everything that I imagined that I could do done. I enter into the Final Blitz..

 

The Entire story leading up to this point was grand and to my liking, I had saved the Geth and Quarians with Legion's Noble Sacrifice, and a Paragon push to halt the admiral from firing.

 

I cured the Krogan of the Genophage with Urdnaught Wrex as the leader.

I shed a tear when my favorite salarian scientist had died singing an all too familiar jingle..

I spared the Racni Queen and the echo's of my song were spread.

 

I had invested countless hours in multiple variations of Masseffect (496 hours of gameplay : 20 Days worth of time invested in MassEffect) and MassEffect 2 Saves (1405 hours of gameplay : 58 Days worth of time invested in MassEffect 2) A total Variation of 47 Saves in all.

My MassEffect 3 Experince as far as gameplay is concerned ( 31 hours : 1 day and some change ) A grand total of 1 Save imported,

My Experince with the Series as a total : 80 and a half Days or 1,932 Hours of gameplay in the sieres.
I would have considered myself a hardcore fan of MassEffect had it not all come to a point where I was promised more than what was delivered.

Several if not all of my Major Choices durring this game's lifespan had little to no impact on the outcome of my gamming experince in the 3rd installment of the franchise.

 

If I would Equate anything to having any of my choices effect my end result in this game it would have been the only an attributing factor to raise my War Assets.. of which I can do in multiplayer anyways and do not need to do any of the storyline events to raise this to 100%..

 

So in essence none of my choices effected my outcome.. perhaps they added a few things in the cutscenes. such as the destiny assencion was seen durring the battle sure.. maybe for other playthroughs where the ship was destroyed I would have seen some diffrences.

 

The actual Ending even with the "Extended Cut" of which I assume was an attempt to avoid litigation by the FTC; Falls very short of any expectations of closure when you look at the game as a whole.. I feel left with half told stories and completely ignored issues.

 

Several things confused me when playing the final moments of the game..

Anderson was on the Crucible, yet anderson was supposed to be manning an outpost organizing the push on the ground. Along side Anderson we have the Illusive Man, of which I had assumed either dead and gone or fleeing. When you see the Illusive man the context of what is going through my head is comething like this: How did he get here, why is he here? Niether of those questions were ever really answered for me..

The Child Projection that I have seen in several dreams up to this point and the original point of seeing the child was on Earth durring the first conflict. Now I could understand Post Tramatic Stress Disorder PTSD to explain this away durring the majority of the game which seemd logical.. but then more and more people and dark images were in the "flashes / Dreams" that shepard was having what was up with that? So The Child being there made me feel as though the entire events leading up from the point where a Maurader jumpped out infront of me and shot me were a dream? only more built up.. that was my thought up to this point.

 

we're going to skip over this next part of the 3 choices thing.. oh wait no we're not..

I am left with 3 choices all of which seem to kill Commander Shepard. Let me clarify I am 100% okay with Commander Shepard Dying, I outright expected the entire team to be close to dead, dead or all okay but shepard with shepard making the ultimate sacrifice for the good of all mankind. But instead I am left with 3 choices that i can only assume kill me, now at that point I was like what the hell.. I don't want to do any of this so I stand there and just waited so aparently if you wait too long it mission fails you.. (or atleast used to) beld out or something which lead me to belive that it was not a dream at all.. so I chose one of the A-B-C things as I would a converastion.. control was off the table that's what the illusive man tried obviously .. but why did he try that? still confused on that part.. doesn't make any sense to me .. Unity.. well it sounds all happy and hippy-like .. maybe I think.. then Destroy.. not even an option.. this would destroy the geth that I just gave true intelligence it would void Legion's sacrifice, Killing EDI... nope.. unity it was..

 

Now even though I chose unity I still see Joker and the rest outrunning a wtf explosion?

sure I get it trying to outrun a shokwave that covers the galaxy in seconds as soon as it touched the first relay...

right... lets ignore that..

Okay I can overlook the .. wait no I can't.. Joker and the normandy Team LEFT COMMANDER SHEPARD? .. Doesn't make any sense what-so-ever when any of them would give their lives to save commander shepard..

 

 

 

 

This entire thing has been a blast writing Bioware / EA.

3 Years, 2 Days and some change ;) that is how long it has been since I have touched any of the MassEffect Franchise due to very poor devlopment.

 

I did not see the rippling effect of the majority of my choices from MassEffect 1 or MassEffect 2 in my playthrough of MassEffect 3. The Promises that were handed out to the public and fans of the franchise alike were amazing all of your choices would reflect the outcome of your final experince.. sorry to say that the outcome was Red.. Blue.. or Green..

 


Happy 3rd Anniversary of not playing Bioware Games!


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#2
Mcfly616

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Waaaaaaaaaaah  :crying:


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#3
katamuro

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I understand your position, but I loved the whole series far more than the endings could sour it. Plus I have a very active imagination so headcanon is no problem


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#4
Alraiis

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Several if not all of my Major Choices durring this game's lifespan had little to no impact on the outcome of my gamming experince in the 3rd installment of the franchise.

 

You say this, and yet...

 

The Entire story leading up to this point was grand and to my liking, I had saved the Geth and Quarians with Legion's Noble Sacrifice, and a Paragon push to halt the admiral from firing.

I cured the Krogan of the Genophage with Urdnaught Wrex as the leader.

I shed a tear when my favorite salarian scientist had died singing an all too familiar jingle..

I spared the Racni Queen and the echo's of my song were spread.

 

Do you not see how each of these moments relies upon and builds upon your choices? I hear people harp on the fact that their choices didn't all affect the very, very end. But that's not the point. The point is that your choices are so important that they can't just be boiled down to the final battle—you see the impact of your actions throughout the game.

 

I certainly agree that the game's original, cryptic, tonally bizarre ending was a letdown. But I never felt like my choices didn't matter. I'd been watching them matter the entire game. Maybe people wanted an extra series of epilogues to show the future of everything, but I never felt it necessary. The entire game is epilogue, payoff after payoff. Well, anyway, to each their own.


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#5
katamuro

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I kinda feel like the whole war asset thing changed very little, we saw very little of them actually being used and considering it was the whole buildup to the last battle...



#6
Iakus

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I certainly agree that the game's original, cryptic, tonally bizarre ending was a letdown. But I never felt like my choices didn't matter. I'd been watching them matter the entire game. Maybe people wanted an extra series of epilogues to show the future of everything, but I never felt it necessary. The entire game is epilogue, payoff after payoff. Well, anyway, to each their own.

 

No matter how much of a difference I made, in the end, it didn't make any difference.

 

Meaning no matter what choices you make, in the end, you stand before the Starbrat faced with three horrible choices.  And if you refuse to choose, the game trolls you to death.


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#7
Alraiis

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No matter how much of a difference I made, in the end, it didn't make any difference.

 

Meaning no matter what choices you make, in the end, you stand before the Starbrat faced with three horrible choices.  And if you refuse to choose, the game trolls you to death.

 

Yes, you have to make a horrible choice. The entire game hammered this point: Beating the Reapers can't be done conventionally and sacrifices will be required. The Catalyst came out of nowhere, but the idea of choosing between terrible options did not. I didn't like the ending, but I liked the choice. And I felt that everything I'd done up to that point determined the kind of universe I was saving, adding necessary context to the sacrifices and weight to the decision.

 

But I'm one of those people who dislikes that there's an "easy way out" in the Geth-Quarian conflict, so don't mind me. I'm sure I'm in the minority.


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#8
themikefest

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I agree about seeing the Normandy trying to out run the shockwave. What had me laughing is that the thrusters on the right side are torn from the ship, but yet the ship lands on the whatever planet without too much damage. The Normandy should be in pieces with everyone on board dead. With the extended cut, that scene with the thrusters being torn from the Normandy doesn't happen unless your ems is low enough.



#9
katamuro

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I don't get the whole running away thing either, they could have just as easily crippled the Normandy in Earth's orbit somehow, just showing it crash landing on Earth. After all if the blast was strong enough knock out the Normandy what would it do to other ships much closer to the Crucible when it fired? It only makes sense at all on low ems endings, or low ems destroy. 


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#10
The Arbiter

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So 3 years and 2 days ago this very day, I had completed the entirety of MassEffect 3, Making sure to speak with all of my comraids and do all of the side missions of which there were very few.

I played the Multiplayer for 5 hours even downloading the Tablet app to increase my war assetts further and faster (enough time to get my war assets to 100%)

I cleared through the campaign in just under 26 hours with everything that I imagined that I could do done. I enter into the Final Blitz..

 

The Entire story leading up to this point was grand and to my liking, I had saved the Geth and Quarians with Legion's Noble Sacrifice, and a Paragon push to halt the admiral from firing.

 

I cured the Krogan of the Genophage with Urdnaught Wrex as the leader.

I shed a tear when my favorite salarian scientist had died singing an all too familiar jingle..

I spared the Racni Queen and the echo's of my song were spread.

 

I had invested countless hours in multiple variations of Masseffect (496 hours of gameplay : 20 Days worth of time invested in MassEffect) and MassEffect 2 Saves (1405 hours of gameplay : 58 Days worth of time invested in MassEffect 2) A total Variation of 47 Saves in all.

My MassEffect 3 Experince as far as gameplay is concerned ( 31 hours : 1 day and some change ) A grand total of 1 Save imported,

My Experince with the Series as a total : 80 and a half Days or 1,932 Hours of gameplay in the sieres.
I would have considered myself a hardcore fan of MassEffect had it not all come to a point where I was promised more than what was delivered.

Several if not all of my Major Choices durring this game's lifespan had little to no impact on the outcome of my gamming experince in the 3rd installment of the franchise.

 

If I would Equate anything to having any of my choices effect my end result in this game it would have been the only an attributing factor to raise my War Assets.. of which I can do in multiplayer anyways and do not need to do any of the storyline events to raise this to 100%..

 

So in essence none of my choices effected my outcome.. perhaps they added a few things in the cutscenes. such as the destiny assencion was seen durring the battle sure.. maybe for other playthroughs where the ship was destroyed I would have seen some diffrences.

 

The actual Ending even with the "Extended Cut" of which I assume was an attempt to avoid litigation by the FTC; Falls very short of any expectations of closure when you look at the game as a whole.. I feel left with half told stories and completely ignored issues.

 

Several things confused me when playing the final moments of the game..

Anderson was on the Crucible, yet anderson was supposed to be manning an outpost organizing the push on the ground. Along side Anderson we have the Illusive Man, of which I had assumed either dead and gone or fleeing. When you see the Illusive man the context of what is going through my head is comething like this: How did he get here, why is he here? Niether of those questions were ever really answered for me..

The Child Projection that I have seen in several dreams up to this point and the original point of seeing the child was on Earth durring the first conflict. Now I could understand Post Tramatic Stress Disorder PTSD to explain this away durring the majority of the game which seemd logical.. but then more and more people and dark images were in the "flashes / Dreams" that shepard was having what was up with that? So The Child being there made me feel as though the entire events leading up from the point where a Maurader jumpped out infront of me and shot me were a dream? only more built up.. that was my thought up to this point.

 

we're going to skip over this next part of the 3 choices thing.. oh wait no we're not..

I am left with 3 choices all of which seem to kill Commander Shepard. Let me clarify I am 100% okay with Commander Shepard Dying, I outright expected the entire team to be close to dead, dead or all okay but shepard with shepard making the ultimate sacrifice for the good of all mankind. But instead I am left with 3 choices that i can only assume kill me, now at that point I was like what the hell.. I don't want to do any of this so I stand there and just waited so aparently if you wait too long it mission fails you.. (or atleast used to) beld out or something which lead me to belive that it was not a dream at all.. so I chose one of the A-B-C things as I would a converastion.. control was off the table that's what the illusive man tried obviously .. but why did he try that? still confused on that part.. doesn't make any sense to me .. Unity.. well it sounds all happy and hippy-like .. maybe I think.. then Destroy.. not even an option.. this would destroy the geth that I just gave true intelligence it would void Legion's sacrifice, Killing EDI... nope.. unity it was..

 

Now even though I chose unity I still see Joker and the rest outrunning a wtf explosion?

sure I get it trying to outrun a shokwave that covers the galaxy in seconds as soon as it touched the first relay...

right... lets ignore that..

Okay I can overlook the .. wait no I can't.. Joker and the normandy Team LEFT COMMANDER SHEPARD? .. Doesn't make any sense what-so-ever when any of them would give their lives to save commander shepard..

 

 

 

 

This entire thing has been a blast writing Bioware / EA.

3 Years, 2 Days and some change ;) that is how long it has been since I have touched any of the MassEffect Franchise due to very poor devlopment.

 

I did not see the rippling effect of the majority of my choices from MassEffect 1 or MassEffect 2 in my playthrough of MassEffect 3. The Promises that were handed out to the public and fans of the franchise alike were amazing all of your choices would reflect the outcome of your final experince.. sorry to say that the outcome was Red.. Blue.. or Green..

 

Happy 3rd Anniversary of not playing Bioware Games!

I have the same question with the illusive man single handedly taking over the citadel. People then told me refugees where indoctrinated... sooo where's the epic final battle for citadel to secure the crucible between c-sec and the reapers? Where is the distress calls when the citadel moved? If you ask me the battle should have been in the citadel with all squad mates organizing another suicide mission to secure the crucible. Then another thing... everyone in the galaxy betted on the crucible in which they had no idea how it worked but instead...

 

HACKET: FIRE THE CRUCIBLE SHEPARD!!

SHEPARD: IT WON'T I HAVE NO IDEA WHY WE ARE DOOMED

CATALYST: *Brings shepard to roof, Hello organic do you want to know how to control us? Merge yourselves with us or destroy us entirely?

 

WTF...

 

Then well... thanks for playing game over!

 

OH wait there's more! BIOWARE is now moving on instead of fixing the problem! New game , new characters new maps new game engine... nothing to do with shepard and old squadmates so your saves are all worthless now confirmed by Bioware via twitter and we are getting an ALTERNATE UNIVERSE / RESTART / REBOOT OF THE FRANCHISE... YEHHAYYYY!!!

 

My threads

 

http://forum.bioware...ain-this-to-me/

 

http://forum.bioware...ot-in-disguise/

 

 

Oh well it was fun when it lasted

 

I dedicate this video to the Mass Effect triology


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#11
Xenirax

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You say this, and yet...

 

 

Do you not see how each of these moments relies upon and builds upon your choices? I hear people harp on the fact that their choices didn't all affect the very, very end. But that's not the point. The point is that your choices are so important that they can't just be boiled down to the final battle—you see the impact of your actions throughout the game.

 

I certainly agree that the game's original, cryptic, tonally bizarre ending was a letdown. But I never felt like my choices didn't matter. I'd been watching them matter the entire game. Maybe people wanted an extra series of epilogues to show the future of everything, but I never felt it necessary. The entire game is epilogue, payoff after payoff. Well, anyway, to each their own.

 

Well I suppose I sparked something here, So I'll come back and make a few replies.

Let me clarify what I mean by "didn't matter". So I saved the geth and they were supposed to fight along side me and I managed to have the flotillia saved with my paragon action. Even though I did these things I do not see a single Geth Prime or otherwise fighting with me along side in the final conflict, nor do I recollect the flotillia in the space cutscenes (i could be mistaken on the flotillia, it has been years). The Deus Ex Machina of the Cruxible and the "star child" were outright cheasy at best, and an outright insult to the rest of the buildup of the entire game. If I choose to "Destroy" The Geth that I had saved just die anyways which really voids that entire choice in the first place. I also felt the fact that in ME, ME2 we had Final bosses, wich had health bars that were quantifiable and killable was the genre of this game. ME3 we have a scripted cutscene that is 100% spoonfed to you and cannot have any diffrent results, then we also have the "Star Child" now if this is a final boss, somone at bioware/EA has a big misunderstanding of what a End-Game Boss is.

 

I can understand that Bioware wanted to be a Special Snowflake and give a more movie-like ending rather than a videogame ending that we all expected and I would even venture to say we all wanted.. But back onto the part where choices didn't matter. So all of the loyalty missions that I had completed in ME2 which also impacted the end of ME2 had no bearring on ME3, my "Loyal" crew up and leaves me, even my romance option leaves me to do something on my own where she knew it was most likely that I would die? I would venture to say that the Dr.Liara Tisone that I know would have never abandon or left my Commander Shepard's Side not in a million years.

 

Now lets dig way back to the Rachni Queen that I saved in ME1, yeah you all remember her right? So instead of destroying the Rachni forever I spared the Queen and it promised it would never forget what I had done for it's kind. Where were the Rachni in the final Battle, A Race so superior that is nearly crippled all galactic civilization.

So this is where I don't see choice comming in because the rachni have had plenty of time to rebuild when you read the lore and see that they populate nearly as fast as the krogan..


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#12
Xenirax

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Oh wow I forgot ro mention in that last post that in the end it boils down to what color you would like flashing across your screen.



#13
Dobby

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Wow, time sure flies by! 



#14
katamuro

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the main problem is that they are both incredibly similar and yet also quite different. I feel like the red ending had sacrifices just so that it wouldnt be chosen by most people. Because if there was an option where we could kill reapers by sacrificing shepard that would be the most popular one without the killing of EDI and geth.



#15
dreamgazer

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So all of the loyalty missions that I had completed in ME2 which also impacted the end of ME2


They did?

#16
Xenirax

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the main problem is that they are both incredibly similar and yet also quite different. I feel like the red ending had sacrifices just so that it wouldnt be chosen by most people. Because if there was an option where we could kill reapers by sacrificing shepard that would be the most popular one without the killing of EDI and geth.

I can't really think of an appropreate way to respond to this statement. Perhaps yes everyone may have picked it but my issue is with the entire part from where Shepard is hit with Soverin's lazer / Beam in the first place.

Every event from that point forward is completely garbage in my honest opinion, it had completely ruiened all replay value for me, and there was/is no way that I would pay for any dlc for the game or spend another cent on Bioware / EA games in the foreseeable future with how it kinda trashed the other two games along with it.


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#17
Xenirax

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They did?

Yes you prevented people from Dying by doing Loyalty Missions durring the suicide mission.



#18
Xenirax

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Wow, time sure flies by! 

And the wound still feels so fresh, Odd isn't it howtime is relative to the perspective of the experince.



#19
dreamgazer

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Yes you prevented people from Dying by doing Loyalty Missions durring the suicide mission.


And that impacted the ending ... how?

#20
Xenirax

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And that impacted the ending ... how?

More of my Crew survived, giving a sense of overcomming impossible odds.
How is that not impacting my ending?
I don't have dead bodies on the floor?

here is a nice Article written by Kotaku about all the Defining and menaingul choices and what they do:
MAJOR SPOILERS
http://kotaku.com/th...ss-ef-471612781

 



#21
Malanek

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I agree about seeing the Normandy trying to out run the shockwave. What had me laughing is that the thrusters on the right side are torn from the ship, but yet the ship lands on the whatever planet without too much damage. The Normandy should be in pieces with everyone on board dead. With the extended cut, that scene with the thrusters being torn from the Normandy doesn't happen unless your ems is low enough.

Who says it landed? My initial reaction when first seeing that (admittedly under destroy) was that it was some sort of displacement effect (wormhole) that put the Normandy on a remote planet. With all the talk of Arc theory and being in another galaxy for next ME I thought it would be better to transport a bunch of ships (and possibly a Reaper) and drop them there as a result of the crucible explosion.



#22
katamuro

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I can't really think of an appropreate way to respond to this statement. Perhaps yes everyone may have picked it but my issue is with the entire part from where Shepard is hit with Soverin's lazer / Beam in the first place.

Every event from that point forward is completely garbage in my honest opinion, it had completely ruiened all replay value for me, and there was/is no way that I would pay for any dlc for the game or spend another cent on Bioware / EA games in the foreseeable future with how it kinda trashed the other two games along with it.

 

Oh I agree, I just have come to look at them like the inevitable cost of doing business. Like getting an STD if you sleep around with no protection( and no I have never had one, this is just an example). I still think they are like 95% garbage(apart from the anderson dying scene that was still quite well made if taken out of context) especially with both illusive man thing(felt like they are throwing him in just to tie up a loose end) and the starbrat thing. After all the whole "synthetics will always kill organics" is not an accurate statement, "synthetics will sometimes kill organics" is the more accurate. So basing the whole argument on something that is inaccurate invalidates it especially since they are themselves part machines making the whole thing even worse. 

 

I hate the whole thing. Its incredibly annoying to even think about it. I am going to go and headcanon stuff a bit.



#23
dreamgazer

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More of my Crew survived, giving a sense of overcomming impossible odds.
How is that not impacting my ending?


Because nothing changes in the plot's ending based on your choices, until you make the Collector Base decision following a rehash of the final boss battle in Contra 3 ... which leads to yet another example of color-swapping in the trilogy. The only real story differentiation comes when you deliberately create a FailShep, and even that is minuscule (and more difficult to do than getting everyone out alive). Resolving personal issues for the redundant Dirty Dozen so they'll do their jobs properly enough to survive doesn't equate to "impacting the ending".  



#24
themikefest

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Who says it landed? My initial reaction when first seeing that (admittedly under destroy) was that it was some sort of displacement effect (wormhole) that put the Normandy on a remote planet. With all the talk of Arc theory and being in another galaxy for next ME I thought it would be better to transport a bunch of ships (and possibly a Reaper) and drop them there as a result of the crucible explosion.

You can call it a wormhole if you want, but the way the Normandy ends up so conveniently placed on the planet it should be in pieces. Not sure why you bring up the ark theory thing since I don't care about it



#25
RanetheViking

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Well OP all I can say is that it's your loss. I'm still playing both the Trilogy Single Player and the ME3 MP after all this time and I still love and enjoy it. The Ending is just a part of the whole series.

 

So get over it.


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