Feels like an offline mmo 
Not because of the size of this open world, but because of those stupid small side quests. Come on Bioware, you can make better side quests instead of stupid **** like those herding quests.
Actually the fact that the story quests don't even take place in the wide open world makes it feel like an MMO. Think of SWTOR, you have the big open world to explore like Tattoine. But it is all a static neverhcanging world that never responds to anything you do, just like DAI. And the story quests? They feel like the instances you walk into during a class quest in SWTOR. Sure the decisions you make are important while inside that instance, and maybe the next one you walk into as well. But the wide open world around you remains unaffected and doesn't care. Just like DAI.
Not to mention their ability to tell decent stories has taken a significant hit in the last couple of years after firing half of their people (go figure). All the retconning of lore they did in this game and ME3 is ludicrous. (No the march against the Dales was not a real Exhaulted March because only Orlais was involved.)
Not to mention the whole "The Chantry wants peace with the mages and does not support the Templars because we really didn't mean what we said about mages being evil for a thousand years" The only reason they backed off of that one is because EA didn't have the balls to show how the Chantry should have responded; by trying to kill all mages. Which would then cause enormous devastation because the average citizen would see the chantry as being opressive and tyranical and thus causing a monumental crisis in faith. This of course would be why the inquistion would have had real power, by picking up Andraste's mantel during a crisis of faith, people would turn to the Inquisition as the alternate faith.
That would have been a great story, and we could have found out more about the fade, and the real events surrounding Andraste. And I swear that seamed to be the direction they were going after DA2. But instead they pulled out a recycled villain and used him in a more politcally correct story where they do not have to actually have the courage to paint a religious order, even a fictitious one, as an antagonistic force.
I am sorry for ranting. But they discarded or retconned almost everything in DA2 as well as the Chantry's own tenants in DAI. The Divine and the Grand Clerics would not want peace. "Magic is meant to serve man, not to rule over him", which in their mind means all mages are to be locked up so they cannot abuse their power. This is the core tenant of the Chantry, and yet when the mages rebel the Chantry wants to broker peace? No, just no, the mages are breaking Andraste's first law by going rogue, they would want war. The chantry would see it as the duty of every loyal follower to hunt down and destroy all mages.
Sorry for ranting, again.
PS.
Recently I heard that these are sort of game we can expect from Bioware in the future. No...just no, if that's the case they are not getting more of my money. I never bought any DLC for ME3 because that game sucks, and I certainly won't for this game.
In fact, even though I spent lots of money on Sims 3, I cannot see myslef buying anything for SIms 4 either, because that game also sucks. That is three franchises destroyed because of their need to see all games as multiplayer: Mass Effect, Dragon Age, The Sims. I had it with EA.