So with the recent patch of Flask of Fire and Thousand Cuts exploit, there is this thought that Tempest specialization is now weak or is now inferior.
I am going to make the case that this is not only false, but that many have been playing the Tempest the wrong way.
Let us take a look at the Tempest tree.
Here is a link for those of you who wish to see the tree in all its glory. :- http://i.imgur.com/xKKgN2H.jpg
The Tempest passives are what I am going to focus on here. We have four of them,
- Flaskmaster - Extra potion and 25% chance of not triggering a cooldown for your elixir.
- Fury of the Storm - Damage increase when you stamina drops below 50%.
- Killer's Alchemy - 15% stackable bonus damage when you use a potion or an elixir.
- Ride the Storm - +3 second duration when you activate one elixir immediately after another.
If you play as a Tempest and you have more than one elixir ability on your skillbar, you will notice that each elixir has its own cooldown. This is not like other Bioware games where if you use one ability, all the others go on cooldown.
So for example, if you activate Flask of Fire, and you have Flask of Lightning on your skillbar, after Flask of Fire has run out, your Flask of Lightning cooldown will not trigger.
This is highly important because of the Tempest passives, specifically Killer's Alchemy and Ride the Storm. Say for example you open a fight with Flask of Lightning and then right after Flask of Lightning runs out, you activate Flask of Fire immediately. You will gain +15% bonus damage and a +3 second duration to Flask of Fire. After Flask of Fire's duration runs out and if you activate Flask of Frost immediately, you get the +15% bonus damage and +3 duration, because they stack.
I have not tested enough to see if the passive stack after more than one three consecutive elixir usage because enemies would be dead by then. But the point is that you stand to gain far more if you activate one elixir after another than just activating one, waiting for it to go on cooldown and then reactivate it again. The specialization passives simply do not support this one ability spam playstyle. The support a very specific style of spamming.
Next we move on to Flaskmaster and Fury of the Storm. If you do as I stated previously and that is chain your elixirs properly, your stamina will be quite low, which triggers Fury of the Storm, giving your extra damage. With Flaskmaster, you have a 1 in 4 chance of not triggering an elixir cooldown which is nice but the icing on the cake here is the extra potions that you can carry. This is because the extra potion slot ties in with Killer's Alchemy where if you use a potion or an elixir, you get a damage boost. For maximum effect, bring along Mighty Offense Tonic. However, I am not sure if it works with Poisons or Grenades.
The gist of it all is that the Tempest is neither an Artificer nor an Assassin. Many have been trying to play the Tempest like they would an artificer, trying to get an ability to have low cooldown so it can be spammed. This is usually done with Shadow Strike. I myself did this until I realize that the Tempest is not about a single elixir spam. It is about spamming all the elixirs in consecutive succession one after another plus the occasional dunking of Mighty Offense Tonic or any potion really.
This is in many ways, the gist of what Kihm, the trainer for Tempest specialization said. The tempest is not subtle, it is about making a chaotic elemental storm. Specifically, a mix of fire, frost and lightning elemental storm. Not just spamming one single elixir or flask.
All in all, the Tempest is still extremely powerful. In fact, you can ignore the Thousand Cuts focus and the Tempest will still be powerful. They just do not play like an Artificer or like an Assassin and that is something many people, I think, missed.





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