Lots to disagree with, some to agree with.
I think you are wrong about target console players being unhappy with limitations.
The reader choice GOTY's demonstrates a strong satisfaction from a range of gamers about the game generally.
The general design direction is a good one, though I expect to see more Tactical options once Frostbite 3 is up to speed with that.
I find the 8 skills perfectly acceptable, more focused and more strategic.
And I'm delighted that sustained skills and keying in ability values are gone, both unnecessary and tiresome in my opinion.
I play a ton of multiplayer and that has 4 abilities.
I didn't use more than a fraction of the 70 odd abilities Awakening ended up with.
It's unreasonable to label the game designers as 'moron's, heck there have been threads recently complaining that
using the war table lacked adequate instructions !
You seem to think that 'core gamers' agree with you.
Some do, many don't, this forum is as calm for a game launch as it's been in years.
I certainly disagree with your assertion that this is a monstrosity, and I consider myself a core gamer (on console).
I do agree and want, as you say, gameplay, content and substance, all of which exists in DAI
but of a different style to that in the past as this is very much a generation transitional game.
I expect more of those things in DA4 working off a stable engine without last gen compatibility compromises.
And please stop shouting !!
We can read default text perfectly adequately, it doesn't enhance your points
.