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Things that don't make sense


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#726
KrrKs

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It makes no sense though that terminus produced assault rifle would be the standard issue weapon for all militaries in Citadel space.

Why not?

1.) It's cheap

2.) It's cheap

3.) It's a Volus syndicate, so it technically is part of the Turian hierarchy and the Citadel

   3b.) It being 'terminus based' is likely the same as with Nike or Apple producing their stuff somewhere in Asia; to circumvent the 'part of the hierarchy' becoming too technical.



#727
Fixers0

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Why not?

1.) It's cheap

2.) It's cheap

3.) It's a Volus syndicate, so it technically is part of the Turian hierarchy and the Citadel

   3b.) It being 'terminus based' is likely the same as with Nike or Apple producing their stuff somewhere in Asia; to circumvent the 'part of the hierarchy' becoming too technical.

 

More accurate equivalents would be North Korea or Iran, In ME1, Terminus was practically a no-go area, and contact between citadel aligned and terminus forces was sporadic and violent. ME2 retconned the nature of the terminus systems by portraying it as being not so different from citadel space, with individuals on the citadel having profound knowledge of the events on Omega and vice-versa. ttis was IMO very damaging to the sense of scale, just as how one assault rifle being the standard weapon of nearly every fighting force in the galaxy is.

 

Personally I'd be okay if the Mass Effect univers sacrificied width in favour depth.



#728
CYRAX470

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Another weapon related thing I don't get. Why do most weapons have double barrels? In gameplay it always looks like the shots are coming out of one barrel. The bios don't go out of their way to say both barrels shoot. I guess for powers like Carnage I could understand the use for a second barrel. But for the most part, it looks like the second barrel is cosmetic.

#729
Iakus

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Another weapon related thing I don't get. Why do most weapons have double barrels? In gameplay it always looks like the shots are coming out of one barrel. The bios don't go out of their way to say both barrels shoot. I guess for powers like Carnage I could understand the use for a second barrel. But for the most part, it looks like the second barrel is cosmetic.

Bling-Bling-BANG!



#730
Lord Snow

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Another weapon related thing I don't get. Why do most weapons have double barrels? In gameplay it always looks like the shots are coming out of one barrel. The bios don't go out of their way to say both barrels shoot. I guess for powers like Carnage I could understand the use for a second barrel. But for the most part, it looks like the second barrel is cosmetic.

 

They said that during early development of Mass Effect 1 the art team wanted an iconic look and feel for the weapons so they went with the double barreled design which remained for the rest of the trilogy.



#731
MrFob

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I love the double barrels myself. IIRC, in the first art book for ME1, it was stated that in early development the second barrel was either going to be used as a grenade launcher or for tracer rounds. This however was scrapped in later development but the double barrles themselves remained as an iconic design choice, just like Heimerdinger said.

 

@Fixers0: An even more accurate comparison would be Somalia, which has no working government. But then, the galaxy doesn't really work like Earth. Even in the terminus, you seem to find a lot of peaceful and productive colonies for whom crime is not an issue and that invite tourism and industry (look at the human colonies that gget attacked in ME2, like Freedom's Progress or Horizon). Since everything is so spread out and maybe not even completely charrted, it might actually make sense to build an out-of-the-way cheap labor weapons factory on some outlying planet, who knows.



#732
Belial

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Miranda was born a year before the accident that caused the first human biotics and long before training and implants were developed. So how did her father create her with biotic potential if no one knew how biotics work with humans if at all back then?
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#733
Arisugawa

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Miranda was born a year before the accident that caused the first human biotics and long before training and implants were developed. So how did her father create her with biotic potential if no one knew how biotics work with humans if at all back then?

 

We discussed that here if you are interested.


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#734
Belial

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We discussed that here if you are interested.

 

Interesting.

 

Your thread led me to the other ME2 squadmate profiles and I believe Bioware just screwed up their characters' ages. Mordin's age is listed as 50 even though Salarians supposedly live around 40 years. He doesn't seem particularly elderly either. Same with Grunt, why is his age listed as 22? Wasn't he like... 0 in ME2? Seems like whoever made these profiles didn't even bother playing the games.



#735
Iakus

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Miranda was born a year before the accident that caused the first human biotics and long before training and implants were developed. So how did her father create her with biotic potential if no one knew how biotics work with humans if at all back then?

Even better, Miranda wasn't Henry Lawson's first attempt at a legacy only "the first he kept"

 

Who knows how many biotic proto-Mirandas there were?


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#736
themikefest

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Since Cerberus was trying to kill the female krogan, why didn't they use grenades along with shooting the container?



#737
CYRAX470

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Omni tools. The computing and hacking part I get, but not the weapon part. Especially in the beginning of the first level of ME3, Shepard is wearing short sleeves. So obviously the omni tool isn't integrated into some sort of armor. So where are the materials to make an omni blade stored? This isn't Star Trek where something is made from nothing. Omni tools do use resources and manufacturing. But where does it all go?

#738
MrFob

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Don't get me wrong, I also find the entire concept of the omnni-blade very questionable. It just doesn't seem like a very efficient way to design something that could be replaced by basically a fancy knife.

But to play devil's advocate: Isn't the omni-blade supposed to be super thin (so thin that it is transparent and needs the holographic lights to be visible)? If it is very thin, you may not need a lot of resources to produce it


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#739
Iakus

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Omni tools. The computing and hacking part I get, but not the weapon part. Especially in the beginning of the first level of ME3, Shepard is wearing shorts sleeves. So obviously the omni tool isn't integrated into some sort of armor. So where are the materials to make an omni blade stored? This isn't Star Trek where something is made from nothing. Omni tools do use resources and manufacturing. But where does it all go?

Shepard=Wolverine   :D

 

But yes, the omniblade is supposed to be a temporary monomolecular blade constructed and then deconstructed by one's omnitool



#740
CYRAX470

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So the omni tool, who created it? For being such an every day tool with dozens of applications, there appears to be such a mystery about its origins.

The codex mentions that the omni tool weapons are as old as the device itself, so...perhaps the Asari?

#741
iM3GTR

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Why did Rosenkov Materials, creators of the Volkov sniper rifle, the 2nd best in ME1 (After the Spectre Sniper), decide to make the Mantis instead, which is just an average Sniper Rifle?



#742
gothpunkboy89

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Omni tools. The computing and hacking part I get, but not the weapon part. Especially in the beginning of the first level of ME3, Shepard is wearing short sleeves. So obviously the omni tool isn't integrated into some sort of armor. So where are the materials to make an omni blade stored? This isn't Star Trek where something is made from nothing. Omni tools do use resources and manufacturing. But where does it all go?

The next important question is why did it take them so long to think to add a knife to it?

 

That kind of seems like a no brainer to have it done for the military. To be able to pull a flaming or electrical knife out of nothing.



#743
Han Shot First

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Another weapon related thing I don't get. Why do most weapons have double barrels? In gameplay it always looks like the shots are coming out of one barrel. The bios don't go out of their way to say both barrels shoot. I guess for powers like Carnage I could understand the use for a second barrel. But for the most part, it looks like the second barrel is cosmetic.

 

Head canon accepted.

 

I think that's the best explanation, even if it never actually gets used for Carnage in gameplay.



#744
gothpunkboy89

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Why did Rosenkov Materials, creators of the Volkov sniper rifle, the 2nd best in ME1 (After the Spectre Sniper), decide to make the Mantis instead, which is just an average Sniper Rifle?

Stream line weapon choice is real reason outside of game

 

In game Mantis is still second best sniper in game. Beat out only by Widow or Black Widow



#745
Arisugawa

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Stream line weapon choice is real reason outside of game

 

In game Mantis is still second best sniper in game. Beat out only by Widow or Black Widow

 

I would put the Valiant over the Mantis (and I would make arguments for it over the Widows) any day.



#746
gothpunkboy89

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I would put the Valiant over the Mantis (and I would make arguments for it over the Widows) any day.

 

On all but the highest difficulty the mantis can still 1 shot kill anyone with a head shot.  I've done 3 play thoughts as infiltrator and I've always picked Mantis over all other snipers besides Widows. If I'm playing Insanity I will pick the widow in ME2. If I'm on any other difficulty I pick the Assault Rifle perk for the Mattock. Because the Mantis can still rip into hordes easily.



#747
Lord Snow

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In game Mantis is still second best sniper in game. Beat out only by Widow or Black Widow

 

Javelin X + proper Infiltrator build (max weapon damage) + fire from cloak = highest possible damage

 

You can one shot Brutes. On Insanity.



#748
gothpunkboy89

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Javelin X + proper Infiltrator build (max weapon damage) + fire from cloak = highest possible damage

 

You can one shot Brutes. On Insanity.

 

Specifically talking about a Human made weapon's manufacturer going from what the poster sees as best non specter sniper in game to I assume they think one of the lower end ones.



#749
Arisugawa

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On all but the highest difficulty the mantis can still 1 shot kill anyone with a head shot.  I've done 3 play thoughts as infiltrator and I've always picked Mantis over all other snipers besides Widows. If I'm playing Insanity I will pick the widow in ME2. If I'm on any other difficulty I pick the Assault Rifle perk for the Mattock. Because the Mantis can still rip into hordes easily.

 

I play on Insanity, and I still love the Valiant's balance of power, clip size/shots before reload, and weight ratio over the Mantis or the Widows. I've gone entire Insanity runs in ME3 carrying nothing but the Valiant with my Infiltrator.

 

It doesn't necessarily one-shot every enemy, but it doesn't have to.



#750
gothpunkboy89

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I play on Insanity, and I still love the Valiant's balance of power, clip size/shots before reload, and weight ratio over the Mantis or the Widows. I've gone entire Insanity runs in ME3 carrying nothing but the Valiant with my Infiltrator.

 

It doesn't necessarily one-shot every enemy, but it doesn't have to.

 

 

I just love the Mattock. It is a sniper rifle in AR rifle form.