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Is DA: I an RPG or not?


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#126
In Exile

In Exile
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BUT IT GIVES YOU AN OPTION. your damage output is based on the skill set and attribute points, not on weapon DPS metrics. this is the critical difference. There is also an array of non-combat skills, which are completely cut off from the later iterations of the game. this is a shared featrue among MMO games.

 

you are forgetting that it is not about stating what is better and what is not, it is about genre placement and these differences is what places on the axis between action RPG and MMORPG, while DA:O is on the axis near the classic RPG design due to the machanics, etc.

 

In DA:O your damage is a mix of weapon damage and statistics, but the reality is that you're either nerfing your build comically (which you can do in DA:I as well, and DA2) or you're just dumping all of your attribute points into one statistic alone. Like how Attack% dominates most other stats in DA:I (with some exceptions like e.g. +guard and certain ability triggers). 

 

There are RPGs were statistics matter for RP purposes. But DA games are not one of those. 


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