Character Creator: While more flexible then the previous DA games, it still is as basic as you can get by comparing to other character creation like Dragon's Dogma which came out years ago.
Hairstyles: They are awful. Sexes should have their own hairstyles. Races should have no less then three hairstyles only for that race.
Pajamas: I really do not nor saw the point of having some ugly pajamas under your armor then be forced to run around Skyhold looking as though your throwing a pajama party. Also having these pajamas show through your armor is just stupid. For starters going back to having underwear underneath would be nice. Secondly remove the lock on not being able to wear your armor in Skyhold. Third, add in a clothing merchant at Skyhold- those who do not wish to wear armor can purchase clothing instead.
The Ending: No I am not talking about the clip after the credits. It was just awful. There was no build up at all. Cory and his dragon were far too easy to defeat, not to mention it was completely dull.
Fade -Touch Drop Rate: I can see the need for the drop rate to be the way it is now if this was an MMO, but it is not. Thus the drop rate is ridculious.
Skyhold: Boring. Find all the quarries and wood locations in the game. Yet even though you completed the game you still have holes in the walls and other structures that require attention. The so-called improvements you do make are pointless. Why the hell do I have to choose between an Infirmary and a Sparring Ring? They do not even share the same plot! Beyond that Skyhold is too rainbow and puppies. No one does anything wrong, everyone is practically holding hands and singing songs.
War Table Missions: Most are more interesting then what your character can participate in. Would have been nice if I could say, go help the Grey Wardens, or hell travel to Kirkwall and speak to Seabass or a fun one would have been to help clear the passage through the Frostback Mountains.
Mounts: Pointless. Waste of development time. Yes you build this big world for player's to explore, but gives us mounts as option not to explore. Er what?
Dumb Quests: Horse Racing, Lead the Druffalo back to its Owner, Herd The Halla and many others were dull, pointless and scream a lack of innovation in giving meaningful quests.
Main Story: Too short. Lost its luster after "In your Heart Shall Burn." Wick Eyes and Wicked Hearts was a complete snooze fest.
Armor: Most of it was ugly as hell. The Orelisan Battlemage armor looks like Thedas's version of a Snuggie.
Weapons: Staffs mostly are downright ugly. What is up with Bioware having to put some ghastly ornaments on top? Lack of T3 one-hand swords to craft.
Enchantments: Unable to put a fire enchantment in a staff etc. Where the hell is Sandal when you need him?
Zones: Too many deserts. "Oh look, here is a desert and here is another desert." Not to mention the zones were practically empty.
Too Many Animal Attacks: Between the Hinterlands to The Western Approach and The Exalted Plains, animals seem to attack you every three feet. I had no idea I was playing: Cabela's Hunt in Dragon Age.
Loot: It sucks. 99% of it gets sold.
Keeps: While fun to capture they really do not do anything. Why could it not give like a 10% timer reduction on War Table Missions? Or hell allow us to assign people there, upgrade, maintain...something...anything.
Eight Only: In previous DA games if you could not fit excess abilities you acquired on your hot-bar or where-ever you could just click your wheel and BOOM! There they are. Now your reduced to using only eight why the rest collect dust and feel like your wasted your points.
Attributes: I prefer assigning my own points where I see fit like in the previous games.
Tactics Screen: The one we have now does not qualify. I want to be able to set-up my parties tactics like I could in the other two DA games. As of now combat is nothing more then babysitting.