When mass effect originally listed that it was hiring people to design multiplayer I was skeptical, and rightly so. When Dragon Age Inquisition said it was going to have multiplayer I found the idea again, worrying.
The honest truth is, the only style of multiplayer gameplay I want to see as a side component to the game is drop in drop out multiplayer in the main campaign. Focus on this and stop wasting effort on developing multiplayer minigames attatched to your epic single player games unless you intend to do it wholeheartedly. The time and effort and budget should be spent focused on the single player campaign.
It's still baffling to me how you havent incorporated drop in drop out multiplayer that allows the second player to take over a character in the party. This is the ultimate key to expanding on game life. People fall in love with the world and the charcters of your game. They can experience it themselves and then with friends in a second playthrough.
Your minigames are virtually souless. Im stuck in a box of enemy horde style gameplay, that has the illusion of being a multiplayer dungeon. Every time I see an update relating to DLC about a new minigame map or enemies or armor It is infuriating. If you want a nice dungeon crawler for people to play, With horde mode then make it more customizable. allow the creation of multiplayer character faces. Give more emotes from the characters as they slay things or do huge megacombos, more feedback from the world as though it was actually a repetetive task. I keep hearing the same dialogue lines spoken over and over again in the multiplayer mode, its annoying. Make unique bosses rather than rehashed creatures from the game, Ive killed samson too many Damn times. Like really, if you make it, take pride in it, dont tack it together.





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