InHarmsWay wrote...
Darkly Dexter wrote...
I just opted out of using the pre order armor because of this, which sucks, but I rather see my characters face.
QFT. Same here.
Who doesn't? Really. Which makes it all the more pathetic.
InHarmsWay wrote...
Darkly Dexter wrote...
I just opted out of using the pre order armor because of this, which sucks, but I rather see my characters face.
QFT. Same here.
QuantumSponge wrote...
Time to request a patch?
Andaius20 wrote...
ME2 yeah, helmets give you various bonus stats. Different helmets different bonus stats. only with the N7 armor you start with though. Al lthe bonus stuff is one piece and you can't change anything.
RinpocheSchnozberry wrote...
I don't have ME2 yet, but does having a helmet on matter at all? It seems that the game is slanted toward the story and away from the combat. I played all six of my DAO games without any characters wearing any helmets and never had a single issue on Normal difficulty.
If this gets locked, can someone message me their opinion so I don't have to keep posting this in threads? :-)
Modifié par Plazeor, 27 janvier 2010 - 06:15 .
n4d4n wrote...
Andaius20 wrote...
ME2 yeah, helmets give you various bonus stats. Different helmets different bonus stats. only with the N7 armor you start with though. Al lthe bonus stuff is one piece and you can't change anything.
Please tell me we can remove the helmets at the armor station place on armors that you buy in ME2, I mean at shops or what not?
Modifié par Andaius20, 27 janvier 2010 - 06:12 .
it's so damn funny lurking around with an armor looking like a "bug" and eveyone you met before knows you in sight. hell you can even drink without taking the helmet off you can even get -spoiler snip-
Majpain007 wrote...
BW wont fail us.
Shady41 wrote...
Majpain007 wrote...
BW wont fail us.
I'd like a statement from BW saying they're looking into this at least.
n4d4n wrote...
I think it's something we just have to adjust to tbh. I mean they've already posted that it was a design decision, and it didn't sound like they were considering changing it. On the bright side...ME3 will hopefully have this design changedBut I hope Bioware will look into this
Modifié par Shady41, 27 janvier 2010 - 07:54 .
n4d4n wrote...
I think it's something we just have to adjust to tbh. I mean they've already posted that it was a design decision, and it didn't sound like they were considering changing it. On the bright side...ME3 will hopefully have this design changedBut I hope Bioware will look into this
Leonick91 wrote...
I find this thread quite funny actually, i remember there being threads of the exact opposite on the dragonage forums, people where angry that their helmets did go away during dialogue and cutscenes
Corrode05 wrote...
I totally understand where the art department is coming from with the armor being one piece and how they want to show off the armor. But they could have separated the helmet and the armor for conversational purposes only.
I'm not concerned with running around the entire game with the helmet off. What I am concerned about is that the helmet stays on during conversations that are indoors in a habitable environment for the characters. I don't see how it could be that hard to add in some code for all conversations or certain conversations where Shepard would take the helmet off so that everyone can see Shepards face during those conversations.
Modifié par n4d4n, 27 janvier 2010 - 08:18 .