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I tried really hard to like DW rogues.


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#26
McPartyson

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Is there something I'm doing wrong? Cause I'm stilling having the problem of AI melee characters getting in my way. On big enemies it's not a problem but tough humanoid enemies are the worst. I Fang mid air at my teammates backs because they just run right in front of my attacks. I move to the back, they move to the back. I go into tactical view and tell them to move over they do so only to attack their way right back in my line of attacks....

 

Hm. I would suggest to set your tank to follow himself in tactics. If he is following you, he will tend to try to attack everyone you attack and get in your way. As a rule, all melee should not follow you if you're a DW Rogue. The DW Rogue takes care of high priority targets, you don't want your tank making a b-line away from his tanking duty to help you with some wraith in the background.

 

I do have my mage setup to follow me though so she can CC all the targets I focus on for some combo action with Twin Fangs/Deathblow.


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#27
Slevin424

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Hm. I would suggest to set your tank to follow himself in tactics. If he is following you, he will tend to try to attack everyone you attack and get in your way. As a rule, all melee should not follow you if you're a DW Rogue. The DW Rogue takes care of high priority targets, you don't want your tank making a b-line away from his tanking duty to help you with some wraith in the background.

 

I do have my mage setup to follow me though so she can CC all the targets I focus on for some combo action with Twin Fangs/Deathblow.

 

Ok, just need better macro for tactical inputs for teammates. Maybe it's just too early in the game for me, cause my teammates don't help much with DPS... except for Varric cause he demolishes enemies. I'm usually the one to finish all the enemies so eventually I'll need some CC or a tank considering there are no heals I'll pull aggro and get hurt. Hopefully I get some better companions or... I've been wondering is it possible for stealth DW rogue to go solo? Not against dragons and the bosses obviously but for common quest objectives?



#28
SomeoneStoleMyName

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The same effect doesn't stack, so it's pointless to have Hidden Blades x4 on both daggers. Better to have x4 on one and x5 on the other.

Omg I didnt know this! Ty :)



#29
McPartyson

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Ok, just need better macro for tactical inputs for teammates. Maybe it's just too early in the game for me, cause my teammates don't help much with DPS... except for Varric cause he demolishes enemies. I'm usually the one to finish all the enemies so eventually I'll need some CC or a tank considering there are no heals I'll pull aggro and get hurt. Hopefully I get some better companions or... I've been wondering is it possible for stealth DW rogue to go solo? Not against dragons and the bosses obviously but for common quest objectives?

 

Eventually with good gear and fade-touched materials soloing everything... yes. Early on pre-skyhold with regular T1 gear, closing Rifts solo on Nightmare is not really a fun thing. I'm sure some have done it through cheap tactics.

 

A setup I recommend that I play currently, it's a 3 member team:

 

Warrior - War Cry+upgrade and Challenge are the staples

Mage - Winters Grasp+upgrade and Ice Mine+upgrade are the staples. I also go into fadestep and the chill/freeze duration passive.

Inquisitor DW Rogue - flank attack+upgrade, stealth+upgrade, twin fangs, deathblow

 

Don't give the Warrior or Mage any detonator abilities because you wanna be the one doing the COMBOs! Also the overall damage as a team may not be very optimal with these setups, but it's about having fun with the DW Rogue, and having frozen targets ready for killing is FUN.

 

Tactics for AI party members

-Mana/stam reserve 0%

-Warrior set to follow himself

-Mage set to follow controlled character

 

-Detonate full health frozen targets with Twin Fangs. Detonate 1/2 health or below targets with Deathblow. Obviously, if they aren't frozen, just kill them anyways, lol.

 

-You want to make sure your tank is hitting Challenge on enemies attacking the Mage. Actually, both You and the Warrior should be freeing the Mage of any melee enemies attacking her.

 

-I play without Barrier which makes protecting the Mage sort of a fun mini-game and reminds me more of how a Mage should be, fragile...but I do use a regen potion on all team members pre-battle (you can equip all your team mates with regen potions at a potion station by switching between them, I didn't figure this out until later). If you were to take barrier, survivability would go up tremendously.

 

My current playthrough I also use this mod:

http://www.nexusmods...tion/mods/307/?

The Slow versions slows down xp to prevent being overleveled later.

 

If you want to maintain that challenge from pre-Skyhold...try to stay away from too much T2 crafting schematics and just forget T3.



#30
Farangbaa

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Set mage to 30% mana reserves and disable Dispel. Cast it manually if necessary

;)

#31
Forsythia77

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If you ever give warrior another try someday, try 2H champion built around the Whirlwind skill.  2H warriors only basic attack to regain some stamina in a pinch, most of their dps comes from sustained Whirlwinds.

 

I keep trying to play as a 2h warrior but always end up respecing her to a S&S one!  I've tried twice on different difficulties thinking I should ease into it.  It's just funny what one person loves another finds to be a chore! I do think whirlwind is fabulous to watch.  Sometimes It's neat to catch Iron Bull doing it.  I spend so much time moving from player to player to make sure they are doing what I need them do that a lot of the time I don't see what they are doing.  I guess that is a sacrifice of playing more tactically these days.



#32
Guest_StreetMagic_*

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I think the only class that improved was warrior.. I thought rogues and mages felt better in DA2 (while still being similar to this).



#33
Monoservo

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i got a DW rogue and i have to say rogoue do need a guard + 5 per hit enchantment i kill a lot of dragon whit my rogue not been trying solo but i bett he kick ass in solo. i got to agree though bow rogue is much better, you might have lost you love for Dw rogue i did and im on to making a warrior Elf Warrior princess i was about to give up as well on her and started a mage , after a shoort time i rekindle my love for my warrior Princess,,



#34
Tharkun

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I love my DW rogue and I am a mage player by nature.  I run with Viv, Dorian and Cass.  This means I have 7 Eldritch Detonators on the team.  I use sleep then hit the "Attack my Target" key.  The mages generally Immolate/Dispel/Energy Barrage my target and trigger Nightmare combo.  That is generally fatal. Tactically I use my rogue to focus on the strays that are a problem.  I normally take out something in the opener then let cass get aggro.  I slice through her pack with flank attack and peek at the mages to see if they have a problem or if a ranged baddie is taking potshots.

 

It is quite amusing to call down air strikes on my targets though.  


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#35
Incantrix

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Whenever I use flask of fire and flank attack, I feel like Riku from KH when he uses "Dark aura".



#36
S_i_d_e_winder

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DW Rogue all the way. Mages and Archers are too far away from the fight for me. DW Rogue lets me get up close and very personal.

Stealth to the back of the mob, Twin Fangs, Flank Attack, Death Blow. Look for another victim, stand behind them and just attack without any agro. Throw in an Evade just for the cool jump effect to another part of the fight. And later in the game, toss Hidden Blades in the mix. It's just too much fun.

I almost don't care what the rest of the party is doing. Except maybe to look for a frozen target.

By the way, does anyone else yell out DEATH BLOW when it destroys something?

#37
keesio74

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DW Rogue is a pain early. Once you reach a higher level with more abilities, it really shines. I would say that I didn't really enjoy using my rogue until about level 11 or so. And he didn't really shine until about level 14+. DW Rogue is a class that needs a lot of patience.



#38
KaiserShep

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I think the only class that improved was warrior.. I thought rogues and mages felt better in DA2 (while still being similar to this).


I dunno. I think that DA2's DW rogue was a little better, but I'm loving Inq's archer a great deal more than the other two games by a mile, especially as an assassin. As for mage's, what I miss is the force mage spec. Rift is close in places, but it just doesn't have the telekinetic shenanigans that I love. I prefer the elemental powers in Inquisition though, especially storm.
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#39
capn233

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I am playing dagger rogue in my current game.  I don't know if I ever really have gotten into it, but I am 20 now.  Maybe part of it was this was also my first FF on run.  Although it is sort of funny to have Dorian throw a static cage somewhere, and just go hack a bunch of guys stuck in the middle of it.



#40
Bigdawg13

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DW is fun but can be very clunky.  I get tired of twin fang attacks leaping the wrong direction.  Same problem but worse with shadow strike.  The "whish" factor is a serious hindrance.  I can get around it by going into tactical camera, but I HATE tactical camera.  It's the last thing I want to do on a DW character, is to slow down combat and/or take away the control of the character.  Tact camera makes me feel like I'm playing starcraft with right-clicking to send them in to auto attack.  I want the visceral feel of the character.

 

I'm not saying DW isn't fun.  It is...but it can get real tiring real fast.  I inevitably end up going archer, which is quite fun in this game...surprisingly so.


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#41
Tharkun

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The engine plants dagger rogues and has an internal idea of which way your character is facing that doesn't update fast enough for my taste.  And Archers get to strafe.  They are literally the only class/spec combo in DA:I that gets to move while autoattacking.  And because of it Archers feel very fluid and my dagger rogue whiffs every so often.  

 

I enjoyed my dagger rogue but I abuse flank attack a lot to make it work.  And spinning blades is cool too.  But spinning blades is really deep in the tree and dagger rogues require a lot of passives.  I find Dance of Death, Sneak Attack, Looks like it Hurt, Cheap Shot and Pincushion are all important.  That is 9 points and I only got one useful active in the bargain (Twin Fangs).  I was level 15 on a human with multiple amulets of power (crestwood, oasis) before my Dagger Rogue really worked.



#42
thats1evildude

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I play a DW rogue and I rarely have to jump in and out.



#43
Fireheart

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Is there something I'm doing wrong? Cause I'm stilling having the problem of AI melee characters getting in my way. On big enemies it's not a problem but tough humanoid enemies are the worst. I Fang mid air at my teammates backs because they just run right in front of my attacks. I move to the back, they move to the back. I go into tactical view and tell them to move over they do so only to attack their way right back in my line of attacks....

What system are you on? This happens to me when I play Cole. What I do on PS3 is lock on to my target by pressing R3, get a little close to the enemy, then use a skill. Usually the computer just takes control of Cole and the attack hits. You should give it a try.

#44
Junebug

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Whaaaaaat, I love DW Assassin Rogue :o It does so much damage, especially after Stealth + Mark of Death. And I sustain with two mages and a 2H tank-damage hybrid so I don't have to run in and out of the fight. But maybe it just isn't for you. There's plenty of diverse builds you could try out and if the class isn't for you, pop another :D



#45
capn233

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But maybe it just isn't for you.

 

Yep, it isn't exactly a run in and just hack everything type of character really, need to dance around a bit.  Like, I don't know, a Bard or something.  Charge in and hack stuff is more like a two handed warrior. :)

 

I enjoyed my dagger rogue but I abuse flank attack a lot to make it work. 

 

Yeah I guess if it is abuse, then I am abusing it too.  Upgraded Flank Attack seems like the most important skill for a dagger rogue.  Can hit multiple enemies, and as long as you aren't on a slope or there isn't a pebble to stub your toe on, then you go into stealth after the second hit.  And stealth is life and lets you flank so you get all the flanking bonuses.

 

I might do it wrong, but I practically only use Flank Attack, Stealth and upgraded Death Blow.  Twin Fangs is reserved entirely for CC'd enemies if for whatever reason I can't use a Death Blow, or a target who I am 100% certain won't move while I do the overly elaborate animation. :)

 

I took Assassin though, so I do use Mark of Death on big targets.  I have Evade, but only use it very rarely, and I think it is possible to get away without it, at least with I Was Never Here, but not screwing up your positioning is a bit more important that way.

 

I fooled around with Knockout Bomb a little too, it wasn't for me, but there are some places where it might be interesting.  I also agree with having a mage follow the PC, so they can just keep dropping Winter's Grasp on targets you highlight for shatter combos.  The tank should follow themselves and try to distract most all the enemies so you can backstab them.



#46
q5tyhj

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DW Rogue is a pain early. Once you reach a higher level with more abilities, it really shines. I would say that I didn't really enjoy using my rogue until about level 11 or so. And he didn't really shine until about level 14+. DW Rogue is a class that needs a lot of patience.

Yeah the DW rogue and 2h Reaver are sort of in the same boat here- can be a little repetitive and boring early on but are monsters (and really fun to play) later in the game. I've never had too much trouble staying alive with DW Rogue, having a +guard on hit gear is really useful, you have to be fairly religious about making sure your tank is taunting enemies and maintaining aggro, and make strategic use of flank attack to re-position, but typically if you're doing it right you should be killing just about anything short of a high dragon before it can do much more than shoot you a dirty look anyways.



#47
dailyminerals

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I personally love the DW rogue. Easily the most fun of the three classes for me, and DW rogues are have such insane DPS when properly spec'd, everything just melts. But I've always loved the glass cannon classes. I usually love mages, but in DAI, I'm just not a big fan, but to each their own.