See for me the whole conscription as punishment would make sense if there was indication of any actual punishment later on in the game. As it is you can't even punish Fiona, you can't even chastise her verbally. So the only difference between conscription and alliance seems to be a matter of perception and personal head-canon.
What I would have liked for role-playing reasons is a wartable mission that would actually address what it means to have the mages as free allies or conscripted. For example if conscripted you would get a report that some of your soldiers/templars are hitting or harassing a mage and have the option to dismiss or have them punished, or you would get a report that your resources are getting strained because the mages had a lot of children/elderly with them that have to be taken care of and your choice is to 'find a way to look after them' or 'put them to work' or something. If the mages are free allies you would get reports of them helping around Skyhold, volunteering for missions and other positive things. Or you might get a mission where one of the younger mages gets possessed and the mages are shown to deal with it themselves?
I guess what I'm saying is it would have been nice to get to see more of the consequences of these choices, both good and bad, instead of having to imagine things based on personal views and bias...





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