I am trying to do a comparison between Bioware's approach to Multiplayer with Mass Effect 3/Dragon Age: Inquisition and that of Rockstar Games with GTA: V. In the GTA realm Rockstar has been neglecting single player DLC in favor of online content because the argument is that "the future is online" so therefore R* will favor where the profits are. Basically, R* releases free online content (cars, clothes, weapons etc....) but they charge money for ingame cash that can be used to purchase these new items. I think $5 USD would get you like $100,000 in GTA Online cash. So because R* has been making a ton of money selling these Shark Cards, some people including myself believes that R* no longer cares about releasing SP DLC because the online component has been making the profits.
Now back to Mass Effect 3, like R*, Bioware also released free maps and such for Mass Effect 3 and I believe the same with DAI. However, how does Bioware make their money online? Or do they even make any profit out of this and that online is purely a bonus/gift/appreciation to their fans? Are there any microtransactions for online?





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