Apologies if this has been posted already, but I searched and found nothing of relevance.
Pretty informative interview that covers several issues. Some selected quotes follow:
"You're always hoping for the 90. It's the gold number in the Metacritic world. But the scale of reviewing has spread out some - I used to see back in the day that anything lower than 80 per cent was basically unheard of. So we've seen the numbers come down. Sites are evaluating the game fairly.
"There's more XP and money in the game than you need to win. But it's a good insight for us, and something as a team we've been discussing. Myself, while those areas thematically tie into the Inquisition, what people were hoping for is they had more meaty story content built into them.
"We wanted Inquisition to be the one which people would point to and say, 'they've found their feet. They've finally nailed down what this series is about.' Not that this locks us down or shackles us in any way, it just makes a clear statement on the priorities."
And he also talks about the post-credits cutscenes here:
"I think there's a desire for pursuing that a little further but it doesn't have to end that discussion. It's a bit of tightrope, and one that I can't possibly discuss - biggest spoilers in the universe! [But] it's something we're very cognisant of."





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