I've completed the game on nightmare as both as a duel wield Rogue and a Mage with no real trouble. However, as a 2H Templar I feel incredibly fragile. The battle of Haven was managed easy enough through careful control of the adds, but since then archers seem to 2 shot be and several boss mobs (e.g. Hand of Koth) are killing me in a single blow through full guard. Whilst obviously not in end game gear yet, my armour is the best that I can currently craft.
Skills are:
Two Handed - Block & Slash, Flow of Battle, Mighty Blow, Pommel Strike
Vanguard - Warcry, Charging Bull, Cutting Words
Battle Master - Grappling Chain, Crippling Blows, Coup de Grace
Templar - Spell Purge, Champions of the Just
I plan to respect the Battle Master abilities to enable Templar combos to be built up, but just feel like pointless tissue paper against anything that so much as looks in my direction. I am careful not to over agro with War Cry, but problem is surviving more than 2 blows regardless of maximum guard. This feels anything but heroic.
I do block blows, but obviously not everyone.
Maybe I'm just bad at this play-style, but one-shot kills through maximum guard (I've tested this a few times) just feels wrong. Do you have any advice for survivable but fun builds, or tactics I may be missing, for mid-level 2H Templars?





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