Aller au contenu

Photo

A rant from a person that would like to see multiplayer elsewhere


  • Veuillez vous connecter pour répondre
15 réponses à ce sujet

#1
Sladarius

Sladarius
  • Members
  • 13 messages

When mass effect originally listed that it was hiring people to design multiplayer I was skeptical, and rightly so. When Dragon Age Inquisition said it was going to have multiplayer I found the idea again, worrying.

 

The honest truth is, the only style of multiplayer gameplay I want to see as a side component to the game is drop in drop out multiplayer in the main campaign. Focus on this and stop wasting effort on developing multiplayer minigames attatched to your epic single player games unless you intend to do it wholeheartedly. The time and effort and budget should be spent focused on the single player campaign.

It's still baffling to me how you havent incorporated drop in drop out multiplayer that allows the second player to take over a character in the party. This is the ultimate key to expanding on game life. People fall in love with the world and the charcters of your game. They can experience it themselves and then with friends in a second playthrough.

 

Your minigames are virtually souless. Im stuck in a box of enemy horde style gameplay, that has the illusion of being a multiplayer dungeon. Every time I see an update relating to DLC about a new minigame map or enemies or armor It is infuriating. If you want a nice dungeon crawler for people to play, With horde mode then make it more customizable. allow the creation of multiplayer character faces. Give more emotes from the characters as they slay things or do huge megacombos, more feedback from the world as though it was actually a repetetive task. I keep hearing the same dialogue lines spoken over and over again in the multiplayer mode, its annoying. Make unique bosses rather than rehashed creatures from the game, Ive killed samson too many Damn times. Like really, if you make it, take pride in it, dont tack it together.


  • luism aime ceci

#2
Namea

Namea
  • Members
  • 321 messages

I would prefer NO multiplayer whatsoever in my games unless it's couch co-op. 

As is, this way, completely unrelated to the plot, is at least better than ME3's mandatory multiplayer. I do like it and play it occasionally but I don't have time to play a game that can't be paused so having my single player experience hinge upon the multiplayer is a huge bummer. 


  • luism et Lethaya aiment ceci

#3
BronzTrooper

BronzTrooper
  • Members
  • 5 079 messages

DA and ME are single-player games, first and foremost.  The MP is added on as a bonus.  DA and ME aren't like games like Watch Dogs or Borderlands where MP can be thrown into the single player campaign seamlessly.  It doesn't fit with how they are set up.  Both DA and ME give you multiple party members to choose from with different personalities and specializations, and your interactions with these characters is a huge part of the games.  What you're talking about would seriously detract from this, making the games less unique and more cookie-cutter experiences.

 

MP is a very recent addition to BW's games, despite multiplayer being around since X-Box and PS1 (granted, only X-Box had it, but my point still stands).  Had EA not made online connectivity mandatory for all of the games they publish, there likely wouldn't be MP for DA:I or ME3.

 

Anyway, I get that you'd prefer more MP in BW's games, but what you're suggesting is more than likely not going to happen.  Plus, the vast majority of BW fans would not want this in the first place.



#4
xkg

xkg
  • Members
  • 3 744 messages

Both DA and ME give you multiple party members to choose from with different personalities and specializations, and your interactions with these characters is a huge part of the games.  What you're talking about would seriously detract from this, making the games less unique and more cookie-cutter experiences.

 

Done already in Baldur's gate and it was decent. Much better MP for this type of game than this simple hack n slash crawler we now have.

 

 

MP is a very recent addition to BW's games

 

Hardly new to BW games if their very first ones had it.



#5
BronzTrooper

BronzTrooper
  • Members
  • 5 079 messages

Done already in Baldur's gate and it was decent. Much better MP for this type of game than this simple hack n slash crawler we now have.

 

 

 

Hardly new to BW games if their very first ones had it.

 

Hmm.... I keep forgetting about Baldur's Gate (never played it), but my point still is that DA and ME are designed as single-player games first and foremost.  I could mmmmmaaaaaayyyybbbeeeee see it possibly working in ME, but not DA.

 

As for the MP itself, I prefer it over the very wide-spread PvP MP games.  DA MP isn't exactly as good as ME3 MP, but I'm willing to wait until the DLCs for DA MP come out before I deliver final judgement on it as a whole.  I mean, it is still getting on its feet.



#6
Guest_Donkson_*

Guest_Donkson_*
  • Guests

Well.. if you don't like multi-player, just don't play?

 

That's what I do...


  • Andraste_Reborn, Lynroy: Final Edition, turuzzusapatuttu et 2 autres aiment ceci

#7
nightscrawl

nightscrawl
  • Members
  • 7 521 messages

The honest truth is, the only style of multiplayer gameplay I want to see as a side component to the game is drop in drop out multiplayer in the main campaign. Focus on this and stop wasting effort on developing multiplayer minigames attatched to your epic single player games unless you intend to do it wholeheartedly. The time and effort and budget should be spent focused on the single player campaign.


I'm going to suggest that the reason they haven't done this with the DA games is because of the structure of the SP campaign and how the followers can interact with that. For example, having your buddy wander away during party banter would be awkward. Also, starting a cinematic wherein the controlled follower has dialog has the potential to be jarring since the person would completely lose control; in some cases the loss of control might be sudden as they have no choice over when the PC initiates said cinematic. This would not "feel good" to the person who jumped in on the co-op. And yes, things like that, which might not be important to you, ARE a consideration for game devs.

 

This would also involve retooling combat to be dynamic based on the number of human controlled characters. Diablo III does this by changing enemy health values and other things as people enter and leave MP. However, D3 also does not allow the use of AI followers during MP, so I suppose that there could be a roster of MP specific characters that could be used instead.



#8
xkg

xkg
  • Members
  • 3 744 messages

Hmm.... I keep forgetting about Baldur's Gate (never played it), but my point still is that DA and ME are designed as single-player games first and foremost.  I could mmmmmaaaaaayyyybbbeeeee see it possibly working in ME, but not DA.

 

As for the MP itself, I prefer it over the very wide-spread PvP MP games.  DA MP isn't exactly as good as ME3 MP, but I'm willing to wait until the DLCs for DA MP come out before I deliver final judgement on it as a whole.  I mean, it is still getting on its feet.

 

Ah yes, I know it is primarily SP game and it should stay like that. But since people at EA have their minds set on MP being mandatory part of every game it is rather impossible. Choosing between two evils, MP as it is now and co-op I would go with the latter. Would be fun to have a friend pop-in now and then and run a few quest and stories.

As is it is now, I am not interested at all in running around with random people hacking and slashing mindlessly on the same few maps again and again.

I think that's why ME3 MP is generally seen as the better one because this kind of gameplay works better with shooter like combat mechanics. For fantasy party based (A)RPG not so much. At least that's how I see it.



#9
BronzTrooper

BronzTrooper
  • Members
  • 5 079 messages

Ah yes, I know it is primarily SP game and it should stay like that. But since people at EA have their minds set on MP being mandatory part of every game it is rather impossible. Choosing between two evils, MP as it is now and co-op I would go with the latter. Would be fun to have a friend pop-in now and then and run a few quest and stories.

As is it is now, I am not interested at all in running around with random people hacking and slashing mindlessly on the same few maps again and again.

I think that's why ME3 MP is generally seen as the better one because this kind of gameplay works better with shooter like combat mechanics. For fantasy party based (A)RPG not so much. At least that's how I see it.

 

I'd prefer the current setup, but if they expanded on that (like, exploring larger areas and having MP characters react to the environments), I definitely wouldn't mind.  I just don't want people jumping in when I'm playing on my own.  Dark Souls has the whole invasion thing, and honestly, I hate it.  I'm trying to get through to the next bonfire and some ******* comes along (likely on NG+7 or whatever) and jumps me.  There are already people who try to screw up matches for everyone on DA MP.  Throwing in co-op will just give them more of an ability to screw people up.

 

As for ME3 MP vs. DA MP, as I said, DA MP is still getting on its feet.  ME3 MP started out with double the maps and characters, so it is kind of unfair to compare it to DA MP at this point.



#10
Lynroy: Final Edition

Lynroy: Final Edition
  • Members
  • 24 721 messages

Well.. if you don't like multi-player, just don't play?

 

That's what I do...

But the existence of it offends me so!


  • BronzTrooper et Lukas Trevelyan aiment ceci

#11
Guest_Donkson_*

Guest_Donkson_*
  • Guests

But the existence of it offends me so!

 

Me too.

 

What offends me more is... I have to be connected to the internet to play it. ;)

 

giphy.gif


  • Lynroy: Final Edition, turuzzusapatuttu et BronzTrooper aiment ceci

#12
Inquisitor2015

Inquisitor2015
  • Members
  • 9 messages

I agree I think that Dragon age and Mass effect should be single-player only because you don't go to play a Bioware game to play multi-player you play Bioware games to play the single-player story.



#13
turuzzusapatuttu

turuzzusapatuttu
  • Banned
  • 1 080 messages

Well.. if you don't like multi-player, just don't play?

 

That's what I do...

 

The problem is it's just there, watching at you in that awkward way...

 

tumblr_inline_mjd7dlrdyx1qz4rgp.gif


  • Lynroy: Final Edition et BronzTrooper aiment ceci

#14
turuzzusapatuttu

turuzzusapatuttu
  • Banned
  • 1 080 messages

Me too.

 

What offends me more is... I have to be connected to the internet to play it. ;)

 

giphy.gif

 

 

lol_ricky_gervais.gif



#15
Guest_Donkson_*

Guest_Donkson_*
  • Guests

The problem is it's just there, watching at you in that awkward way...

 

tumblr_inline_mjd7dlrdyx1qz4rgp.gif

 

Yes. It exists. It's irritating.

 

Man, if I applied that kind of thinking to every day life well... humanity would be extinct. ;)



#16
Nefla

Nefla
  • Members
  • 7 750 messages

They don't make money on couch co-op, they make money with online microtransations.