Aller au contenu

Photo

Is DAI supposed to be a Role-Playing Game ?


  • Veuillez vous connecter pour répondre
583 réponses à ce sujet

#51
thats1evildude

thats1evildude
  • Members
  • 10 972 messages

yes, and it was later removed as it was nonsensical, you could use all weapons but you had penalties if you were not proficient in them, same goes for armor. You could earn proficiency to facilitate the build you wanted and were no limited to initial specializations.


So in other words, Dragon Age should follow PnP RPG rules, but only those rules you personally agree with?
  • SolVita, Cigne, AlanC9 et 3 autres aiment ceci

#52
CorniliuS

CorniliuS
  • Members
  • 154 messages

Its rpg, the bad one of course but rpg. In fact DAI is rpg-mmo-slasher 50%\30%\20%. The game was adapted for newcomers and casual players, because they want money, craving money, and casual players is a huge market (preferably casual gay players in this case). And as it happens they failed to please rpg-mmo-slesher players because you can't please everyone, you have to pick your audience. You may ask “but how about all that success, money, awards?” Its simple, casual players liked, really liked. So bioware won? Nooope. They won the first battle, but they gonna lose the war. Remember game Gothic? This game was huge back in my days, today no one remembers this franchise anymore. You know why? Because they manage to disappoint their core fans. And this is the future that awaits bioware and their games - oblivion. There is one simple rule, never ever disappoint your core fans.


  • Lilithor aime ceci

#53
NextGenCowboy

NextGenCowboy
  • Members
  • 361 messages

People said the exact same things as that when Origins was released, and how it wasn't BGII, and when Mass Effect 2 stripped away the RPG elements, and...

 

I'd also have to see some definitive info on who makes up the core fanbase, how many of them are disappointed, will that affect their purchases in the future, and data of that nature. Without that, it's simple speculation, or at best, anectdotal "I and some other people who make up the "core" fanbase didn't enjoy this, and therefor none of the core fanbase did".

 

Also, if the target demographic has shifted, when did that start? If it's been going on for a while, seeing as same-sex romance options aren't anything new, then what really makes up the "core" fanbase? Wouldn't that shifted demographic be the new core fanbase? Wouldn't that have started, or at least been in play if gay people are the target demographic as you say, since 2005 when Jade Empire came out?

 

To put it bluntly, what the post reads like, to me, is "I didn't get what I want, and now if I hope real hard, and wish upon star, BW will fail so hard!" Sorry you didn't get what you want, it happens to everyone in life at some point. Sometimes companies you like shift focus, sometimes people think they want something until they actually get it, and realize their memories don't quite match up to the product, and sometimes life just sucks. Either way, now you as a consumer get to make your choice. That said, the wishing real hard part doesn't really help, trust me, I've been trying it for years, and I'm still not massively rich, nor do I live on my own space station.


  • Giubba, SolVita, Cigne et 12 autres aiment ceci

#54
SomberXIII

SomberXIII
  • Members
  • 1 347 messages

Too long. Didn't read.


  • pdusen aime ceci

#55
Dinerenblanc

Dinerenblanc
  • Members
  • 189 messages

Are you role-playing when you're playing this game? You should be able to answer this question.



#56
Farangbaa

Farangbaa
  • Members
  • 6 757 messages
Making a game for casual for casual gay gamers would be a weird business decision. That's one hell of a minority to make an AAA game for.

How on earth would they profit from that?

We're all secret gays or something? :P
  • eyezonlyii aime ceci

#57
caradoc2000

caradoc2000
  • Members
  • 7 550 messages

I agree that Inquisition is not RPG

Then what is it? :huh:



#58
Innsmouth Dweller

Innsmouth Dweller
  • Members
  • 1 208 messages

action adventure blobber with grinding



#59
CorniliuS

CorniliuS
  • Members
  • 154 messages

People said the exact same things as that when Origins was released, and how it wasn't BGII, and when Mass Effect 2 stripped away the RPG elements, and...

People said the exact same things when Origins was released because Origins was released in very bad shape, exactly like DAI. But you know what the difference?

1.They released moding tools

2.Core futures was in place, like tactics, rearrangeable points, advanced game mechanics, kb\mouse friendly control.

Now lets see what DAI offers.

1.Schematics – great! interesting future, but...you have to grind to acquire them (hello mmo). Its tedious and annoying.

2. Big beautiful maps – but they all filled with enemy’s so dumbed down that fighting with them is incredibly boring (hello slashers)

And I can go on and on, for every good part of the game there's a downside but we don’t have tools now to correct that. They manage to throw away good old futures, and failed to introduce the new ones. Like I said DAI is the game made by gay people for gay people, who like to play with controller on the couch, were everything simple, flashy and very much gay. Well... like Dagna said, mix and match pick your va...khm batch. I know for sure this particular...batch is not for me. But hey I don’t judge you like it? Great! Just remember what I said in a couple of years this franchise will die and what left of it will became battlefield\sims dlc.

 

Making a game for casual for casual gay gamers would be a weird business decision. That's one hell of a minority to make an AAA game for.

How on earth would they profit from that?

We're all secret gays or something? :P

that exactly what i was saying, very strange, but i heard people in Europe embrace their innergayness, maybe its the future who knows.



#60
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

that exactly what i was saying, very strange, but i heard people in Europe embrace their innergayness, maybe its the future who knows.


Maybe you misunderstood, but I was saying this game isn't catered to homosexuals.

Then again, I am European, so I was probably touched by Satan and have embraced my inner gayness.
  • SolVita, AWTEW et Gejmerka aiment ceci

#61
Heathen Oxman

Heathen Oxman
  • Members
  • 414 messages

People said the exact same things as that when Origins was released, and how it wasn't BGII, and when Mass Effect 2 stripped away the RPG elements, and...

 

I'd also have to see some definitive info on who makes up the core fanbase, how many of them are disappointed, will that affect their purchases in the future, and data of that nature. Without that, it's simple speculation, or at best, anectdotal "I and some other people who make up the "core" fanbase didn't enjoy this, and therefor none of the core fanbase did".

 

Also, if the target demographic has shifted, when did that start? If it's been going on for a while, seeing as same-sex romance options aren't anything new, then what really makes up the "core" fanbase? Wouldn't that shifted demographic be the new core fanbase? Wouldn't that have started, or at least been in play if gay people are the target demographic as you say, since 2005 when Jade Empire came out?

 

To put it bluntly, what the post reads like, to me, is "I didn't get what I want, and now if I hope real hard, and wish upon star, BW will fail so hard!" Sorry you didn't get what you want, it happens to everyone in life at some point. Sometimes companies you like shift focus, sometimes people think they want something until they actually get it, and realize their memories don't quite match up to the product, and sometimes life just sucks. Either way, now you as a consumer get to make your choice. That said, the wishing real hard part doesn't really help, trust me, I've been trying it for years, and I'm still not massively rich, nor do I live on my own space station.

 

Now you've gone and introduced sense to the BSN..........

 

Anyway, I agree.  People screeching about how "Bioware is dead," or that they betrayed their "core fans" happens every time a new game is released.  And yet, despite this, the same people are first in line to buy the next installment (and subsequently run to the internet to declare, "Bioware is dead! and how they're never buying another BW game).  Wash, rinse, repeat. 

 

As for the "gay" thing, if that upsets some people, then they can easily go follow the other 99% of game developers who cater exclusively to straight white males.


  • SolVita, Exile Isan, cheydancer et 6 autres aiment ceci

#62
Lilithor

Lilithor
  • Members
  • 300 messages

Then what is it? :huh:

It is obviously action. If your actions success are defined by... actions it is... action.

RPG -> [Stat X + (sometimes) Random Number] vs Enemy Defense = Success/Fail
Action -> Press button + your accuracy = Success/Fail

DAO -> Attack vs Enemy Defense
DAI -> If you are in a possible range and aiming at the enemy you hit, unless he uses a skill to evade, then you use another fo follow and so on... action, action, action

Happens in jRPG too. Zelda -> Action, Final Fantasy (early) -> RPG


  • katokires aime ceci

#63
katokires

katokires
  • Banned
  • 452 messages

It is obviously action. If your actions success are defined by... actions it is... action.

RPG -> [Stat X + (sometimes) Random Number] vs Enemy Defense = Success/Fail
Action -> Press button + your accuracy = Success/Fail

DAO -> Attack vs Enemy Defense
DAI -> If you are in a possible range and aiming at the enemy you hit, unless he uses a skill to evade, then you use another fo follow and so on... action, action, action

Happens in jRPG too. Zelda -> Action, Final Fantasy (early) -> RPG

THANKS!

Because I've been trying to say it like a thousand times.
EVERY GAME HAVE STORY.
EVERY GAME LETS YOU TO PLAY A ROLE.
EVERYGAME HAVE CHOICES.
RPG IS A MECHANIC.

One of the few people with brains here.



#64
caradoc2000

caradoc2000
  • Members
  • 7 550 messages

It is obviously action. If your actions success are defined by... actions it is... action.

RPG -> [Stat X + (sometimes) Random Number] vs Enemy Defense = Success/Fail
Action -> Press button + your accuracy = Success/Fail

DAO -> Attack vs Enemy Defense
DAI -> If you are in a possible range and aiming at the enemy you hit, unless he uses a skill to evade, then you use another fo follow and so on... action, action, action

Happens in jRPG too. Zelda -> Action, Final Fantasy (early) -> RPG

You don't think DAI uses stats to determine Success/Fail (to use your notation)?


  • blahblahblah aime ceci

#65
Draining Dragon

Draining Dragon
  • Members
  • 5 394 messages
I recommend you get Pillars of Eternity if you want a real role playing experience.
  • AWTEW et Lilithor aiment ceci

#66
Lilithor

Lilithor
  • Members
  • 300 messages

You don't think DAI uses stats to determine Success/Fail (to use your notation)?

I know the game mechanics perfectly. It doesn't. There is not "to hit" stat, it is all up to you.



#67
AWTEW

AWTEW
  • Members
  • 2 375 messages
  

Now you've gone and introduced sense to the BSN..........
 
Anyway, I agree.  People screeching about how "Bioware is dead," or that they betrayed their "core fans" happens every time a new game is released.  And yet, despite this, the same people are first in line to buy the next installment (and subsequently run to the internet to declare, "Bioware is dead! and how they're never buying another BW game).  Wash, rinse, repeat. 
 
As for the "gay" thing, if that upsets some people, then they can easily go follow the other 99% of game developers who cater exclusively to straight white males.

Uhm, thats rather debatable. Asia makes up a ridiculasly large gaming market, and they are not 'white', and catering to males exclusivy is a no-brainer since it is a 'safe market' you can't expect 30 years of a male-orientated market to go poof, and completely change overnight. Progress is being made, but this hatred and blaming cis-white males for every concivable fault in the industry has got to stop.

#68
AWTEW

AWTEW
  • Members
  • 2 375 messages

I recommend you get Pillars of Eternity if you want a real role playing experience.

divinity original sin,mismalso pretty good too.

#69
katokires

katokires
  • Banned
  • 452 messages

You don't think DAI uses stats to determine Success/Fail (to use your notation)?

Do this...
Make a tier 3 gear, with the best material you can get, also a badass dragon bone weapon with a suberb cleansing rune, DO NOT PUT STATS IN ANY SLOTS, meaning your character will have base stats, focus on Offensive/Defensive slots, play
It becomes pretty clear character sheet is but a joke in this game, stats are there just so that Bioware can call it RPG, they are useless, simplified, watered down

Your skill >>>>>>>>>>>>>>>>> Character sheet
Bioware is still way too shy to call this game what it is High Fantasy FPS



#70
caradoc2000

caradoc2000
  • Members
  • 7 550 messages

I know the game mechanics perfectly. It doesn't. There is not "to hit" stat, it is all up to you.

 
 

It becomes pretty clear character sheet is but a joke in this game, stats are there just so that Bioware can call it RPG, they are useless, simplified, watered down
Your skill >>>>>>>>>>>>>>>>> Character sheet
Bioware is still way too shy to call this game what it is High Fantasy FPS

I take it you guys disagree with the general RPG definition, emphasis on action?



#71
Heathen Oxman

Heathen Oxman
  • Members
  • 414 messages

   Uhm, thats rather debatable. Asia makes up a ridiculasly large gaming market, and they are not 'white', and catering to males exclusivy is a no-brainer since it is a 'safe market' you can't expect 30 years of a male-orientated market to go poof, and completely change overnight. Progress is being made, but this hatred and blaming cis-white males for every concivable fault in the industry has got to stop.

 

I didn't "blame" white cis-males for anything.

 

I said, if straight white males are upset by the presence of gay characters in Bioware games, then they can go to one of the 99% of game developers that cater to straight white males.

 

Reading is fundamental.


  • SolVita, cheydancer, Bob Walker et 1 autre aiment ceci

#72
line_genrou

line_genrou
  • Members
  • 977 messages

 

 

Bioware died following the release of Dragon Age Origins. I read a release where Origins stated that after some less-than-adequate game releases they were back on track – but obviously not to make games - just to make money.

 

 

Ok I agree with most everything but this

Obviously you never played Mass Effect 2



#73
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 090 messages

Ad 2/3) So far the only impact I've seen is either pick mages or templars. I did not finish the game, but from what I read there is no real meaning what you do in the side content, who you back, what you gather, how strong regions you make, etc, for the last part of the game. On a side note, i liked how the Hinterlands were changing when I cleared templars and mages, but nothing really beside that point, maybe also using the dam in one of the regions and closing a rift there that changed environment gave some satisfaction.

What makes a roleplaying is the roleplaying, and roleplaying is just in-character decision-making.

But there's more than one way to do that, and you seem to favour the approach that offers reactivity. You want to make decisions that produce a visible effect. Naturally, that would result in fewer decision-making opportunities, as each decision would need to be backed by more content.

The other way to do it is to offer more choices, but with outcomes that don't differ as much. This is my preference, as it gives me greater freedom to define my character, and this is what DAI does (so did Skyrim).

I also heavily dislike the color coded dialog wheel

You know you can turn that off, right?

I did before ever playing the game. I've never seen the colours or the icons.
  • Elhanan et phantomrachie aiment ceci

#74
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 090 messages

Ok I agree with most everything but this
Obviously you never played Mass Effect 2

ME2 was nearly BioWare's worst game. I hated it.

ME was better in every respect. With ME2 it was like the devs were going out of their way to ruin it. Every decision was anti-roleplaying and anti-coherence.

#75
TevinterSupremacist

TevinterSupremacist
  • Members
  • 593 messages

A big problem in these threads is that some people seem to think "contain elements of genre"="belonging to genre". This is simply untrue. Even fighting or fps games can have equipment managing and might have skill trees, that doesn't make them an rpg. An action game can have a puzzle or two through the entire game, that doesn't make it a puzzle game. A platform game can have a boxing minigame, it doesn't make it a fighting game though.

 

What matters isn't what elements are present. It's where the focus is and most importantly what is necessary for gameplay progress (or, in rpgs' case, because they're a special case, story progress or gameplay progress).

 

Is it possible to beat any fight and move on with the game, simply based on player skill and real time action handling , even though you have crappy equipment and a pointless build? ->Action game.

Can you storm through everything with minimal effort and simple rotation handling if you have a specific build and great items->RPG.

Do you require a balance of both and only one won't save you 95%?->ActionRPG

 

Now, rpgs are special, because the character building that defines them doesn't have to be combat/skill tree based, it can also be solely (or mostly) in the story

progress. So, a game in which a greater percentage of events that happen in story can be different based on player choices/actions than the percentage of those that stay the same, can classify as an rpg too.

 

Now...for DAI....does the combat/gameplay progress require more focus on real time action or in character building? Is the story more or less set in stone, or is the majority of events decided by the player (from a list of outcomes, of course, no one expects the game to let you write stuff yourself...) Decide and categorise....