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What should fate have in store for the Council races in Me:NG?


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#1
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A similar question was asked of Cerberus having some form of role in ME:NG. But what about the other races?

 

Given some of the events and revelations uncovered during the ME trilogy (Athame Temple Beacon, STG experimentation on known sapient beings on their home world, and the evidence of a Tuchanka planet killer bomb). What sort of consequences do you think should result for the social elites that impose such tactic? Are these species fit to continue exerting the influence and dominance they had in the last cycle? Or had the form of civilization that they constructed become decadent and corrupt?

 

 

 

 



#2
Vortex13

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All species made morally ambiguous decisions throughout the trilogy, and many of them were correct for the issues at hand.

 

 

The Turian bomb on Tuchanka was a backup incase the Genophage didn't work or the Krogans attempted to initiate more conflict with the galaxy at large. Let's not forget that the Krogans dropped asteroids on Turian colonies during the Krogan Rebellions; its not like such a contingency plan was overzealous.

 

 

The Salarian experimentation was necessary to stop the spread of the Rachni and limit the damage that they could do on the galaxy. Also the subsequent experimentation of the Genophage lead to measures like the Turian's bomb not needing to be used. And the alteration of the Genophage worked to prevent a Krogan resurgence and races like the Turians from moving forward with their backup plans. As far as the experimentation on the other species like the Yahg is concerned, we were in a fight with the Reapers, we could take any advantage we could get in that situation.

 

 

The Asari's hiding of the Prothean beacon is an issue granted; their leaders and officials should be held accountable and heavy penalties and/or sanctions enacted on their worlds; but in no way should the Asari as a species be barred from the Council. Their current officials should be impeached, and new representatives elected to office, but weighing an entire species' worth on the actions of a few people is pointless; unless we are going to hold humanity accountable for the actions of Cerberus.

 

 

 

Really the Council needs to be expanded IMO. After the Reaper war, every species should get a seat on the Council, everyone from the Vorcha and Rachni (if they survived) to the Elcor and the Quarians (if they survived) should be included in the decision making process. The major problem with the old Council was that you had 3 (4 with humanity) races deciding the course for everyone else in the galaxy, that and the whole notion that only exemplary actions would warrant a seat on the Council. Every species should have an elected representative, and every species should get an equal say in the decisions of the Council.


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#3
KaiserShep

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Considering everything the galaxy went through, I doubt they'd find much reason to go after any "guilty" parties for anything, and that's assuming that the people responsible are even alive anymore. A great deal of time would be invested in rebuilding their infrastructure and collaborative efforts in helping survivors on their respective homeworlds, which would probably take years.

 

Really the Council needs to be expanded IMO. After the Reaper war, every species should get a seat on the Council, everyone from the Vorcha and Rachni (if they survived) to the Elcor and the Quarians (if they survived) should be included in the decision making process. The major problem with the old Council was that you had 3 (4 with humanity) races deciding the course for everyone else in the galaxy, that and the whole notion that only exemplary actions would warrant a seat on the Council. Every species should have an elected representative, and every species should get an equal say in the decisions of the Council.

 

I agree. The Council should not be permitted to just impose itself upon other races without that race having some sort of representation. Din Korlak was right to be annoyed about it, considering how close the Turians and Volus are.


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#4
Vazgen

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They'll probably work fine with each other. The Reaper War caused a tremendous amount of damage to economics, infrastructure etc. Rebuilding it all will take time and the races of the galaxy won't really bother dealing with the old grudges at that moment. Assuming you didn't cure the genophage with Wreav in charge and Eve dead... 



#5
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All species made morally ambiguous decisions throughout the trilogy, and many of them were correct for the issues at hand.

 

 

The Turian bomb on Tuchanka was a backup incase the Genophage didn't work or the Krogans attempted to initiate more conflict with the galaxy at large. Let's not forget that the Krogans dropped asteroids on Turian colonies during the Krogan Rebellions; its not like such a contingency plan was overzealous.

 

 

The Salarian experimentation was necessary to stop the spread of the Rachni and limit the damage that they could do on the galaxy. Also the subsequent experimentation of the Genophage lead to measures like the Turian's bomb not needing to be used. And the alteration of the Genophage worked to prevent a Krogan resurgence and races like the Turians from moving forward with their backup plans. As far as the experimentation on the other species like the Yahg is concerned, we were in a fight with the Reapers, we could take any advantage we could get in that situation.

 

 

The Asari's hiding of the Prothean beacon is an issue granted; their leaders and officials should be held accountable and heavy penalties and/or sanctions enacted on their worlds; but in no way should the Asari as a species be barred from the Council. Their current officials should be impeached, and new representatives elected to office, but weighing an entire species' worth on the actions of a few people is pointless; unless we are going to hold humanity accountable for the actions of Cerberus.

 

 

 

Really the Council needs to be expanded IMO. After the Reaper war, every species should get a seat on the Council, everyone from the Vorcha and Rachni (if they survived) to the Elcor and the Quarians (if they survived) should be included in the decision making process. The major problem with the old Council was that you had 3 (4 with humanity) races deciding the course for everyone else in the galaxy, that and the whole notion that only exemplary actions would warrant a seat on the Council. Every species should have an elected representative, and every species should get an equal say in the decisions of the Council.

 

I'm not talking of  holding a populace responsible for the decisions of their political, military and social elites and some of the structures that they employed to dominate Council Space for centuries. I've never bought into the belief that the Elites of the races were democratically motivated; but had organized their society in such a way to further the interests of dynastic type entities.

 

Regarding the Turian Bomb. I can rationalize the deployment of the weapon; but the need for its continued deployment is something else. Would it be accepitbale that the US his an atomic bomb under the streets of Tokyo in 1946 and hid the knowledge of the deployment across generations; just in case the Japanese got uppity? That is how the tactic of the Tuchanka bomb plays out for me. Cruel and barbaric abuse of power. Entering into the sort of negotiation for Krogan support in the manner Victus did was even more condemning. It signals a complete contempt for the Krogans and I believe that sort of attitude would remain in the Turian psyche if it returned to the structures it had previously.

 

Regarding the Salarians. I was not highlighting the genophage, but the use of the Yahg. a race known to be aggressive, intelligent and exceptionally dangerous. It wasn't only the question of testing on sapient beings (Supposedly illegal under Council law) but the deployment of the base on the Homeworld and not employing adequate security and safety measures to protect the populace.



#6
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No species should be destroyed or removed from the game. That just results in a smaller and less interesting setting.

 

On that note I don't think either the Quarians, Geth, or Krogan should be gone in a sequel.

 

If you sided with the Geth the Quarians fail to retake Rannoch, but still exist in reduced numbers aboard a reduced Migrant fleet. If you sided with the Quarians or chose Destroy, the Geth either get rebuilt by dissident/rebel Quarians (sided with Quarians) or by the new Quarian government of Rannoch if you chose Destroy. Instead of variable dead/alive states how the Geth and Quarians interact with the rest of the galaxy could be determined by Shepard trilogy choices. Siding with the Geth results in a more isolationist Quarian faction that hasn't rejoined the Citadel. Siding with the Quarians results in a hostile Geth faction that distrusts anyone other than the pro-Synthetic Quarian dissidents. The pre-ME3 state of endless hostilities between the Geth and Quarian factions still exists if either the Geth or Quarians were chosen over the other at Rannoch. If peace was brokered at Rannoch but the Geth were lost when the Crucible fired, the rebuilt Geth are living on Quarian worlds but in a similar role as the Drell with the Hanar. The Geth are the junior partner in that relationship. They also rarely leave Quarian space. If peace was brokered and the Geth survive ME3, the Geth are fully integrated into Quarian society and the partnership is an equal one, and they are more active in the galaxy at large.

 

If the genophage was cured the Krogan have several worlds lost in the Krogan Rebellions returned to them, and are given permission by the Council to colonize a few others. They are now a major player in the galaxy and field the fifth largest fleet. They have an ambassador on the Citadel (Urdot Bakara if living) and there are a few Krogan Spectres.

 

If the genophage was not cured the Krogan are effectively still where they were at the start of ME1. Only now they are less happy about it.

 

The CItadel Council should expand in the aftermath of the Reaper War. The Volus' contribution to the Reaper War, which lorewise was significant, should result in them gaining a Council seat and no longer being a protectorate of the Turians. Perhaps there should be a Hanar councilor as well, since there was some speculation by NPCs in the Shepard trilogy that they were next in line.

 

The Quarians, if chosen at Rannoch or if peace was brokered, should rejoin the Citadel and reopen their embassy. 

 

If the Rachni were allies they should have an embassy aboard the Citadel as well. I'd have the ambassador be a member of one of the other major species (Asari, Turian, Human, Salarian) but acting as their spokesman, similar to the Asari on Illium who acts as their messenger. On that note if she is still living, perhaps that Asari should be the ambassador. 

 

The Raloi I would have join the galaxy as a protectorate of the Turians, filling the role the Volus once had.

 

The Batarian Hegemony should be dead and gone for good, but the Batarian species should endure. In the wake of the hegemony's demise a new government should be formed in it's wake. Perhaps the Reaper War sees the end of the cultural custom of slavery. With the Batarians greatly reduced in number, their government institutions effectively eradicated, and many worlds having suffered the longest under Reaper occupation...could they afford to maintain so rigid a class divide?

 

The Vorcha should be fully space-faring. Perhaps the Vorcha and Batarians form their own alliance, along with independent Council races worlds that are not part of Council space... sort of a Terminus' version of the Citadel Council and an organization that seeks to limit the Council's influence in regions of the galaxy close to their home turf. Maybe throw the Virtual Aliens in with that, because why not. They could use mobile platforms and be a partially synthetic faction. 

 

The Yahg...still where they were in ME2. No one trusts them enough to uplift them, though it could be fun to have a Yahg squadmate, 


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#7
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The reason I ask this question is mainly related to making the MEU less Human focused.  The trilogy mapped out most of human expansion and did very little to match that detail across other species. I would hope that ME;NG would try and tackle that deficiency in the overall picture of the galactic society.

 

Having a scenario that was set within a period of major social/political change in one of the other races is appealing to me. Not because I want to bash on any race; but to have the opportunity to play within their cultures more and allow the opportunity to address one of things missed in ME3; the ability to better investigate the home worlds and empires of the other races from within.


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#8
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They'll probably work fine with each other. The Reaper War caused a tremendous amount of damage to economics, infrastructure etc. Rebuilding it all will take time and the races of the galaxy won't really bother dealing with the old grudges at that moment. Assuming you didn't cure the genophage with Wreav in charge and Eve dead... 

 

I disagree that the unity that was displayed during the Reaper War will last. And history shows that some Old grudges are the hardest to shift; they mostly mutate with time and only wait for some firebrand to light the torch of popular consciousness. Especially the racial and cultural grudges between civilzations



#9
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This is from the Shepard Surviving thread. It details my view of how things should take place for the major players post-war, though it does incorporate references to my Shepard.

 

Fate of the major Galactic Stage Actors and Species;

 

The alliance = while humanity played a significant part in defeating the Reapers, a massive outcry began against the alliance when knowledge came to light that they had advanced warning of the imminent Reaper arrival and did next to nothing to prepare while obscuring and censuring information at even the highest levels of governance and military command. The issue was exacerbated when a 'posthumous' biography was released about Shepard, where he expressed his extreme dissatisfaction with the alliance, the image they built up around him while censuring and ignoring his warnings, and their general impotence to responding adequately to issues. This tell-all reveal was a blow to alliance propaganda to a significant extent, as many within the alliance considered Shepard to not only be their hero, champion, and savior, but an outright god. Seeing how their own idol felt about the alliance and his own points on why they were flawed (As well as revealing that Shepard was very largely sympathetic to Cerberus), some felt betrayed by their hero's dismissive stance on them, some were stunned that their hero wasn't the paragon of justice and alliance-y-ness that the alliance had touted him to be, and many were forced to realize some inconvenient truths about the alliance and Cerberus. Shepard meanwhile initiated some backroom maneuvering to put the alliance squarely under his control, and using his influence, began reforms of the alliance that made them a much more... progressive but firm organization while hiding the existence of his organization from the galaxy at large (a good example of what they're like is the Empire of the Hand, the Imperial Remnant under the control of Pellaeon, Darth Revan's Sith Empire, or The Fel Empire, all from the Star Wars Expanded Universe). As well, the new home for the Citadel in orbit above Earth ensured that humanity as a whole would become the new political, economic, and military powerhouse for the galaxy. On the hidden side, most Reaper technology and material recovered was by the humans, which was used to further their own technological advancement to a step where they were now at the cutting edge. If humanity was seen as the vociferous upstart race before the Reaper war, their new level of dominance put them at a quantum leap ahead of everyone else. Humanity was seen as not only a key species that was only just entering into a golden age that would see them at the forefront of galactic affairs for eons, but the species that was likely to hold unofficial stewardship over the galaxy for the foreseeable future. We are the giants now.

 

The Council = The incredible outcry against the Council was immediate. The Turian councilor was killed on the Citadel during the Reapers takeover, while the other two fled. The Asari councilor later made a reappearance, apologizing for her actions and choosing to step down from the role of councilor. The Salarian councilor on the other hand was a bit more practical about his actions, and chose to try and stay in power. He was assassinated within a year. No one knows who killed him. The Council institution as a whole received much demand for reform from almost every species, with large scale riots demanding to know why the Council did nothing to prepare for the Reapers. Eventually, a new council is established, with a significantly increased supranational integrated military command. The Council itself has been permanently relocated to Earth with the Citadel, giving Earth a significant boost in political power, as well as making them the new 'technical owners' of the Citadel, thus ensuring that their presence on the new Council is very formidable.

 

Cerberus = While still more or less reviled by many, Cerberus reputation improves to a point where they are largely vindicated by history. Much of this is its successor organization's work, with Shepard himself being rumored to have been pro-Cerberus and sympathetic to their goals and motives. Shepard, via his 'posthumous' biography, discussed his feelings on Cerberus and how he came to view the rationality of their actions. His subsequent defense, even when believed dead, was considered a betrayal by some, particularly by former members of the crew within the alliance. Others, who were more in the know about the Commander, were un-surprised by Shepard's sentiments. He was known to be a Machiavellian 'do-whatever-gets-results' kind of person (no matter what the cost was or how immoral or 'wrong' the action was) who was very practical and rational, and, while holding onto his own progressive idealism, did not fetter or bound himself to abstract principles and morality at the expense of physical, tangible goals and the mission. The spirit, the idea of TIM and Cerberus was continued on in the next iteration of the organization. 

 

The Turians = Affected hard by the war, but able to recover and regain their strength, being able to rebuild largely to their former state. They were the race that enjoyed the closest relations with the humans post-war, and continued working, albeit with significantly increased human cooperation, to be a galactic peacekeeping and policing force. The Turians saw their own power and strength boosted, and was the only one of the three traditional council races that ended up in a greater position politically than they had been in. The Turians were still relatively concerned about the continued and exponential leaps and bounds of humanities advancements, but were ironically thrust into a role of placator species that had to reassure others that humans weren't trying to clean house as they were seen as the race that enjoyed the closest relationship with humans and were privy to many of the new technological advancements created by the humans.

 

The Asari = Hit very hard by the war, as well as having many ancient and unsavory secrets about their history brought to light, there was a large outcry from other species about the Asari and their lack of helpfulness in the war. Being initally unmoved by pleas for a united response to the Reaper threat until it was directly threatening them, as well as being found to have had key information on the Protheans and Reapers hidden away for millennia, the Asari faced many blows to their standing in the eyes of the galaxy (and among their own citizens). While they were able to eventually recover their economic assets and rebuild their worlds, it was soon seen that the Asari's era of prominence over the galaxy had come to an end after several millennia of being the most advanced and dominant. Humanity stepped into the role of most influential race in the galaxy, and they were keen to not make the same mistakes as the Asari. The Asari retained their image as more peaceful arbiters and diplomats, but had a difficult time re-establishing themselves militarily and found their position increasingly marginalized, as much was possible for one of the 4 key races.

 

The Salarians = Perhaps facing the most negative response of all the Council races, the Salarians were seen as having altogether largely abandoned the war effort despite providing significant military and intelligence support. This was due to the sheer ineptitude of the leadership, with many Salarians themselves rather disgusted by their leaderships antics during the war and preventing the assistance of their power over disconcert with the Krogan genophage cure. Despite Shepard's own feelings on the cure (he only did it because he needed the immediate assistance of the Krogan to facilitate an offer of assistance from the Turians), Shepard was reasonably very upset at the stubborn pettiness of the Salarian dalatrass and her utter inability to see the much larger problem that lay ahead of the Krogan issue. However, the Salarians were able to survive the war largely unscathed; While taking their share of damage from the Reapers, Sur'Kesh was seen as getting off relatively easily (though millions were still killed when the Reapers finally broke through Salarian defenses close to the end of the war). This, combined with the usual Salarian ideology of being rational and unsympathetic to other, more harder hit species, as well as certain leaks of information about their activities, put Salarians in a position where they were arguably the weakest of the old cadre of council races as time wore on, finding themselves, like the Asari before them, in more and more of a sidelined position in favor of the prodigious new rise of humanity.

 

Other races;

 

The Volus = gained new and improved abilities to regulate the galactic economy, and was introduced as the newest member species of the Citadel Council, finally enjoying their years of under-appreciated toil. Their large numbers and relative lack of attention for the Reapers meant that while they had, like every other species, been hit hard by the war, the Volus were able to come out of it stronger after the reconstruction period, with many of their colonies intact. The Volus were viewed much the same as they always had been, and, in context with the dramatically changed political landscape that brought the rapid advance and ascension of some races and the turbulent downfall of others, they were quite content with this.

 

The Elcor = one of the species that suffered heaviest at the Reapers onslaught, the Elcor were considered a species in decline, if not outright endangerment. Their relatively nonviolent disposition, small military, and small numbers meant that, while not being seen as a particularly significant target by the Reapers, what damage had been done to them was critical and catastrophic. Post-war, an expedition of Salarian, Asari, and human scientists and biologists began a program where genetic material was taken from Elcor donors and used to attempt to create an artificially sustainable number of Elcor. However, this program yielded unpromising results, and the future of the Elcor remains uncertain.

 

The Hanar = The hanar were a species that were able to be overlooked by the Reapers for the most part, while still suffering heavily at their hands. Nearly every colony controlled by the Hanar was attacked by the Reapers, though the Reapers found themselves having difficulty fighting the Hanar in their underwater environment, where it was easier for them to flee and hide. Despite heavy damage to their infrastructure, the Hanar were themselves able to largely avoid the Reapers. Their primary issue was the reestablishment and preservation of the Drell, whose numbers were largely depleted by the war. They came out of the war a little worse for wear, but still strong and able; they were seen as the most likely species to gain a council seat after the Volus had joined.

 

The Drell = The drell, conversely to the Hanar, were nearly wiped out by the Reapers. Despite having small enough numbers that were sparse enough in size, location, and number as not to lose any off-world population beyond what few were on other worlds, the vast majority of the very small number of Drell in the galaxy were located on Kahje. Kahje was hit hard by the Reapers, and while the Hanar were able to quickly and easily flee into the abyssal depths of their homeworld themselves, on the surface, it was a slaughter. With almost no military to speak of and nowhere to run, with the Drell being trapped on what small islands and artificial structures that dotted the surface, it was a slaughter. The few million Drell that lived on Kahje were almost entirely wiped out to the last, eliminating an irreplaceable gene pool and population reserve. Post-war, it was estimated that there were less than 100,000 Drell in the galaxy. The Hanar once again set about to preserve and protect the Drell, investing largely in genetics and possible cloning to preserve a dying species.

 

The Krogan = Despite the cure for the genophage and their invaluable assistance in the war, the Krogan were met with icy apprehension that was only exacerbated by their continual penchants for violence and confrontation. As well as learning that the only reason they were cured were so they could be thrown at the Reapers, the Krogan were quickly isolated on a couple of worlds within their home system and were essentially told to control their breeding, learn to play nicely, or face the humans and turian battlegroups in orbit who were ready and waiting to finish the job that had been started. The Krogan were not allowed a military, severe restrictions on weapons research, and enormous levies on travel and trade. The Krogan were understandably bitter about this, though with new progress and change among the younger generation, were relatively quick to realize that they still had an opportunity to grow, just not at the expense of other species. As well, the Krogan also knew that they were in no position to argue, with fleets in orbit that were capable of raining down hellfire onto their world should they misbehave, and a new asteroid that had been towed close to the relay and fitted with thrusters, to send a message that any insubordination on their part would not be tolerated. The mantra given to them was 'clean up your act or else'.

 

The Vorcha = virtually unchanged culture and status from the Reaper war. Continued their existence as they always had, with little to no change.

 

The Quarians = Despite having their homeworld back, the Quarians had no real prospects after the war. With limited ability to farm and isolation from the rest of the galaxy, the Quarians faced a catastrophe on their world. The Geth were gone forever all of a sudden, and their fleets were utterly ravaged by the Reapers, having been used largely as bullet sponges for the Crucible through their sheer numbers. With those ships went many of their best and brightest, as well as their leadership: only Admiral Koris survived the war, with Admiral Gerrel, Admiral Raan, and Tali all perishing at the Battle of Earth.

With much of their heavy machinery lost with the destruction of the liveships, the Quarians had the problem of having to use archaic methods of farming by hand that was inefficient and unsuitable for sustaining even the already incredibly small number of Quarians. Cut off from the galaxy by the deactivation of their relay, and no easy way for the survivors to establish communication with the outside galaxy for an extended amount of time, the Quarians that were on Rannoch weren't even certain if there was anybody left alive in the outside galaxy. Facing a famine, the desperate Quarians worked to salvage what little farming equipment they had, and were on the cusp of breakdown when a few surviving Quarian ships returned to Rannoch with some advanced enough technology to help stave off total starvation and exhaustion of available resources. However, the Quarians were not out of the fire - Less than 9 million Quarians had survived the combined war with the Geth and the subsequent battle over Earth. As well, the intervention of the Quarian ships was only a delay of the inevitable. And with a significantly depleted leadership and lack of spaceborne assets, the Quarians were in trouble. Similar to the Elcor and the Drell, the Quarians were considered a race in decline, and, with assistance for them slow and time-consuming given the isolation of their system from the rest of the galaxy, their own insular attitudes that continued to persist even after the war, and the lingering misgivings about the Quarians felt by many races meant that despite their own higher numbers and greater individual prospects than the Drell or Elcor, the Quarians had little allies to call on to assist them. All of these new problems were exacerbated by the continued existence of old ones: the Quarians old issues with immunity and disease continued to pester them, as many individuals had elected to shed their protective suits despite not being anywhere near capable of sustaining themselves. An estimated 200,000 quarians died due to this problem, a significant percentage of their already depleted population. Combined with a low birth rate, all the problems for the Quarians considered, even the most optimistic projections for survival were around 60 - 90 years before the species became unsustainable.

 

The Collectors = what Collectors were still alive, either still fighting for their Reaper masters or awakened by the Leviathans, were destroyed when the crucible was activated.

 

The Batarians = with a complete destruction of all Batarian colonies and their home system, there was functionally no real Batarian leadership. Only a single Batarian ship survived the battle of Earth, and that ship was a minor cruiser with no significant leadership for their non-existent military. Technically speaking, a single Batarian Commander was the highest technical authority left for the entire species. However, the Batarians themselves, while losing nearly 90% of their galactic population, were still far from destruction. Due to the large number of individuals living outside the Hegemony upon its destruction, there was still a sizable and sustainable population for the Batarians. With refugees in no real hurry to return to any of their former systems, as well as the utter lack of any real sustainable forces on their homeworld, the Batarians largely left on an exodus for a new world in the Terminus systems, largely leaving their old worlds behind. These worlds were quickly claimed by humanity, and offered to the other races as an informal 'spoils of war'. The remaining Batarians cared little, with an entirely non-existent leadership more concerned with creating a new home than focusing on old grudges that weren't technically their's to begin with. Eventually, the Batarians were able to establish a small sanctum of new colonies and build up a modicum of a fleet that opted to exist within the galactic system, though also in a way were they were largely outside the jurisdiction of the projection of the Citadel force. However, the human organization set up by Shepard continued to keep an active eye on the Batarians, and ensured that they would not become a new enemy or rival to humanity in the future. The Batarians gained a reputation for continued political strife, with new regimes and warlords taking over and causing governments to come and go in the span of weeks and months.

 

The Geth = completely wiped out upon the activation of the Crucible.

 

The Leviathans = One of the first goals of Shepard's new organization was to look for any further strongholds or individuals of surviving Leviathans. After a thorough scan of the galaxy using their newly Reaper augmented scanning and surveying technology, they determined that the Leviathans were largely confined to the world they were found on, though the possibility remained open that somewhere else unknown, the Leviathans had more survivors; they may possibly have existed beyond the boundaries of the galaxy itself, on worlds inaccessible to the races of the galaxy, plotting their return on the weakened galaxy now that their ancient foe and predator, the Reapers, had been eternally ended. Despite finding no signs or communication from the Leviathans on their world that they were found on, Shepard took no chances. A battle fleet from Shepard's organization was stationed in orbit over the planet, all mention and records of the planet were destroyed beyond the highly classified information privy to military commanders, all Leviathan orbs that were recovered were destroyed save one that was kept shielded and guarded, and any ship that stumbled upon the system was destroyed with no exceptions, so as to prevent the possibility of the Leviathans ever gaining any useful thralls.

 

The Raloi = the Raloi, having left the galactic scene upon the Reapers arrival to try and hide, were quickly annihilated when the Reapers weren't fooled by their deception. Most, if not all of the galaxy, didn't care.

 

The Virtual Aliens = Almost entirely wiped out when the Crucible was activated. Less than a hundred 'survived' due to them being in possession of the bodies of hosts (whose consciousness' were destroyed with the other virtual aliens). These survivors, learning to get used to their new predicament, gathered into a single community in an effort to preserve something of their species. Their community was formed to preserve their species as best as possible, using all information that they could remember to put together a codex on their species, while also assimilating into their new host species. Knowing that for all intents and purposes, they had nothing left but their history, these individuals worked to try and recreate a new artificial environment to sustain themselves and rebuild their species in a virtual world again upon the decay of their bodies, with their consciousness implanted into willing volunteers in the progeny of their host species to create a new cultural group.



#10
Vazgen

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I disagree that the unity that was displayed during the Reaper War will last. And history shows that some Old grudges are the hardest to shift; they mostly mutate with time and only wait for some firebrand to light the torch of popular consciousness. Especially the racial and cultural grudges between civilzations

I'm not saying that it will last for a long time, just that it'll last during the process of rebuilding. And even a united galaxy can be less human focused. I posted an example in another thread


Destroy - aliens blame humans for the destruction of relay network
Control - aliens blame humans for not destroying the Reapers. Shepard's decision is seen as an act to "secure human dominance"
Synthesis - people blame Shepard (and, by extent, humanity) for altering their DNA (and some complications that may come with it)!
 
Combined with huge losses and the devastation of Earth, humanity is no longer that powerful and falls from grace of the galactic society. 
Alliance forms Pathfinder Initiative to discover new allies and economic partners to make up for the lowered trade rates with the Council space


#11
Wulfram

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The Asari may well be rather pissed off at their own leaders, and it'd be interesting to explore Asari politics in turmoil.  Is the traditional trust in the Matriarchs to guide Asari society going to survive?  As the Asari look for new answers, will they choose good ones?  Certainly it's likely to be a long while before the serenity of pre-fall Thessia is truly restored, if it can ever be achieved.

 

The Turians are going to leave the war proud but badly battered.  Palaven seems like it'd be the homeworld in worst shape.  As a power that has historically relied on military might to remain predominant, it may find it difficult to retain it's status.  Perhaps the Turians may find themselves more reliant on the Volus as they seek to rebuild?

 

The Salarians are likely to come out of the war powerful but unpopular.  Which is better than weak but popular, I guess.



#12
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I think humans will turn out on top. I think we're actually getting ready for a new golden age.


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#13
BioWareM0d13

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I think humans will turn out on top. I think we're actually getting ready for a new golden age.

 

The Salarians might end up top dog. Before the final battle the bastards largely sat out the Reaper War on the sidelines, and most of their worlds never fell to Reaper occupation. The other three Council species all saw significant destruction to their home worlds, as well as colonies that were obliterated or occupied. The humans, Turians, and Asari also probably lost a greater percentage of their fleets than the Salarians. 


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#14
Barquiel

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I'm not saying that it will last for a long time, just that it'll last during the process of rebuilding. And even a united galaxy can be less human focused. I posted an example in another thread


That's at least what the epilogue implies (the official word is 10-15 years for total restoration)...turians/humans/asari/etc. all working together to 'rebuild what we have lost' (the salarians are remarkably absent, I guess they do their own thing?).

Of course, some reform of the council system is long overdue. They could at least add some rotating seats. Or maybe some sort of galactic parliament where the representation is based on the population of member races. The Elcor for example definitely should have a voice in citadel politics. They were even said to have a larger economy than the Alliance. Maybe the Hanar too, but we don't know much about them. And the krogan (as soon as they have a stable government).


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#15
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The Salarians might end up top dog. Before the final battle the bastards largely sat out the Reaper War on the sidelines, and most of their worlds never fell to Reaper occupation. The other three Council species all saw significant destruction to their home worlds, as well as colonies that were obliterated or occupied. The humans, Turians, and Asari also probably lost a greater percentage of their fleets than the Salarians. 

 

I wouldn't bet on that. The Salarians completely stop being a factor in the narrative after Tuchanka to be honest. The thing is that it was so self-contained to the Rannoch arc (as were most of the ME3 plots, being the frankenstein patchwork of narrative events that are only given a perfunctory tie-in) that it is entirely dropped after that point.

 

I think that if the writers were to say something, it would be that they got hit just as hard as everyone else. Sure, they didn't show it, but I'm certain they didn't escape unscathed. It's a symptom of the shoddy narrative.



#16
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The Asari may well be rather pissed off at their own leaders, and it'd be interesting to explore Asari politics in turmoil.  Is the traditional trust in the Matriarchs to guide Asari society going to survive?  As the Asari look for new answers, will they choose good ones?  Certainly it's likely to be a long while before the serenity of pre-fall Thessia is truly restored, if it can ever be achieved.

 

The Turians are going to leave the war proud but badly battered.  Palaven seems like it'd be the homeworld in worst shape.  As a power that has historically relied on military might to remain predominant, it may find it difficult to retain it's status.  Perhaps the Turians may find themselves more reliant on the Volus as they seek to rebuild?

 

The Salarians are likely to come out of the war powerful but unpopular.  Which is better than weak but popular, I guess.

 

I recall the comments of Aethyta about the Matriarchs and how the opportunities for most young Asari were to be strippers or join merc groups. I think it would be interesting if she survived and had some sway in Asari society's restructuring



#17
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A similar question was asked of Cerberus having some form of role in ME:NG. But what about the other races?

 

Given some of the events and revelations uncovered during the ME trilogy (Athame Temple Beacon, STG experimentation on known sapient beings on their home world, and the evidence of a Tuchanka planet killer bomb). What sort of consequences do you think should result for the social elites that impose such tactic? Are these species fit to continue exerting the influence and dominance they had in the last cycle? Or had the form of civilization that they constructed become decadent and corrupt?

All of them won't have anything to do with the next Mass Effect because ALTERNATE UNIVERSE + REBOOT / RESTART. Quarians, Geth, Cerberus, Turians, Asari, Krogan and everyone else will be restarted for a fresh beginning. No import saves nothing.

 

Mass Effect 3 is no more we will be starting anew

 

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#18
justafan

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Salarians are fine, it's not like they put much effort into the fight, and their worlds were thus relatively untouched.  Anyone mad about their policies will have to deal with a pristine fleet of stealth dreadnoughts.

 

Turians took a beating, but are stubborn birds and will rebuild.  Any past wrongs will be quickly forgotten due to their sacrifices made in the present.

 

The Asari have a great awakening due to the Athame revelation and join the faith of the Enkindlers en masse.



#19
Vortex13

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Regarding the Turian Bomb. I can rationalize the deployment of the weapon; but the need for its continued deployment is something else. Would it be acceptable that the US hid an atomic bomb under the streets of Tokyo in 1946 and hid the knowledge of the deployment across generations; just in case the Japanese got uppity? That is how the tactic of the Tuchanka bomb plays out for me. Cruel and barbaric abuse of power. Entering into the sort of negotiation for Krogan support in the manner Victus did was even more condemning. It signals a complete contempt for the Krogans and I believe that sort of attitude would remain in the Turian psyche if it returned to the structures it had previously.

 

 

Once the Krogans were no longer an active threat, and the bomb was no longer needed for that particular instance there was likely too much attention directed towards Tuchanka for the Turians to effectively remove it out of the public eye; they probably also realized that the Krogan wouldn't take too kindly to the Turian military showing up and removing said bomb.

 

 

As for why it was kept secret for so long, just chalk it up to pragmatism. Was it overkill to an already subdued enemy force? Maybe, but the Krogan haven't really shown any indication that they are trying to acclimate to the rest of galactic society as a whole either; at least before Wrex shows up. The Krogan attitude towards the Turians didn't leave them much incentive for them to let bygones be bygones; Japan worked with the US, and became a reliable ally after the war; the Krogan repeatedly made it known that if they had the power they would wipe out all the Turian and Salarian held worlds. Not exactly friendly, ally building sentiment.

 

 

On an individual basis, the Krogans have a shown a generally antagonistic stance towards Turians; even Wrex is initially at odds with Garrus in ME 1. At one point in their ambient dialog if the player has both of them on their squad, Garrus will complement Wrex on his fighting style, and Wrex response with something akin to: "What would a Turian know about it?"

 

 

The Krogan like to point out the horrors of the Genophage, and hold up their stillborn young as justification for their stance against the rest of the galaxy, but they conveniently forget to mention the horrors that they committed during the Krogan rebellions. How many Turian children did the Krogans kill when they dropped asteroids on their colonies? How many garden worlds are permanently disrupted because of those stellar impacts? It's one thing to subdue a group of people that are working with you and developing strong alliances with your government, its another thing entirely when said group is quite upfront about the fact that they will kill you and your family if they get the chance. 

 

 

Regarding the Salarians. I was not highlighting the genophage, but the use of the Yahg. a race known to be aggressive, intelligent and exceptionally dangerous. It wasn't only the question of testing on sapient beings (Supposedly illegal under Council law) but the deployment of the base on the Homeworld and not employing adequate security and safety measures to protect the populace.

 

I think that this is more the case of BioWare not wanting to create a separate facility instead of Salarian stupidity personally. They had numerous projections and refinements done on the Genophage by multiple scientists in computer simulations before they even began to approach actual dispersal of it. They don't strike me as a people to make spur of the moment actions, protocols be dammed; well except for the Dalatrass, but even then we can see that what the rest of the Salarian government thinks of her.


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#20
Pasquale1234

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I'm not sure I would support Council expansion to include individual representatives of additional species.

The Avina near the embassies in ME1 will explain some requirements of council races if you ask her why the volus are not on the council. Meanwhile, their embassies and ambassadors serve as the voices of their people in helping to shape galactic policy, as they have access to the Council - much as humanity did during ME1.

I'm trying to imagine some other species' councilors in debate.

Hanar Councilor: This one's face name is Belagon. This one would like to know why the esteemed Councilor supports that policy.
Elcor Councilor: Angry, I demand to be heard on this issue. Frustrated, you have not demonstrated reasonable support for my people.

If the Krogan rebuild, I could see them eventually gaining a council seat, so long as they behave themselves. They are certainly capable of supplying ships and troops in support of the Citadel fleet.

It may also be workable to allow the other non-council species with embassies to appoint a single councilor to represent all of them.

 

I disagree that the unity that was displayed during the Reaper War will last. And history shows that some Old grudges are the hardest to shift; they mostly mutate with time and only wait for some firebrand to light the torch of popular consciousness. Especially the racial and cultural grudges between civilzations


In order for that to manifest, there would have to be some old grudges to begin with. I'm not convinced that the revelations in ME3 would result in additional grudges.

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#21
Vortex13

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I'm not sure I would support Council expansion to include individual representatives of additional species.

The Avina near the embassies in ME1 will explain some requirements of council races if you ask her why the volus are not on the council. Meanwhile, their embassies and ambassadors serve as the voices of their people in helping to shape galactic policy, as they have access to the Council - much as humanity did during ME1.

I'm trying to imagine some other species' councilors in debate.

Hanar Councilor: This one's face name is Belagon. This one would like to know why the esteemed Councilor supports that policy.
Elcor Councilor: Angry, I demand to be heard on this issue. Frustrated, you have not demonstrated reasonable support for my people.

If the Krogan rebuild, I could see them eventually gaining a council seat, so long as they behave themselves. They are certainly capable of supplying ships and troops in support of the Citadel fleet.

It may also be workable to allow the other non-council species with embassies to appoint a single councilor to represent all of them.

 

I would have to disagree.

 

Ambassadors don't have any real power in galactic government. At best, the Citadel ambassador is a token office where the 'lesser' wannabe Council races can play politics. There have been numerous times over the course of the trilogy where the Council casually brushes off a species' ambassador with no reason other than they don't want to listen to them anymore. The fact that Udina was pushing so hard for a human seat on the Council is evident based on how little he could accomplish as ambassador; if you wanted to get things done, one needs a seat on the Council.

 

 

This is way all species should have a seat on the Council, everyone should have equal authority. It prevents smaller alien races from getting the short end of the stick in the galactic politics, as well as prevents the "Big Four" council races from making decisions and laws that only befit them.



#22
BioWareM0d13

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I wouldn't bet on that. The Salarians completely stop being a factor in the narrative after Tuchanka to be honest. The thing is that it was so self-contained to the Rannoch arc (as were most of the ME3 plots, being the frankenstein patchwork of narrative events that are only given a perfunctory tie-in) that it is entirely dropped after that point.

 

I think that if the writers were to say something, it would be that they got hit just as hard as everyone else. Sure, they didn't show it, but I'm certain they didn't escape unscathed. It's a symptom of the shoddy narrative.

 

They should at least have had some colony worlds that were hit. It's a shame there wasn't more news about the war, even if it came in text form.

 

Sur'Kesh seems to have avoided invasion however, even if the war had reached some Salarian colonies.



#23
Pasquale1234

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I would have to disagree.
 
Ambassadors don't have any real power in galactic government. At best, the Citadel ambassador is a token office where the 'lesser' wannabe Council races can play politics. There have been numerous times over the course of the trilogy where the Council casually brushes off a species' ambassador with no reason other than they don't want to listen to them anymore. The fact that Udina was pushing so hard for a human seat on the Council is evident based on how little he could accomplish as ambassador; if you wanted to get things done, one needs a seat on the Council.


I hope you're not suggesting that having a seat on the council is any sort of guarantee that the council as a whole will acquiesce to your requests.

The 'big 4' might be inclined to withdraw some of their support of the Citadel fleets if species with no or lesser investments have an equal voice in how those assets are utilized.

The council is shown to be pretty darned resistant to getting involved in anything that does not present a clear and present danger to the entire galaxy. Which is, imho, as it should be.

Also, I'm not sure how the council voting works. In the examples we've seen, the 3 councilors agreed on a course of action. With more members, it would be more difficult to achieve 100% agreement - which could either resort in frequent stalemates or require them to change to some sort of plurality.
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#24
Vortex13

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I hope you're not suggesting that having a seat on the council is any sort of guarantee that the council as a whole will acquiesce to your requests.

The council is shown to be pretty darned resistant to getting involved in anything that does not present a clear and present danger to the entire galaxy. Which is, imho, as it should be.

 

 

No, but have a seat on the Council means that your species' case can actually have a voice that the other species have to recognize. In the current system, Elcor, Hanar, and Volus ambassadors can be ignored because they don't get to make decisions; they are insignificant in comparison to the galactic government. Any measures that they want to take to the Council have to go through a Council species, and because of that division in power; with the Council sitting at a tier above everything else; non-Council members quite often get the shaft, or they have to capitulate to the whims of a Council member to get their cases heard.

 

 

 

If everyone has equal say in the government though, suddenly the Elcor, Hanar, and Volus have a pretty substantial voting power. They might not see their measures pass, but they can just as easily block measures that the Turians, Salarians, Asari, or Humans want to pass. This balance of power ensures that decisions are more than likely to be made that benefit the majority of the galaxy instead of an elite few species.



#25
BioWareM0d13

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The Asari may well be rather pissed off at their own leaders, and it'd be interesting to explore Asari politics in turmoil.  Is the traditional trust in the Matriarchs to guide Asari society going to survive?  As the Asari look for new answers, will they choose good ones?  Certainly it's likely to be a long while before the serenity of pre-fall Thessia is truly restored, if it can ever be achieved.

 

The Turians are going to leave the war proud but badly battered.  Palaven seems like it'd be the homeworld in worst shape.  As a power that has historically relied on military might to remain predominant, it may find it difficult to retain it's status.  Perhaps the Turians may find themselves more reliant on the Volus as they seek to rebuild?

 

The Salarians are likely to come out of the war powerful but unpopular.  Which is better than weak but popular, I guess.

 

I like the idea of there being some turmoil within Asari domestic politics in a sequel. That would be fertile ground for some interesting missions or lore. Of course this is all assuming that a sequel is set not long after the Reaper War.

 

I also agree that Palaven was probably the most hard hit of the home worlds, at least as far as Council races go. It spend slightly less time under Reaper occuptation than Earth, but the fact that Palaven was contested for far longer probably means it saw much more devastation. Menae seems to indicate that as well, with the continent-sized inferno raging. The only home world that might have gotten it worse than Palaven, if we include non-Council species, would be Khar-Shan.

 

I recall the comments of Aethyta about the Matriarchs and how the opportunities for most young Asari were to be strippers or join merc groups. I think it would be interesting if she survived and had some sway in Asari society's restructuring

 

The stuff about dancers & merc groups can be ignored as a stereotype I think. It just doesn't make any sense if you think about it. There are billions of Asari. Who knows what percentage of those billions are maidens...but surely it far outstrips the demand for dancers or mercenaries and by many times over. Supply should dwarf demand. There has got to be at least millions of maidens, if not billions. And Asari civilization would have long before collapsed if so large a chunk of it's population was crammed into those two, completely non-essential careers.

 

Like many stereotypes there might be a kernel of truth to it (Asari maidens being over-represented among the galactic population of mercs or dancers, for example) but it is probably exaggerated far beyond the reality.