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Things that don't make sense


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#1201
themikefest

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Depending on the playthrough. Milkhalovich can be avoided



#1202
MrFob

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You can ask EDI (next to Joker in ME2) "What is this area of the ship". She'll tell you it's the bridge, where the pilot steers the ship. She has a different line for the CIC.

 

Also, this here was Joker's stupid joke that I was referring to before, also indicating that the bridge is where Joker sits.

 

About that scene showing the shuttle in the presidium ... oh, forgot about that. :)



#1203
UpUpAway

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Depending on the playthrough. Milkhalovich can be avoided

 

True.  Captain Anderson's statement can also be easily avoided and the same can be said about many (if not most) of the conversation points in the game... nor is it a requirement to read the codex or any of the books.  Doesn't change the location of the CIC on the Normandy or the fact that the Normandy's CIC is never referred to as "the bridge" within the game.

 

ETA:  Actually, I just replayed a bit of ME1... The line about telling Joker about docking obtained by clicking on Anderson in his cabin is not the one that uses the term "bridge."  Anderson's statement using the term "bridge" occurs in the med-bay and is an unavoidable line.

 

"Head up to the bridge and tell Joker to bring us into dock."

 

On the map in ME1, the area where Joker is sits is labeled "bridge" and the CIC is labeled "Combat Information Center."  The map in ME2 labels the entire map as "Deck 2: Combat Information Center" and only indicates Joker and EDI as sitting near the front.  The area identified in ME1 as the CIC is labeled "Galaxy Map."  No mention of the term "bridge."  If queried, EDI identifies the area near the Galaxy Map as the CIC.  The map in ME3 again clearly indicates the forward area where Joker and EDI sit as "Bridge."  The map of the deck is entitled "Combat Information Center" and the area near where Traynor is is refered to only as the Galaxy Map, although I believe Traynor refers to it as the CIC when she's showing Shepard the changes the Alliance made to the SR-2.

 

Interpet this how you will.



#1204
Natureguy85

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Milkhalovich's reference seems to be suggesting that in typical human designs, the CIC would also be on the bridge.

 

True, but we were talking about the Normandy. I suppose it might be natural for Anderson to still refer to the front as the bridge then, even if a Turian would disagree.



#1205
UpUpAway

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True, but we were talking about the Normandy. I suppose it might be natural for Anderson to still refer to the front as the bridge then, even if a Turian would disagree.

 

Mikhailovich's quote:  "Who designed that CIC?  Putting the commander aft of everyone else is inefficient. What if he needs to discuss with the operators towards the bow."  To which Shepard can reply:  "Modified Turian style.  They prefer commanders looking over their subordinates rather than in the middle of them."  This does clearly imply that the Alliance puts the CIC in the "middle" of the "operators towards the bow."  I've conceded that this is optional dialogue but there is nothing in the game that disputes or contradicts it either.  Anderson clearly calls the area where Joker sits the "bridge" and the map in ME1 clearly designates the bridge and the CIC as separate areas on the same deck.  This does get a little fuzzy on the map in ME2, but the "bridge" clearly reappears on the map in ME3.

 

There is no indication in the game that I have found as to what Turians call their CIC or what they call their bridge, so it's purely speculation as to whether or not they would disagree about the name used by humans to refer to the bow area where the pilot sits... neither do we actually know for sure what term the asari use because the only reference to it is mentioned in a joke that more than likely eludes to the perceived promiscuity of the asari rather than the actual location of their "bridge."  From the images in ME1 of the inside of the Destiny Ascension, it seems possible that the asari bridge is located where the pilot also sits.  In a real world sense, a "bridge" usually includes a separate area/seat for navigation and a "c*ckpit" is usually used in reference to just the area where a pilot sits.  So, one might hear the term "bridge" when talking about a large aircraft, but not a small plane.  The origin of the term "bridge" is also more naval and is where the captain or commander of the vessel is usually located.  On smaller boats, however, the "wheelhouse" or "wheel" is generally not refered to as a "c*ckpit"


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#1206
Arisugawa

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The shuttle clearly drives through the Presidium, but C-Sec itself is located in the Wards.  Only the Director's office was located in the Presidum.  Therefore, it is most likely that the "upper corridor leading to the C-Sec sky-car station" goes from the Presidium into the Wards.  In ME1, the elevator from C-Sec took the player to a level on the Presidium just below the embassies and Director Pallin's office.  Similarly, in the first part of Priority Citadel, Shepard and crew take an elevator from the C-Sec offices to a point just below the Director's office where they take some stairs up to the door of the office where they find the Director and one of his bodyguards dead.

 

The docks seem to inhabit an outer ring of the Presidium, since one would also take an elevator from C-Sec up to the docks in ME1.  In ME3, the docks are accessible by sky-cars and shuttles (e.g. Aria picks up Shepard in a shuttle right at the docks)... so there must be an access to the Presidium from those transport stations at the docks.  Yes, it is clear that Cerberus had control of Citadel Control (e.g. the equivalent of an airport's tower) but also consider that the Normandy doesn't have to actually dock to drop a shuttle and Cerberus just may have overlooked the shutting off of the transport station access points from all the various docks.

 

The scene was probably constructed the way it was just to give us a preview of the C-Sec soldiers on the Presidium battling Cerberus (including the Atlas Mechs)... all of which the PC would eventually be doing in that particular mission.

 

I would really hesitate to equate geography on the Citadel in the first game with geography in the third game. The Embassies in Mass Effect, for example, are nothing like the Embassies in Mass Effect 3, even assuming that it is merely a relocation to a new section of the Presidium once humanity got a seat on the Council. IIRC, it wasn't even C-Sec headquarters itself that we visited in the first game, it was C-Sec Academy. For example, Anderson specifically says to check with the Requisitions officer in C-Sec Academy after Shepard becomes a Spectre.

 

There's nothing in the cut scenes that leads me to believe the shuttle flew to the Wards given the upper corridor was nothing more than two very short turns - hardly enough to have progressed the up the arms leading to the Wards. The use of elevators is meaningless - we take elevators throughout the Presidium in the third game; there's nothing in the level that leads me to believe we ever left the Presidium.



#1207
UpUpAway

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I would really hesitate to equate geography on the Citadel in the first game with geography in the third game. The Embassies in Mass Effect, for example, are nothing like the Embassies in Mass Effect 3, even assuming that it is merely a relocation to a new section of the Presidium once humanity got a seat on the Council. IIRC, it wasn't even C-Sec headquarters itself that we visited in the first game, it was C-Sec Academy. For example, Anderson specifically says to check with the Requisitions officer in C-Sec Academy after Shepard becomes a Spectre.

 

There's nothing in the cut scenes that leads me to believe the shuttle flew to the Wards given the upper corridor was nothing more than two very short turns - hardly enough to have progressed the up the arms leading to the Wards. The use of elevators is meaningless - we take elevators throughout the Presidium in the third game; there's nothing in the level that leads me to believe we ever left the Presidium.

 

Well, you ignore what you want... and I'll ignore what I want.  We are discussing something here that has been put forth as "not making sense" after all.  Personally, I don't see anything in the corridor run that precludes it from leading from the Presidium to the Wards and I see the elevators as not being meaningless but rather as being somewhat similar to the elevators we took from C-Sec (Academy) to the Director's office.  The "architecture" of the Citadel never really made much sense overall even in ME1, changed dramatically in ME2, and then morphed again in ME3.  I don't think Bioware ever really drew up a real floor plan.



#1208
iM3GTR

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Where they all at lunch break, or are they Vogons or what?


And maybe somebody fed the Fleet Admiral's grandmother to the Ravenous Bugblatter Beast of Traal.
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#1209
Natureguy85

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And maybe somebody fed the Fleet Admiral's grandmother to the Ravenous Bugblatter Beast of Traal.

 

Canon



#1210
Arisugawa

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Kaidan is sent to Huerta Memorial with something that is mostly head trauma, and he's in his hospital bed half-naked.

Thane takes a sword through the gut, has surgery, and then is in hospital bed wearing the same jacket he was stabbed in.

 

WTF, Bioware. Give us nekkid drell chest.

 

:angry:



#1211
Natureguy85

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Kaidan is sent to Huerta Memorial with something that is mostly head trauma, and he's in his hospital bed half-naked.

Thane takes a sword through the gut, has surgery, and then is in hospital bed wearing the same jacket he was stabbed in.

 

WTF, Bioware. Give us nekkid drell chest.

 

:angry:

 

What makes less sense is Thane jumping on a sword in the first place.



#1212
MrFob

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Just playing ME2 again and I have to admit, I am getting way more annoyed by the little stuff than I should.

 

Example: On the derelict reaper, after killing the last of the husks in the open section, Mordin - so presumably the most intelligent crew member - has the line "Only remaining task is destruction of mass effect core."

Hey Mordin, remember why we came here in the first place? We want to find the IFF right? We don't have it yet. In fact, we got REALLY lucky that we found a reaper intact so maybe get your priorities straight!

Two minutes later when - through dumb luck - we do find the IFF before blowing up the reaper,Mordin's comment is :"Cerberus team succeeded, current location unknown." What? Who do you think were the husks we were fighting just now and what about the Cerberus guys on those Dragon's Teeth that we discussed 10 minutes earlier?

Seriously, who wrote this stuff?  It's like almost every second line in all of ME2 has little issues like that, like there was no coordination in the dev team at all. I mean one problem every now and then I wouldn't mind but when I go "WTF?" in every other line, it really starts to put a strain on the whole thing. It's like killing the story with needle pricks.

 

/random rant


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#1213
themikefest

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What makes less sense is Thane jumping on a sword in the first place.

Or him not shooting Leng when he had the chance

 

Or Shepard not given the opportunity not to recruit him as soon as he says he's dying.



#1214
Natureguy85

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Or him not shooting Leng when he had the chance

 

Or Shepard not given the opportunity not to recruit him as soon as he says he's dying.

 

The first makes a little sense. Capturing is good for intel or Thane is tired of killing people. Whatever. What do you mean on the second one?  Why wouldn't Shepard recruit someone who will die in 6 months or so for a suicide mission? It isn't impacting his performance. It's not like we were given a compelling reason to recruit him in the first place.



#1215
themikefest

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The first makes a little sense.

If that's the case, why doesn't Shepard make any attempt to capture one of the Cerberus troopers
 

Capturing is good for intel

Why couldn't Udina be shot in the arm or shoulder since he would be good for intel of why he did what he did
 

or Thane is tired of killing people.

He should've thought about that before playing chicken
 

Why wouldn't Shepard recruit someone who will die in 6 months

He's sick. There is no way to know if he starts coughing or worst. Having that happen during mission could cause problems leading to Shepard or the other squadmate being injured or worst.
 

It isn't impacting his performance.

Shepard doesn't know that when recruiting him
 

It's not like we were given a compelling reason to recruit him in the first place.

You also didn't know he was dying either before recruiting him



#1216
Natureguy85

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If that's the case, why doesn't Shepard make any attempt to capture one of the Cerberus troopers

 

We were talking about Thane. Shooting people is all Shepard gets to do.

 

 

 


Why couldn't Udina be shot in the arm or shoulder since he would be good for intel of why he did what he did

 

See above.

 

 

 

 

He should've thought about that before playing chicken

 

I hate that scene



#1217
themikefest

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We were talking about Thane. Shooting people is all Shepard gets to do.

I am too. Up to that point, no one has made any effort to capture anyone from Cerberus for interrogation.  Why would he believe he could capture Kai Leng for questioning? If he was as smart as he wants others to believe, the ponytail, working with Cerberus, would never of been taken alive, therefore Thane, who is/was an assassin, should've shot Kai Leng when the opportunity presented itself.
 

See above.

see above
 

I hate that scene

The whole thing was crap. It also made Thane more of an idiot then he realizes along with Commander dumba** and squadmates dumb and dumber.


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#1218
sH0tgUn jUliA

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Just playing ME2 again and I have to admit, I am getting way more annoyed by the little stuff than I should.

 

Example: On the derelict reaper, after killing the last of the husks in the open section, Mordin - so presumably the most intelligent crew member - has the line "Only remaining task is destruction of mass effect core."

Hey Mordin, remember why we came here in the first place? We want to find the IFF right? We don't have it yet. In fact, we got REALLY lucky that we found a reaper intact so maybe get your priorities straight!

Two minutes later when - through dumb luck - we do find the IFF before blowing up the reaper,Mordin's comment is :"Cerberus team succeeded, current location unknown." What? Who do you think were the husks we were fighting just now and what about the Cerberus guys on those Dragon's Teeth that we discussed 10 minutes earlier?

Seriously, who wrote this stuff?  It's like almost every second line in all of ME2 has little issues like that, like there was no coordination in the dev team at all. I mean one problem every now and then I wouldn't mind but when I go "WTF?" in every other line, it really starts to put a strain on the whole thing. It's like killing the story with needle pricks.

 

/random rant

 

You should never have read this thread. It makes you wonder who the bosh'tet was who wrote this crap.


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#1219
BloodyMares

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The thing that doesn't make sense to me is the entirety of ME2. It's possible to write a book about all the things that didn't make sense in this game.


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#1220
Natureguy85

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I am too. Up to that point, no one has made any effort to capture anyone from Cerberus for interrogation.  Why would he believe he could capture Kai Leng for questioning? If he was as smart as he wants others to believe, the ponytail, working with Cerberus, would never of been taken alive, therefore Thane, who is/was an assassin, should've shot Kai Leng when the opportunity presented itself.

 

Thane hasn't been present for any of that.  Plus the ponytail clearly means he's special and is therefore valuable for capture. :)

 

This brings to mind the scene after one of the missions where Shepard walks up to a Cerberus Trooper that's trying to talk. The soldier just suddenly dies though without saying anything. What the hell was the point of that?



#1221
KrrKs

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 Up to that point, no one has made any effort to capture anyone from Cerberus for interrogation.

 

There is an Alliance Interrogation Report at Liara's terminal. So someone did capture a Cerberus trooper (or nemesis?). But their heads blow up if questioned...



#1222
themikefest

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There is an Alliance Interrogation Report at Liara's terminal. So someone did capture a Cerberus trooper (or nemesis?). But their heads blow up if questioned...

Is that before of after the coup? The only females are Phantoms and nemesis and they don't show up until after encountering Leng for the first time during the coup.



#1223
UpUpAway

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Is that before of after the coup? The only females are Phantoms and nemesis and they don't show up until after encountering Leng for the first time during the coup.

 

I checked a previous save I had done on the Normandy just after doing Priority: Palaven and that email is there on Liara's terminal; so it definitely appears on the terminal before the coup.



#1224
Natureguy85

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There's an ME2 mission where you go after a captured Cerberus operative. You can choose to send the data to Cerberus or the Alliance, or keep it for yourself. I liked this but nothing is done with it.



#1225
General TSAR

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I got another question, why does Shepard wander the Citadel alone, unarmed, and without his/her armor? 


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