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A question for Mike Laidlaw on DAI... Old consoles and removed features on PC and current gen.


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#26
9TailsFox

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DAI is cross-gen game that was made to be new gen game. That's the problem. And new-gen people are complaining over smallest things just cause their new-gen game isn't perfect possible and blaming old gen although the game wasn't made while thinking old gen at all.

I have nothing else to say for you.

you-can-be-sad-even-if-someone-has-it-wo



#27
Panda

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I have nothing else to say for you.

you-can-be-sad-even-if-someone-has-it-wo

 

I don't have problem with people being sad. I have problem with people who have it rather good complaining that they don't have it good because some people who have it worst. It's like noble complaining that he doesn't have steak everyday cause peasant has steak one day in the week and wanting to take that one steak day away from peasants. It's the elitism that annoyes me.


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#28
Hexoduen

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Really great article you linked here Saphiron123, thanks :)

 

"We wanted Inquisition to be the one which people would point to and say, 'they've found their feet. They've finally nailed down what this series is about" - Laidlaw

 

A LOT of reviewers and fans feel Inquisition did this, that DA is now on the right path. And while I do agree to an extent, there were things DA2 did better than Inquisition:

  • Combat was better balanced in DA2
  • Enemy mages were powerful in DA2
  • We had healing spells and true spirit healers in DA2
  • We had a custom quickbar in DA2
  • We had custom tactics in DA2
  • Character build/classes had more diversity and options in DA2

So no, I don't hope DAI "finally nailed down what this series is about ", this would mean there is a lot of good design from DA2 (and Origins!) we'd never see again.


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#29
turuzzusapatuttu

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Really great article you linked here Saphiron123, thanks :)

 

"We wanted Inquisition to be the one which people would point to and say, 'they've found their feet. They've finally nailed down what this series is about" - Laidlaw

 

A LOT of reviewers and fans feel Inquisition did this, that DA is now on the right path. And while I do agree to an extent, there were things DA2 did better than Inquisition:

  • Combat was better balanced in DA2
  • Enemy mages were powerful in DA2
  • We had healing spells and true spirit healers in DA2
  • We had a custom quickbar in DA2
  • We had custom tactics in DA2
  • Character build/classes had more diversity and options in DA2

So no, I don't hope DAI "finally nailed down what this series is about ", this would mean there is a lot of good design from DA2 (and Origins!) we'd never see again.

 

Yes%2Bsir%2BD%2Bthis%2Bgif%2Bwas%2Bgolde


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#30
wepeel_

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Now you understand how PC players feel all the time.

 

This. The PC version of every single multiplatform game suffers from the point of this thread in one way or another. Sometimes the issues are glaring and sometimes more marginal, but they're always there. Generation hardly even matters; consoles have always been and are still extremely limited in comparison to the potential of a PC.


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#31
Saphiron123

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Well, the louder we are (loud, not rude) the better chance we have of being heard.

And since consoles are where the money is these days, I'd say plus the PC players we could be pretty vocal... Again, constructive vocal though.

I'd like to see this world come alive, and it sounds like they did the work, so they should put some of it in...

#32
Meave

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I just wish they stop making consoles a priority. With their new game protection which as far as I know nobody cracked they should focus on PC users again. Consoles are for noobs who can't make their own pc compilation or for whoever wants to play Soul Blade or Tekken :] it really suck that they made UI based for stupid controller for some console. Keyboard+mouse ftw...



#33
Darkly Tranquil

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I just wish they stop making consoles a priority. With their new game protection which as far as I know nobody cracked they should focus on PC users again.


Denuvo was cracked in December, which for the purposes of sales, was probably a long enough delay, given the vast majority of sales happen in the first four weeks.

#34
Meave

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they claimed they did altho there is no cracked working version of DAI yet (as far as I know) so I think it works as intended



#35
wepeel_

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they claimed they did altho there is no cracked working version of DAI yet (as far as I know) so I think it works as intended

 

It was cracked some time ago, but it wasn't without problems. Notably the pirating players originally had trouble as they couldn't use the keep and had to accept the default settings or use someone else's savegames, but with the advances in plot flag editing that issue has mostly been solved.



#36
AlanC9

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I'm not really sure how to feel about the limitations the last-gen consoles imposed. Without releasing on those machines what percentage of the revenue goes away? 20%? You'd still end up with stuff getting cut, but it would probably have been different stuff.

#37
Koneko Koji

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I think they tried to be too much to too many with their approach.

 

Personally I'm a 360 player, and I was gobsmacked when I played the game on my brother's Xbone - the difference was astounding. Dragon Age is a franchise that I adore, and had I not already had the console - and had it not been released on it - I would have bought an Xbone solely to play the game that the trailer videos were advertising.



#38
Paul E Dangerously

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The fault in this logic lies in the assumption that Bioware cut down the PC/PS4/XB1 version because stuff wouldn't work on the older consoles.

 

If you've seen the 360 and PS3 versions, you would know that Bioware put literally no effort into them.


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#39
wepeel_

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The fault in this logic lies in the assumption that Bioware cut down the PC/PS4/XB1 version because stuff wouldn't work on the older consoles.

 

If you've seen the 360 and PS3 versions, you would know that Bioware put literally no effort into them.

 

See the interview:

 

"We had to do some changes," Laidlaw admits. "That was something where we had a good working prototype but we hit a snag due to the technical limitations on it. Having multiple forces fighting works fine on PC but you end up in a situation where having realistic-feeling war on the older consoles is exceedingly challenging."


#40
Jackal19851111

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Fan girls can scream happy conformed.

tumblr_nj3is1yBF51ronfjdo1_r1_500.gif

 

ROFL! :lol:



#41
DarkKnightHolmes

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They better not make a Wolf Hunt DLC. Solas should be the main antagonist of DA4.


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#42
Panda

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Bioware should have done truly cross-gen game. Now they just thought to tone DAI done slightly so it barely runs on old gen and then happily sell it to both gens. There should have been proper porting on old gen. It's sickening how they won't even patch old gen at all, just PC all the time.



#43
DanteYoda

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Great thanks for this, more and more i feel the issue with modern gaming and developers is the disconnect between them and their customers/fanbase..

 

Its not just Bioware its pretty much game platform wide these days..

 

 

 

 

It also bugs me alot that they talk like they seem to know what i like and want with such arrogance and yet they are completely wrong... so frustrating.



#44
Zatche

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And BioWare is well aware of what its fans want: a mix of more game areas and a healthy dose of new story - especially something that can expand upon Inquisition's post-game stinger.
"The two big pulls are - 'I want more of this game' and 'I've reached the ending and I want to know more about the characters, or one specific character'," Laidlaw says. "I don't want to go into too much detail but I'm well aware of both of those camps and I'd like to see both of those groups satisfied before we're done."

Mike Laidlaw

You know nothing, Mike Laidlaw.

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Well, many forum posters and fans on Twitter have stated that they want more story content and that they would like to know more about Solas, his backstory, his involvement with Corypheus and the orb, and the end goal for "his people". And not just "fangirls" who romanced him.

#45
Archerwarden

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And BioWare is well aware of what its fans want: a mix of more game areas and a healthy dose of new story - especially something that can expand upon Inquisition's post-game stinger.
"The two big pulls are - 'I want more of this game' and 'I've reached the ending and I want to know more about the characters, or one specific character'," Laidlaw says. "I don't want to go into too much detail but I'm well aware of both of those camps and I'd like to see both of those groups satisfied before we're done."




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You know nothing, Mike Laidlaw.

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Agree C0uncil0rTrev0s,
I think he completely misses what some of the fans like me are saying. When I post I wanted more dialog, more interesting quests with my companions. I am not saying give me DLC where I have to dish out another 20 bucks with X companion. I am complaining because the game lacks those things as it is and should have been in there in the first place?

#46
AlanC9

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Agree C0uncil0rTrev0s,I think he completely misses what some of the fans like me are saying. When I post I wanted more dialog, more interesting quests with my companions. I am not saying give me DLC where I have to dish out another 20 bucks with X companion. I am complaining because the game lacks those things as it is and should have been in there in the first place?


Is he missing that, or just not talking about that?

#47
DarkAmaranth1966

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For me, I'd gladly pay for a DLC that added the things that don't work on old gen consoles, and even things that fail on new gen consoles. It would be optional and, not affect the story. And the bottom line is that, as a KBM PC player, I have to adapt to a console UI and, I accept that but, I also think that alone is reason enough to allow PC players the game Bioware initially wanted to give us. Another 40.00 USD to have it all, sure, no problem - I'm sure it's well worth it.

 

Old gen consoles and, new gen if need be, could be offered different but comparable DLC for the same price. All for the Single Player campaign only of course, since multi player does need to be identical across all platforms.

 

Perhaps consoles get single bosses with great loot that attack fortresses while PC gets armies that do the same? Same loot, same effect but, PC gets lots of little enemies and consoles get one big one instead. (Just and idea and an example of how I think it could work.)



#48
C0uncil0rTev0s

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For me, I'd gladly pay for a DLC that added the things that don't work on old gen consoles, and even things that fail on new gen consoles. It would be optional and, not affect the story. And the bottom line is that, as a KBM PC player, I have to adapt to a console UI and, I accept that but, I also think that alone is reason enough to allow PC players the game Bioware initially wanted to give us. Another 40.00 USD to have it all, sure, no problem - I'm sure it's well worth it.

 

Old gen consoles and, new gen if need be, could be offered different but comparable DLC for the same price. All for the Single Player campaign only of course, since multi player does need to be identical across all platforms.

 

Perhaps consoles get single bosses with great loot that attack fortresses while PC gets armies that do the same? Same loot, same effect but, PC gets lots of little enemies and consoles get one big one instead. (Just and idea and an example of how I think it could work.)

Hmmm. I like the idea. Wondering how advertisements would be like:
"F*ck The Fisrt Gen DLC coming this august to PC, XB1 and PS4, featuring all features that won't ever be available to First Generation Consoles. Thank you for your support, Bioware fans and stay tuned!"


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#49
Archerwarden

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For me, I'd gladly pay for a DLC that added the things that don't work on old gen consoles, and even things that fail on new gen consoles. It would be optional and, not affect the story. And the bottom line is that, as a KBM PC player, I have to adapt to a console UI and, I accept that but, I also think that alone is reason enough to allow PC players the game Bioware initially wanted to give us. Another 40.00 USD to have it all, sure, no problem - I'm sure it's well worth it.
 
Old gen consoles and, new gen if need be, could be offered different but comparable DLC for the same price. All for the Single Player campaign only of course, since multi player does need to be identical across all platforms.
 
Perhaps consoles get single bosses with great loot that attack fortresses while PC gets armies that do the same? Same loot, same effect but, PC gets lots of little enemies and consoles get one big one instead. (Just and idea and an example of how I think it could work.)

I am not as forgiving as you. $40 more added to the $70 already? Heck no.
If Bioware initially wanted to give us the PC game they advertised then they should have issued a statement back in November saying PC is not ready please be patient and will get it to you by Jan or whatever.

When a manufacturer releases a product that is broken it is up to the manufacturer to fix it free of charge not charge the customer more money to fix it. That is not good customer relations.

If the game wasn't broken on release different story and I'd probably buy a DLC for $20 of whatever they put out.

A DLC that adds to the game like Legacy, Return to Ostagar, Lair of the Shadow Broker - Heck yes, I'd buy in a second. But those games when I bought them were not broken.
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#50
Spellbound7

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I am not as forgiving as you. $40 more added to the $70 already? Heck no.
If Bioware initially wanted to give us the PC game they advertised then they should have issued a statement back in November saying PC is not ready please be patient and will get it to you by Jan or whatever.

When a manufacturer releases a product that is broken it is up to the manufacturer to fix it free of charge not charge the customer more money to fix it. That is not good customer relations.

If the game wasn't broken on release different story and I'd probably buy a DLC for $20 of whatever they put out.

A DLC that adds to the game like Legacy, Return to Ostagar, Lair of the Shadow Broker - Heck yes, I'd buy in a second. But those games when I bought them were not broken.

 

Agreed entirely. Sell what you promised. Anything less is tantamount to theft.


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