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Things that don't make sense


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#1226
MrFob

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I got another question, why does Shepard wander the Citadel alone, unarmed, and without his/her armor? 

 

I think the better question is, why is Shepard allowed into the presidium and the council chambers with armor and weapons in ME1/2?

IIRC, in ME1, you can even draw your weapon in the council chambers and just randomly shoot at the walls. It's only the game restrictions that prevent you from just shooting some diplomats because you think it's funny.

Why isn't this a high security zone?


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#1227
Iakus

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There's an ME2 mission where you go after a captured Cerberus operative. You can choose to send the data to Cerberus or the Alliance, or keep it for yourself. I liked this but nothing is done with it.

And there's an ME1 mission where you raid several Cerberus bases and get a bunch of data which can either be sent to the Alliance or the Shadow Broker.  Nothing comes of that either (despite the SB agent heavily implying that refusing the offer would bite you later)


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#1228
General TSAR

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I think the better question is, why is Shepard allowed into the presidium and the council chambers with armor and weapons in ME1/2?

I'm guessing N7 Alliance/Poster boy/Gary Sue privileges. Though you're barred from the Council Chambers in ME2 and don't meet the council in the flesh. Holy Crap, something that makes sense in universe in ME2. 

 

But it's completely retarded how Shepard is walking around practically naked and alone in a overcrowded station that has deep cover agents, terrorists, organized criminals, pissed off Krogan warlords, and rogue mercenaries. 


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#1229
MrFob

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I'm guessing N7 Alliance/Poster boy/Gary Sue privileges. Though you're barred from the Council Chambers in ME2 and don't meet the council in the flesh. Holy Crap, something that makes sense in universe in ME2. 

 

But it's completely retarded how Shepard is walking around practically naked and alone in a overcrowded station that has deep cover agents, terrorists, organized criminals, pissed off Krogan warlords, and rogue mercenaries. 

 

Ahhh, this takes me back.



#1230
iM3GTR

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And there's an ME1 mission where you raid several Cerberus bases and get a bunch of data which can either be sent to the Alliance or the Shadow Broker. Nothing comes of that either (despite the SB agent heavily implying that refusing the offer would bite you later)

And what about Corporal Toombs, who vowed to kill Shepard and any Cerberus personel? In ME3 Shepard even went to the same planet where he actually found Toombs in the first place, where a confrontation where Toombs' life changed forever took place. Why wasn't this followed up?


And Baines! We never properly found out about Baines, who was tied in with Kahoku and Cerberus.
The cluster where Baines' body was found, and Kahoku's team was also discovered, had a system with no landable planets. One of these planets, with underwater research outposts (Disguised Cerberus outposts?) on it even had information about a colony in it's description. This is usually only found in the descriptions of LANDABLE PLANETS. So in this cut content on this unlandable planet in this pointless star system in this system where lots of Cerberus quests are, there could have been a big Cerberus mission with Baines in it.
But this wasn't done in time, or could have been part of a planned but eventually never created DLC mission that Sam Hulick's personal YouTube channel mentions.
However, only one quick dialogue by Dr. Michelle even mentions it in the rest of the trilogy, and it's never brought up again. Wasted opportunity.
Maybe the Leviathan DLC was going to be from ME1 with Cerberus in it, but then put on hold and adapted for the final installment of the trilogy.

Wow, that was long. I think I need to take a break...
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#1231
Natureguy85

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And there's an ME1 mission where you raid several Cerberus bases and get a bunch of data which can either be sent to the Alliance or the Shadow Broker.  Nothing comes of that either (despite the SB agent heavily implying that refusing the offer would bite you later)

 

 

And what about Corporal Toombs, who vowed to kill Shepard and any Cerberus personel? In ME3 Shepard even went to the same planet where he actually found Toombs in the first place, where a confrontation where Toombs' life changed forever took place. Why wasn't this followed up?


And Baines! We never properly found out about Baines, who was tied in with Kahoku and Cerberus.
The cluster where Baines' body was found, and Kahoku's team was also discovered, had a system with no landable planets. One of these planets, with underwater research outposts (Disguised Cerberus outposts?) on it even had information about a colony in it's description. This is usually only found in the descriptions of LANDABLE PLANETS. So in this cut content on this unlandable planet in this pointless star system in this system where lots of Cerberus quests are, there could have been a big Cerberus mission with Baines in it.
But this wasn't done in time, or could have been part of a planned but eventually never created DLC mission that Sam Hulick's personal YouTube channel mentions.
However, only one quick dialogue by Dr. Michelle even mentions it in the rest of the trilogy, and it's never brought up again. Wasted opportunity.
Maybe the Leviathan DLC was going to be from ME1 with Cerberus in it, but then put on hold and adapted for the final installment of the trilogy.

Wow, that was long. I think I need to take a break...

 

 

Yes, yes, but we were talking about Cerberus operatives being captured, not dropped foreshadowing.

 

That said, I was really disappointed that the whole "Baines" thing went nowhere given Anderson's reaction to that name.


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#1232
Master Warder Z_

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And what about Corporal Toombs

 

What about Toombs?

 

He's a deluded nutjob.


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#1233
BloodyMares

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What about Toombs?

 

He's a deluded nutjob.

He's not a nutjob. He's a victim. Cerberus lured his (and Shepard's) squad to a Thresher Maw and later tortured him. If you're playing Sole Survivor, you can easily relate. I always help him.


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#1234
sH0tgUn jUliA

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Good stuff, here. Good stuff.



#1235
iM3GTR

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He's not a nutjob. He's a victim. Cerberus lured his (and Shepard's) squad to a Thresher Maw and later tortured him. If you're playing Sole Survivor, you can easily relate. I always help him.


I always allow him to shoot Dr. Wayne, because of the dialogue with the 'The vids say you were the only survivor of what happened at Akuze. Who am I to argue?' and the 'You salute his body, and turn to leave.'
I hope they bring back meaningful side quests in ME: Andromeda, like the 'I remember me' quest for Colonist backgrounds.
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#1236
BloodyMares

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I always allow him to shoot Dr. Wayne, because of the dialogue with the 'The vids say you were the only survivor of what happened at Akuze. Who am I to argue?' and the 'You salute his body, and turn to leave.'
I hope they bring back meaningful side quests in ME: Andromeda, like the 'I remember me' quest for Colonist backgrounds.

I shoot the doctor myself simply because Toombs shoots himself after killing Wayne and I don't want him to die.



#1237
MrFob

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One of the biotic students at Grissom Academy: "I think I pulled a muscle in my brain."

 

Just ... no comment.


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#1238
Neverwinter_Knight77

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I shoot the doctor myself simply because Toombs shoots himself after killing Wayne and I don't want him to die.

If you use the blue option, they can both live, and then the doctor testifies against Cerberus in ME2. Obviously it didn't make a difference though.

#1239
BloodyMares

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If you use the blue option, they can both live, and then the doctor testifies against Cerberus in ME2. Obviously it didn't make a difference though.

I really doubt that my former gang member with PTSD after Akuze Soldier Shepard can be good at charming people unless they're hot chicks.



#1240
iM3GTR

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I really doubt that my former gang member with PTSD after Akuze Soldier Shepard can be good at charming people unless they're hot chicks.


I remember it well... It was terrible. The Thresher Maw was dragging me down and, as I nearly died, I looked up at the beautiful blue sky, the color of your eyes...

#1241
Daemul

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BloodyMares, on 31 Mar 2016 - 9:59 PM, said:

I shoot the doctor myself simply because Toombs shoots himself after killing Wayne and I don't want him to

 

Yeah same. My canon Shepard is the Earthborn/Sole Survivor/Soldier default and I always shoot Dr Wayne in order to stop Toombs driving himself deeper into despair and suiciding.  

 

Handing Dr Wayne over to testify never seemed like something that would make a difference, and I was proved right when ME2 came around and his testimony had zero effect, most players wouldn't even had known about the testimony ever taking place since most players won't have bothered listening to the news braodcasts. I say just shoot the guy and be done with it. 


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#1242
aoibhealfae

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I let Toombs kill the scientist and then he killed himself before Shepard could stop him. Honestly, I like this conclusion more. 



#1243
Natureguy85

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I let Toombs kill the scientist and then he killed himself before Shepard could stop him. Honestly, I like this conclusion more. 

 

It's sad but heavy. Not everything ends nice and clean.



#1244
aoibhealfae

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I would have like it better if there's some closure for him in ME3. It was his personal struggle and seem appropriately tragic for Shepard too. Besides the whole trilogy is about "You can't save everyone".



#1245
BloodyMares

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Imagine if the Catalyst took the image of Toombs (or Jenkins at least) instead of Some Kid That Died. Would he be less annoying and make more sense in-universe?



#1246
aoibhealfae

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Honestly, maybe things would be different if the Catalyst assume the image of the sunflower girl. 

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or a little girl for BroShep and a little boy for FemShep.... ah, Bioware, such a missed chance.


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#1247
Dean_the_Young

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I always allow him to shoot Dr. Wayne, because of the dialogue with the 'The vids say you were the only survivor of what happened at Akuze. Who am I to argue?' and the 'You salute his body, and turn to leave.'
I hope they bring back meaningful side quests in ME: Andromeda, like the 'I remember me' quest for Colonist backgrounds.

 

I Remember Me is probabaly one of the best short-quest dialogue exchanges of the series, and was a personal favorite in how it allowed a rational, inspiring Renegade rather than just brutish or cruel. The appeal to strength- the refusal to let her fail and pushing her to overcome- was downright inspiring.


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#1248
straykat

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I Remember Me is probabaly one of the best short-quest dialogue exchanges of the series, and was a personal favorite in how it allowed a rational, inspiring Renegade rather than just brutish or cruel. The appeal to strength- the refusal to let her fail and pushing her to overcome- was downright inspiring.

 

I really liked it too..

 

Although I swing on the brutish side (Earthborn).. For Soldier, I actually stick with the default too (sole survivor), so I suppose that's the humanizing element for this character. Rather than the birthplace.



#1249
MrFob

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What's up guys, is this thread going off topic?

 

Better bring it back on track, here is a conundrum to ponder:

 

EDI says krogan females can birth up to 1000 offspring per year, that would mean on average about 3 kids per day per mother, read: a lot (and it seems that after the cure, they are breeding a lot, too). The genophage seems to cause a lot of these krogan babies to be stillborn (they mention this often throughout the trilogy, including ME3, we are talking over 99% fatalities here). Now let's imagine that Shepard goes along with the Dalatrass and sabotages the cure. Between this action and the end of the game there should be at least a couple of weeks, I'd say months are more likely.

 

How come the krogan don't find it odd that in this time, the rate of stillborn babies doesn't drop?

 

Does the fake cure change things a little bit to keep up the illusion? Does it have a delayed effect where the cure works for a time and than stops? Both of these go against your conversation with the Dlatrass to some extent.

So are krogan females pregnant for quite some time and then birth huge clutches of children at once (if so, what do they look like at the end of pregnancy, that must be tough to carry a couple 100 or so mini krogan)? Do they maybe lay eggs that need months to hedge? Or did they maybe expect the cure to take quite some time to take effect?

 

That last one is the most likely explanation IMO. Mordin explains that the cure alters hormone levels in females. Usually changing homeostatic effects like this will take quite some time. But this is never brought up in the game, so apparently no one we ever saw told the krogan. Being the rather straight forward guys they are, I would have thought they'd expect it to work right away. Maybe Mordin told Wrex/Wreav and Eve at some point but it's yet another issue requiring some serious head canon to sort out.



#1250
Natureguy85

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What's up guys, is this thread going off topic?

 

Better bring it back on track, here is a conundrum to ponder:

 

EDI says krogan females can birth up to 1000 offspring per year, that would mean on average about 3 kids per day per mother, read: a lot (and it seems that after the cure, they are breeding a lot, too). The genophage seems to cause a lot of these krogan babies to be stillborn (they mention this often throughout the trilogy, including ME3, we are talking over 99% fatalities here). Now let's imagine that Shepard goes along with the Dalatrass and sabotages the cure. Between this action and the end of the game there should be at least a couple of weeks, I'd say months are more likely.

 

How come the krogan don't find it odd that in this time, the rate of stillborn babies doesn't drop?

 

Does the fake cure change things a little bit to keep up the illusion? Does it have a delayed effect where the cure works for a time and than stops? Both of these go against your conversation with the Dlatrass to some extent.

So are krogan females pregnant for quite some time and then birth huge clutches of children at once (if so, what do they look like at the end of pregnancy, that must be tough to carry a couple 100 or so mini krogan)? Do they maybe lay eggs that need months to hedge? Or did they maybe expect the cure to take quite some time to take effect?

 

That last one is the most likely explanation IMO. Mordin explains that the cure alters hormone levels in females. Usually changing homeostatic effects like this will take quite some time. But this is never brought up in the game, so apparently no one we ever saw told the krogan. Being the rather straight forward guys they are, I would have thought they'd expect it to work right away. Maybe Mordin told Wrex/Wreav and Eve at some point but it's yet another issue requiring some serious head canon to sort out.

 

One the one hand, I assume that this is part of how Wrex figures out that something is wrong and discovers what Shepard did.

 

On the other hand, comments from Wrex, such commenting on an unborn son, singular, make me think it's more retcon/ new writer not familiar with old material.


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