We never go to C-Sec Academy (which is in the Wards) in ME3. We went to C-Sec Headquarters (which is in the Presidium, tucked away in the access corridors behind the walls). So, you are mixed up a little. It's not confusing after all because the locations aren't even the same in the first place..Well, you ignore what you want... and I'll ignore what I want. We are discussing something here that has been put forth as "not making sense" after all. Personally, I don't see anything in the corridor run that precludes it from leading from the Presidium to the Wards and I see the elevators as not being meaningless but rather as being somewhat similar to the elevators we took from C-Sec (Academy) to the Director's office. The "architecture" of the Citadel never really made much sense overall even in ME1, changed dramatically in ME2, and then morphed again in ME3. I don't think Bioware ever really drew up a real floor plan.
That said, you are correct that there is a direct way to get to the Wards from the Presidium via shuttle or skycar. Below the Presidium, there are massive vertical skycar channels that you can see in ME1. They have windows on one side for much of their length, facing out towards the Wards. If travelling straight up, presumably they are somehow continuous with the skycar channels seen behind the main walls of the Presidium in ME3. Further evidence of this is that you can rapid transport by skycar between all of these locations easily enough.
So as far as things that dont make sense, I think all of this actually does make sense. And for that matter, the Presidium architecture in ME1 actually makes a ton of sense. It's clear they put a lot of thought into how things would be arranged in a Stanford Torus style space station. What did you think didnt make sense about it?
The architecture of the Citadel didnt change at all between ME1 and 2. You just go to different areas. Similarly, in 3, you just are in a different part of the Presidium.





Retour en haut







