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Hide Helmet During Conversation?


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#501
DanPman0317

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Headcount wrote...

Jacir wrote...

New Cerberus armor works just like the other DLC armors. You can not toggle/remove the helmet at all. You can kind of see Shepard's face through the visor plate.


I seriously hope no one spends any money downloading this.  I had hoped that BW would make an effort to fix this oversight with the Cerberus armor but they sent out another DLC with exactly the same problem.  Have our complaints gone into one ear and out the other?   Image IPB


It is free.

#502
AlterEqo

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Yeah helmet should come off on all characters when you are inside. What the heck?

#503
fohf

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I don't care if they make a toggle available in a menu, but at the very least make the helmets disappear automatically during conversations. I can't use the DLC armors because I can't see Shepard's face while speaking.

#504
mambo665

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I put on a helmet on her so I didnt have to watch shepard's face while speaking. She was most of the time cross eyed or giving some crazy look.

#505
Jan Shepard

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The Verno wrote...

No, that can't either. Yes it really, really sucks and ruins immersion.


I agree. It's just stupid, that is why I don't use the CE armor any longer. 
I want to see Shepards face in conversations.

#506
Ryngard

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I love the special armors and would wear them except I too want my face showing when in conversation (like in Dragon Age... helm disappears).



I would prefer to be able to wear the entire suit with my headshot headset. I love that visor but hate the helms on the armor suits. I REALLY hope they add a mod to let us toggle them off OR just add them as "helms" with our visor.

#507
Wintermist

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Kissing Liara with a helmet on and having a drink through your helmet are the only two occasions where this really bothered me. I can understand that 5 years ago someone would go through with that, but for a story-driven game of 2010 I'm just surprised.

It's just... unexplainable. Why go through all the trouble of making you immerse with the game universe, and simply just ignore something like that?

Apparantly it's just the way they intended it, which is even more surprising.

#508
Headcount

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DanPman0317 wrote...

Headcount wrote...

Jacir wrote...

New Cerberus armor works just like the other DLC armors. You can not toggle/remove the helmet at all. You can kind of see Shepard's face through the visor plate.


I seriously hope no one spends any money downloading this.  I had hoped that BW would make an effort to fix this oversight with the Cerberus armor but they sent out another DLC with exactly the same problem.  Have our complaints gone into one ear and out the other?   Image IPB


It is free.


D'oh!! 

Modifié par Headcount, 09 février 2010 - 07:21 .


#509
AlterEqo

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Ryngard wrote...

I love the special armors and would wear them except I too want my face showing when in conversation (like in Dragon Age... helm disappears).

I would prefer to be able to wear the entire suit with my headshot headset. I love that visor but hate the helms on the armor suits. I REALLY hope they add a mod to let us toggle them off OR just add them as "helms" with our visor.


I completely agree. Was it really that hard to have the option to have it on or off in the first place?

#510
laudable11

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Its hard to believe that everyone at Bioware was on board for locked on helmets. Maybe it was a higher up who made it so. Hopefully, whoever is at fault should learn from this.

Still an awesome game!

Modifié par laudable11, 09 février 2010 - 09:21 .


#511
AGogley

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Wintermist wrote...

Kissing Liara with a helmet on and having a drink through your helmet are the only two occasions where this really bothered me. I can understand that 5 years ago someone would go through with that, but for a story-driven game of 2010 I'm just surprised.
It's just... unexplainable. Why go through all the trouble of making you immerse with the game universe, and simply just ignore something like that?
Apparantly it's just the way they intended it, which is even more surprising.


But it has flashing indicator lights.  LOL. It would have been slightly acceptable to keep the helmets on if somebody at least made a comment about it.  Like, I'd kiss you but I don't like the taste of aluminum.  Or asking for a straw with your drink....now that would have been funny. But nobody notices that you are the only dimwit on Ilium with a helmet on.

#512
AlterEqo

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laudable11 wrote...

Its hard to believe that everyone at Bioware was on board for locked on helmets. Maybe it was a higher up who made it so. Hopefully, whoever is at fault should learn from this.

Still an awesome game!


Oh still a very awesome indeed!

#513
nicky6314

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This needs to be fixed. I'm not using any of my preorder/collector's armor because of this. Would much rather see Shepard's face.

#514
graywolf323

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well I think we've got the answer from BioWare so far



the new DLC armor they just put out yesterday has a helmet that you can't remove



d'oh

#515
ElectAcclaimer

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They might have designed this armor before we started our forum campaign; so there is hope

#516
Nomcookie

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I could live with a clear half-face visor on the full-face helms, à la Sergeant Cathka from the Archangel recruitment mission. So long as I can see his eyes and he can drink/be kissed, I'm fine with being the only goofball with a helmet on Ilium.

Modifié par Nomcookie, 10 février 2010 - 03:45 .


#517
Zackariahas

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ElectAcclaimer wrote...

They might have designed this armor before we started our forum campaign; so there is hope


Yea I was thinking the same thing, takes time to design armour like that. The armour is pretty sweet looking, looks like they crossed a Halo ODST guy with a Storm trooper from StarWars lol.

Still hoping that Bioware will add this in a patch or include it in some DLC.  Over 700 votes in the poll now. ^_^

Modifié par Zackariahas, 10 février 2010 - 06:22 .


#518
Radium

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Oh well let's hope they do something about it...

#519
cerberus1701

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ElectAcclaimer wrote...

They might have designed this armor before we started our forum campaign; so there is hope


Someone mentioned yesterday rele4asing lower res versions of the same armor with a helmet toggle. Seems workable to me.

#520
Zackariahas

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cerberus1701 wrote...

ElectAcclaimer wrote...

They might have designed this armor before we started our forum campaign; so there is hope


Someone mentioned yesterday rele4asing lower res versions of the same armor with a helmet toggle. Seems workable to me.


That would be cool for PC, but leave us 360 owners high and dry lol. But thats the price we pay,  gaming PCs tend to cost alot but get mods, while Consoles are more affordable but what you see is what you get.

Modifié par Zackariahas, 10 février 2010 - 06:46 .


#521
Wynne

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When Miranda, Mordin, Samara, etc. get cute little transparent masks and I'm stuck in a huge bulky helmet that covers my painstakingly created and re-created and re-created face, FEEL MY EMBARRASSINGLY STRONG NERDRAGE.



The customization is so cool... what an odd oversight. Why cover up the animators' own painstaking work? So people can pretend this is Halo? I don't get it.

#522
Grand_Commander13

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Wynne wrote...

When Miranda, Mordin, Samara, etc. get cute little transparent masks and I'm stuck in a huge bulky helmet that covers my painstakingly created and re-created and re-created face, FEEL MY EMBARRASSINGLY STRONG NERDRAGE.

The customization is so cool... what an odd oversight. Why cover up the animators' own painstaking work? So people can pretend this is Halo? I don't get it.

I just feel like the arguments about this subject go in circles and re-hash themselves dozens of times over as many threads... :(

#523
Zackariahas

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Grand_Commander13 wrote...

I just feel like the arguments about this subject go in circles and re-hash themselves dozens of times over as many threads... :(


Well I wouldn't really call it an arugment, more like a dissucsion. And not really re-hashing its self, its just lots of people feel the same way and each post to show their support. ;)

#524
Grand_Commander13

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 Well after answering the exact same complaint three or four times you just get tired of it, you know?  It was kind of like before the game came out and everybody learned about the heat sink system: people thinking they were clever would demand to know how they would explain it, and over and over the threads would be answered and new ones would keep popping up to replace them.

Tiresome.  All I want now is for people to voice their opinions in my poll as well. ^_^

#525
CheesecakeRecipe

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Hey all, I have already chipped in my vote for the polls regarding this issue as well as posted in another thread that was locked due to this one being here. I didn't want to lazily repost what I had said, nor did I feel content in just bumping the thread with another "Me too!"

Instead, I wanted to give a little something. A lot of Mass Effect fans have grown to love their recreation of Shepard. They have put all of the emotional weight on seeing this face say things and give expressions in ways that not many games have been able to replicate. The bond between Shepard and the player can be a very strong one. Bioware should be proud that they have been able to take Shepard and make him/her a memorable, personable character instead of leaving him as a static, boring bald space marine.

Which is why for many of us, the giant step backwards taken by giving out exclusive and well designed unique armors without removable helmets is so staggering. Some people may enjoy having their Shepard hide behind a helm of cold steel or freaky collector skin, but as is made obvious by the countless threads and massive poll responses, a lot of people feel the opposite way. All of them have been forced into a choice that isn't exactly fair to them: Experience your Shepard helmetless but only in the basic N7 Armor, or get some cooler and more interesting armor but be forced to be disconnected from the emotional connection you have put into your Shepard's face.

The animation team has done a fantastic job allowing these personalized Shepards the ability to converse and convey emotion without looking inhuman. This has left an obvious imprint on the community. Somewhere along the line, things got tripped up and a few people working on Mass Effect 2 missed the memo that the faces shouldn't always be covered up by a helmet. And somehow this carried all the way into the finished product, and it has left a lot of people unhappy. Not content with the oversight, many have expressed their interest in seeing this error fixed by allowing the helmet to be removed, among other options. The response from Bioware was simply that this was "not a bug, but a design choice".

Obviously, this isn't the answer the people deserved.

No one said it was a "bug" as in a coding screwup that caused undesired results. I think everyone who is on the "Helmet Toggle" side agrees that the design choice was a bad one, as it kills the immersion (drinking, kissing, etc) as well as disconnects players from their Shepard. Right now these people have a Hobson's Choice. They can either A.) Wear the armor or B.) Leave the armor to rot in Shepard's quarters. You've given the players a gift, Bioware. Collector Edition owners get the Collector's Armor, Pre-orderers get the Inferno or Terminus armors, Dragon Age owners get the Blood Dragon armor, and now we have the Cerberus Assault armor made available for free for all with a Cerberus Network pass. That is a lot of armor that is being passed up by players, and artists whose work is going to be for nothing because players do not want their Shepard's face covered by anything. Shouldn't you be doing something to make the vocal majority happy, and allowing those artists who created these awesome armors their due by having their work used again.

This is what we want to see, Bioware. This is what the players have in mind, and I think it can only be beneficial to players to give them the choice of being able to dress up Shepard in your custom bonus armors without having to lose that which makes him/her so human. You can click on the pictures to get a larger version so you can see my sloppy photoshop jobs in greater detail.

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You've shown us through the Inferno and Assault armors that Shepard's face/head is still part of the all-in one model. So it is not impossible to create a way to hide the helmet part of the model and allow our Shepard's face to be visible through it. We've been asking you to find a way to do it and despite my messy photoshopping I'd like to hope you would think the end result worth it as well. And hopefully my pictures can bring some relief to the people who really hope that they can see their Shepard in these armors without a helmet one day, both PC and 360 users.