Did you see the part early on, where Leliana is bitterly criticizing the Maker? I don't think Leliana is intellectually dishonest.
Not intellectually dishonest per se, but in matters of faith she does strike me as intellectually lazy and ruled by emotion. She almost appears to have a kind of special-snowflake-syndrome, especially during Origins. She knew the Maker's will better than the stuffy old Chant does, the Maker sent her a sign, the Maker had a purpose for her, she was the Maker's "cherished child" before he "abandoned" her the moment the Warden died (if you go with that world state). I have the impression that she wants, needs, that feeling of having, knowing and fulfilling a special purpose for him and has chased after it ever since. Justinia made her feel that way again, but her death shattered it a second time and she's really reeling from it.
So yes, she's angry in that early talk and struggles for answers, but it's all a matter of emotion, not of sitting down and thinking hard about what she actually believes in and why. In this situation, so shortly after the horror of the Conclave and with the Breach churning right overhead, that is admittedly understandable -- but there's no other situation in which we see a more intellectual, inquisitive aspect of her faith. Meanwhile, Cassandra for example is on record several times as knowing she's not the arbiter of what is right or true but has to search and work for it and question herself, in matters of faith or otherwise.
Well your last point there about the central belief about the Maker - she had never accepted that.
That's part of what makes Inquisition so interesting - it certainly ties in more with the belief that the Maker has abandoned the world, rather than Leliana's own convictions.
It's just such a bloody shame that these and other faith-issues weren't explored more. I mean, as someone who played a devout if open-minded believer, the first first thing that struck me about the whole "Herald of Andraste" label is that it's basically blasphemy of the highest order, yet it is treated more like a political statement than a challenge of faith ... both for our supporters or our detractors.
I don't think the concept of "hardening" Leliana in either game was a problem so much in and of itself, rather than the way it was executed. [...] However the dialogue options were pretty awful - basically "sure you loved the fun of killing people! Now change your personality completely so we can go bang that pirate after I commit sacrilege on our holiest relic." :/
Ugh. Very good point, I wanted to point out that my quibble was partly with the ham-fisted way the game gives the player character-defining powers over her, but I couldn't find a good way to express it, so thank you for doing that for me.
Inquisition was even more extreme. She sounds terrifying post-Valence. Hardened Leliana in Inquisition is not what the Warden or Justinia would have wanted. It's almost a complete relapse to her Marjolaine days. I can only imagine what Lady Cousland will make of her!
Even before Valence, the baseline-Inquisition-Leliana is a woman whom my Warden would barely recognize (though she's probably partly to blame for it, seeing as how she kamikazed the Archdemon right in front of Leliana's eyes). Hardened? It's nightmarish.
I get what people have said about her being dependent on her relationships, and it's true to an extent. Leliana has always had many faces - bard, believer, spymaster, Left Hand etc. The extreme changes with hardening or softening her are too much and not perfectly written. A bit more subtlety was definitely needed. I think her softened dialogue says it best - there's a Leliana behind all of that, who is essentially compassionate, faithful and a good person. It's a constant struggle to make sure she doesn't get lost behind the other masks she wears. It was a good premise for the character, but not always brilliantly executed on screen.
Exactly! In my book, Leliana is a perfect example of why giving the player so much power over a follower's outlook and personality can backfire very badly and make the whole character look like a hot, unstable mess -- and a player like me wonder how much of that is actually an intended part of the character, and how much boils down to shallow yet over the top writing.