Are shepards squadmates just...Spectres by association? Anyone else wondered why they get to keep their weapons and seem to have all the same perks as Shep?
Reverting to limited ammo for a higher rate of fire was idiotic.
Why make Thane out to be a melee specialist in cutscenes and lore, when he doesn't have any melee abilities in gameplay, despite other characters who do?
And what REALLY doesnt make sense is how the writers thought the ME3 ending would be anything BUT depressing. Its like they didn't understand the implications of their own ending. The entire galactic military is stranded in Earth's solar system, and I'm guessing the Krogan will eat everyone by the end of the year, the Normandy is in The Land of the Lost with certain crew members obviously not going to have anything to eat, and generally galactic society is doomed without the relays to get around. I'm not asking about the stupidity of the EVENTS, thats a separate issue, but why the heck were they SURPRISED that nobody was happy with the endings?
Also why didn't they just have the reaper on the Quarian homeworld be Harbinger, so we could have had a one on one showdown with it, rather than it just popping up for 15 seconds at the very end to blast you then fly off? Heck, the entire trilogy could have ended with the fight on Rannoch. That was amazing.
Whatever happened to the ME1 style grenades? They seemed more advanced, able to keep flying forward in a straight line, rather than the traditionally lobbed ones we get in 2 and 3. Its like between me1 and me2, they ditched all advanced tech and tactics in favor of going back to 21st century equipment. It doesn't make any sense.
Also, Quarians are hyped as THE most tech savvy race in the series (Salarians leaning more towards science than technology), yet when they are made playable in multiplayer they get NO Tech related abilities. instead we get a Quarian Mage (fire and ice) with a summon ( a tiny drone in no way comparable to a full turret like Cerberus or full combat drone like other races have), and a Quarian Infiltrator whose better off being built as a melee spec. Sure she gets Sabotage but thats it.
I was assuming for QE we'd get all 3 of the drones at once to represent their tech expertise (Turret, combat drone, plus the self defense drone Tali has in campaign), while the QI would get energy drain and sabotage, not grenades. Instead, the most tech savvy race is the least tech oriented class, which makes ZERO sense.