Let's Play Xenonauts: The BSN Saves Something Else For Once!
#26
Posté 19 mars 2015 - 01:13
#27
Posté 19 mars 2015 - 05:34
Two updates in one day? Why not. Have a small one.
CHAPTER FOUR: A DAY AT THE AIR SHOW

On September 10th, the Xenonauts scientists completed their program to develop a new high-speed long range interceptor, codenamed FIREFOX. Through covert means, they acquired the plans for the USSR's MiG-31 "Foxhound" (as it was known in the NATO world), the successor to the infamous MiG-25 "Foxbat". Both aircraft were originally designed to shoot down high-altitude supersonic bombers like the XB-70 Valkyrie, and tests had shown they were among the fastest fighter aircraft in the world - perfect for modification for the Xenonaut's purposes, in other words. Using the same modifications devised for converting Falcons to the F-17 Condor, the result was the MiG-32, given the reporting name "Foxtrot".
: I have a mighty need, Mouse. I feel the need for spee-
: That movie hasn't even come out yet.
: Look, as long as we don't have to think in Russian I'm good.

A true interceptor design, as opposed to the more lightweight dogfighter that was the Condor, the MiG-32's primary weapon was two Avalanche Torpedoes, the absolute pinnacle of terrestrial aerospace engineering. Essentially a large missile normally intended for anti-shipping duty, it was mated with an upgraded seeker derived from the AIM-54 Phoenix and an enormous rocket booster to propel it to speeds in excess of Mach 6.
- LPPrince, A Crusty Knight Of Colour et Fast Jimmy aiment ceci
#28
Posté 19 mars 2015 - 01:01
#29
Posté 19 mars 2015 - 01:05
#30
Posté 19 mars 2015 - 01:09
I can see a bit of a few of the pictures...
What is this game? I thought it's XCom Enemy Unknown.
#31
Posté 19 mars 2015 - 01:12
I can see a bit of a few of the pictures...
What is this game? I thought it's XCom Enemy Unknown.
The game is Xenonauts, it's not necessarily XCOM but it's very close. It's kind of like a spiritual successor to the original XCOM: Enemy Unknown from the 1990s.
#32
Posté 19 mars 2015 - 01:35
Torpedos are almost useless against fighters.
Anything that can roll will evade them unless you time them just perfectly (staggered launch - if you have 2 foxtrots, fire 1 missile every 2 seconds, over 8 seconds)
Start with all missiles turned off. Reduce speed of foxtrots to minimum (gives them more time to lock). One lock is obtained, enable missile one by one, slowly.
#33
Posté 19 mars 2015 - 01:46
Submarine vs Carrier
in a neutral unbiased experiment:

Submarine wins!
My point about "submarines > carriers" proven!
#34
Posté 19 mars 2015 - 03:42
Fast Jimmy: I have a mighty need, Mouse. I feel the need for spee-
Mousestalker: That movie hasn't even come out yet.
Fast Jimmy: Look, as long as we don't have to think in Russian I'm good.
Win! Great Let's Play so far, Baron. Keep up the good work.
- Lotion Soronarr et mousestalker aiment ceci
#35
Posté 19 mars 2015 - 10:46
Anyways, next chapter we will have our first casualty.
#36
Posté 21 mars 2015 - 08:53
I iz watching
#37
Posté 22 mars 2015 - 12:22
This sucks. I'm not in any of them so far.
#38
Posté 22 mars 2015 - 07:52
CHAPTER FIVE: SANDINISTA!
OPERATION HIDDEN HYDRA
22 SEPTEMBER 1979, 1003 HOURS GMT
MANAGUA, NICARAGUA

When we last left the Xenonauts, Strike-One had just touched down in a small industrial area on the outskirts of the Nicaraguan capital of Managua. Engaging in their first mission are LP Prince, a Grenadier, and CassandraSaturn, a shotgun-wielding Assault.
: The both of you are the sikest of >impliers, but with my other guys hurt and you two badly in need of experience, you'll have to do.
: I have more grenades than post count. I think it will be okay.
: Okay, I think we're clear on this si-OH NOT AGAIN.
ON THE NEXT LET'S PLAY XENONAUTS:
Recon experiences a moment of regret ...
: I knew I could not suffer the furry to live, Cassandra, but not like this ... not like this ...
Prince continues his life's work ...
: Finally, DARPA has let us access the XENONET forums!
And the Xenonauts go on a ranging beyond The Wall ...

- LPPrince, A Crusty Knight Of Colour et Dobby aiment ceci
#39
Posté 22 mars 2015 - 09:45
I really was utterly through with that mission. ![]()
#40
Posté 23 mars 2015 - 01:12
I just went through all the chapters.
I really am enjoying all these LP game things. As I've never played a PC game before, I find them really interesting
#41
Posté 23 mars 2015 - 02:19
I still don't know how this game works.
#42
Posté 23 mars 2015 - 02:28
I still don't know how this game works.
We kill aliens. We also have bonus activities, like my soon to be domination over the XENONET forums.
#43
Posté 23 mars 2015 - 02:33
We kill aliens. We also have bonus activities, like my soon to be domination over the XENONET forums.
It's like a roleplaying game then.
#44
Posté 23 mars 2015 - 02:40
It's like a roleplaying game then.
Nope.
Go on Youtube. It'll explain better than I can.
#45
Posté 23 mars 2015 - 02:54
Nope.
Go on Youtube. It'll explain better than I can.
Better yet, go onto the XENONET forums.
#46
Posté 23 mars 2015 - 06:30
#47
Posté 24 mars 2015 - 03:45
CHAPTER SIX: THE CROWS COME DOWN FROM THE CHOPPER

With Strike-One headed home, the engineers at The Lobby finish their construction of a Hunter scout car. A review is immediately conducted of the group of tank drivers pulled from NATO's forces, and as it turns out, there is one driver perfectly suited for the job ...
- LPPrince aime ceci
#48
Posté 24 mars 2015 - 04:31
CHAPTER SIX, PART TWO

* * *
ON THE NEXT LET'S PLAY XENONAUTS:
Johnnie Walker gets some upsetting news ...
And the Xenonauts explore franchising opportunities around the globe ...
- mousestalker aime ceci
#49
Posté 24 mars 2015 - 08:20
By this point it is clear that the MiG-32's are simply outmatched when facing agile targets like the Light Scout, and from this point on the Xenonauts Interceptor Corps will have to shift their tactics.
Migs are less than ideal against list scouts and fighters.
But they CAN work.
Staggered missile launch. Never launch hall your missiles at once against things that can doge. NEVER. EVER. You want a 1-2 second delay between every missile you fire.
ObserverStatus tries to let it go ...
: But I can't hold it back anymore ...
The avatar only makes it funnier.
#50
Posté 24 mars 2015 - 08:22
I'm at a point right now where the light scouts have mostly disappeared, so my only real concern right now is fighters. Which, when I detect those, I can usually send out a full squadron of three (two Condors and a MiG) to deal with it.
Also, we're coming up on the chapters where we get some new blood into the team, now that we're into October.





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