Would it be possible for DA:I to have an update or dlc that would include more enemies that are hard to kill? Yeah we have dragons in every areas but IMO it's just not enough when you have defeated them all. With this in mind, they could add more mage, templar, venatori, red templars and bandits (Boss/Elite) that roam a specific area. Also, the reason I wanted these particular enemies "Named" is because they could give more impact to the player. Seeing a named enemy is more intimidating than seeing "Red Templar Elite" in their name.
Seeing the enemies now in DA:I it's just not enough, you have nothing to go back to in a specific area after you finished the side quests. They could also use this as an alternative so that the players can acquire schematics and fade touched items. And the fact that the areas are big enough to include these enemies means that it could actually be possible.
They could add an option in the wartable to hunt a Boss/Elite enemy. Then you need to use power to do it (because there is a LOT of power that's left over after unlocking things in the wartable).





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