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Mob lvl cap suggestion


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4 réponses à ce sujet

#1
Lylets

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Hi, I would like to make a suggestion for removing to mob lvl caps. (Possibly as a checkbox or added difficulty lvl?) It seems like a lot of the game likes to stay right around lvl 11 save for the higher lvl zones. I love the min cap, as it keeps us from starting things too soon. Its hard to keep the game difficult without downsizing my grp or skipping zones until later when a few of the zones cap out at only mid lvl. It would be awesome to see mobs lvl with my character (similar to skyrim) to keep the game feeling nightmarish on nightmare difficulty in the future without needing 3rd party addons.

#2
Jeffry

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Agreed. As much as I don't like how level scaling is done in some games, I seriously missed it in DAI. The min lvl is good, but when any challenge from the game is gone if you overlevel it a bit, it is not right. And it is quite easy to overlevel the game, especially if one takes some of those XP perks. I mean, the late game is usually pretty easy in every RPG out there, be it D&D based or not, but DAI takes the easy late game to a completely new level of... well... easiness.



#3
wepeel_

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There's a mod at DAI Nexus that sets the level cap to 30 and allows you to set multiples for enemy health, damage, etc. I agree several areas could use a higher cap, but on the other hand feel it should be done with some scrutiny. Level 30 dragons, demons, giants etc would be great, but level 30 mabaris and highwaymen would just break immersion.



#4
Monster20862

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There's a mod at DAI Nexus that sets the level cap to 30 and allows you to set multiples for enemy health, damage, etc. I agree several areas could use a higher cap, but on the other hand feel it should be done with some scrutiny. Level 30 dragons, demons, giants etc would be great, but level 30 mabaris and highwaymen would just break immersion.


Assuming they play on PC.

#5
wepeel_

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Assuming they play on PC.

 

Well, yes. Without mods and editors you're basically left hoping the developers will someday (preferably before 2016) bring about every change you'd like to see to get your game set up the way you want it, i.e. the odds are slim to none.