I'm trying (and failing) to create a transparent glass placeable. From my understanding transparent meshes need to be created by doing the following:
- Setting the mesh to "Glow" (Glow (nolight) in the expotron utility settings)
- Setting the material to use a Self-Illumination map
- Making a self-illumination map that's black
Doing this makes the mesh opaque and glow. Changing the glow map to use transparency doesn't appear to affect it at all. I'm sure I'm missing something or doing something stupid. Does anyone know how to create a transparent mesh?
Thanks in advance!





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