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multiplayer - I don't think it belongs - do you like it?


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#26
AWTEW

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It compromised the SP combat mechanics, so it's inclusion actually worsened the combat experience in SP. I'm not surprised it fails compared to ME3. ME3 was more shooter than rpg by ME3 , so :/ it's not really surprising the mp was more popular there. I can't think of many RPGs that have successful MP, I can think of heaps of shooters that do though!

 

Adding MP was just stupid, imo. 


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#27
Guest_npc86_*

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ME3's tie in to SP was controversial, although I think there could be some decent links to SP made in DAI. Perhaps if you promote 10 characters then you get 1 agent of that class in SP at the War Table. Or tying your prestige to increased influence so you can unlock more Perks in SP.

No thanks. It was already attempted in ME3 and didn't go down well. Some people only play for the single-player and don't want any MP links there. MP should continue to be 100% separate from SP as it in Inquisition and remain that way from DA:I onwards.  


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#28
AmberDragon

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No I don't like multiplayer and no I don't think it belongs in DA. I tend to really dislike MP and co-op modes being shoehorned into SP games especially rpg's. To my mind if you want that sort of gameplay there are plenty of MMOs out there to play without tacking it onto every single player game. Unfortunately greed guarantees this will happen more and more in the future because people are daft enough to pay £50-£60 for a game then pay more money for chests of potions/armor/weapons to try to make their character stronger in MP mode, all the time people are foolish enough to keep spending money on chests of random stuff companies will keep adding MP as a way of milking their cash from people.


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#29
teltow

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It's a buggy mess and it lacks content. The store is a source of anger. The weapons and crafting concepts are a joke.

Otherwise I love it. With the same amount of content MEMP got and without the malfunctioning netcode it would be as good as MEMP.


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#30
Forsythia77

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Maybe I'm just anti-social, but I do not want to play my games online.  I do not want to share the experience with my friends.  Honestly I"m a 38 year old woman so most of my friends are busy taking care of kids and designer puppies who don't have time to play video games (I am not the owner of a child or a designer dog.  LOL).  I refuse to pay for micro-transactions to access content or to play with rando strangers.  So that leaves me with my BAMF mom and my brother, and neither of them play online either!


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#31
CenturyCrow

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I haven't played DA:I MP.

 

Mass Effect was a single player game, until EA bought BioWare and an EA VP decided no games without an MP element. Dragon Age was single player game until EA.

 

Putting an MP element into these games allowed EA to force people to use Origin on the PC. When ME 3 came out, it took a while to bite the Origin bullet but I wanted to finish the trilogy. ME 3's ending didn't offer me a lot of replay value in SP mode but I found I enjoyed the MP a lot except for the stupid RNG chests. I found that Mass Effect's MP game offered more RPG value with all the different classes and races than the SP mode; so, overall I got my money's worth out of the MP instead of the SP.

 

I do wonder on both games, what if all the resources/funding went into the single player game only? Rhetorical question with EA's attitude–it's not going to change.

 

When Dragon Age: Origins first came out, I got it on the PS3. And within short order switched over to the PC. Stayed with the PC for all of ME. Wanting to avoid Origin, the new DRM scheme and the mouse/keyboard complaints, I bought DA:I for the PS4.

 

While I've no objection to an MP version of either ME or DA, I didn't buy and play these games for the MP. And looking forward to many of the games coming out that are only single player, like Witcher 3 and some of the indie games. 

 

I really looked forward to Destiny (Activision) both as a single player and multiplayer game but that just turned into another RNG grind to nowhere. There's a corporate curse that comes with too many games now. 


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#32
Hellaine

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I played it for about a week because friends asked me to group with them.  It was fun for a few days but gets tedious quickly.  I dug ME3's multiplayer but it just didn't translate so well for this game unfortunately.  It's just very monotonous and too slow to be fun and exciting but too fast to be tactical and involving.

I don't like having the banner ads on my main screen though, feels weird to have popups on a video game I fully own and spent a collector's edition amount of money on.  Just a minor annoyance though I guess, but I worry about where that could head.



#33
Il Divo

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I do wonder on both games, what if all the resources/funding went into the single player game only? Rhetorical question with EA's attitude–it's not going to change.

 

Honestly, I don't think it would have changed anything. Even had multiplayer not been up for development, I think we would have gotten the exact same ME3 and DA:I experiences that we received, at least in terms of total resources. 



#34
AlanC9

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Mass Effect was a single player game, until EA bought BioWare and an EA VP decided no games without an MP element. Dragon Age was single player game until EA.


So the Bio devs were lying about always wanting to do MP?

It's conceivable, but Bio's historically liked MP, all the way back to BG1.

#35
MaxQuartiroli

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i don't fancy the idea of MP affecting SP, especially if MP component allows you to unlock additional content in SP which cannot be unlocked without it,

 

 

Why does this just remember me of something?



#36
spoli

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I cant help but think that MP is the reason why SP was devoid of dungeons which to me is the biggest fail of this entire mess. 


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#37
Dieb

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*clears throat*

 

Another opportunity to, on behalf of the Multiplayer community, formally apologize for taking resources & assets from the people able to appreciate the correct things about the game in question.

 

Please note that this is not a renewal of the one from the first few months of Mass Effect 3, nor the one from Baldur's Gate 2 when opening a thread on the matter required serious financial & technical commitment to one's beliefs; but an equally heartfelt brand new apology.

 

Divided we play SP, together we're sorry.


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#38
9TailsFox

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I personally think it was unneeded, i've not played it so i can't say either way but from most peoples comments its not fun..

 

I see it as a waste of assets personally..



#39
CenturyCrow

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So the Bio devs were lying about always wanting to do MP?

It's conceivable, but Bio's historically liked MP, all the way back to BG1.

 

 

 

Gibeau is very proud of the fact he has never green lit a single project that consisted solely of a single-player experience. He insists that every game EA publishes has an online component to it. 

 

http://www.geek.com/...-games-1513693/

 

http://www.eurogamer...-games-finished



#40
FKA_Servo

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I loved ME3's MP - I played it more than the campaign, and to my eternal shame, actually bought a few loot boxes. It was a lot of fun, and some of the characters were killer.

 

I lasted all of five minutes, maybe, in DAMP. Not even an entire match - I didn't think it was fun at all.

 

I think it just should have been different. Something a little more like Gauntlet or Diablo might have been real fun.



#41
Xerxes52

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I didn't care for DAMP. It takes what I really like about DA (Good story, creating your own protagonist, and full party control in combat) and gets rid of all of that. Compared to ME3MP, which was a competent horde mode, DAMP felt like it was a hastily thrown in afterthought. Also the RNG loot system really gets old fast. That's what burned me out of ME3MP and Destiny.



#42
Wulfram

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It's pretty rubbish.

 

I think a good Dragon Age multiplayer game needs more freedom from SP mechanics, and thus should be a separate game



#43
AlanC9

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Gibeau is very proud of the fact he has never green lit a single project that consisted solely of a single-player experience. He insists that every game EA publishes has an online component to it.

http://www.geek.com/...-games-1513693/

http://www.eurogamer...-games-finished

You didn't answer my question. You didn't even attempt to. Not that you're obligated to answer, but if you're replying to a question it is traditional to respond to the question rather than just restating your previous position.

Remember, I was asking about what Bio wanted, not about what EA wanted.

#44
Akrabra

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If it didn't compromise the quality of the Single player i am ok with it. I will never play it, but i respect that others like it and enjoy it. For future Bioware titles i kind of hope it dissapears. When i go to Bioware i want what we have always gotten. Strong narratives and characters we love, in a world we enjoy exploring. 


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#45
Guest_Evenstar29_*

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As Sten would say, "no." I like to focus on the story of the single-player campaign. It would be fine if it was completely extra but I feel like the devs working on multiplayer might take away resources and more feautures in single player which is a scary thought. O_O Dragon Age started as a single-player RPG and that is part of why I liked the franchise and continue to buy the games.
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#46
CenturyCrow

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You didn't answer my question. You didn't even attempt to. Not that you're obligated to answer, but if you're replying to a question it is traditional to respond to the question rather than just restating your previous position.

Remember, I was asking about what Bio wanted, not about what EA wanted.

 

Pardon but that was my answer, since EA corporate gets to steer the ship regardless of what game devs want. It's typical corporate 'culture,'  where some far-off exec who has probably never even visited a studio is able to make policy that the studio is stuck with. I thought both BioWare studios, Edmonton (SP) and Montreal (MP) did a great job for ME 3 (I just didn't favor the ending). BioWare has a well founded reputation for creative ability; EA for gobbling up such franchises.

 

Since I was not and am not in contact with BioWare devs, I have no idea what they wanted, other than what I directly experience in the game. Perhaps you saw or read things or have been in contact with BioWare devs–you didn't mention any.

 

PS: Read Dilbert–Scott Adams made a career out of corporate culture.



#47
Farangbaa

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Haven't played it, probably never will. I did take a peek at the skilltrees though and that looked fairly interesting.

I don't mind them adding it one bit though. It just gives them so much more income (microtransactions), and that will trickle down to SP. And not, like most people would like you to believe, somehow detract from SP. That's now how gaming budgets work, and I'm getting a little tired of explaining.
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#48
Morroian

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The MP is godawful whether it belongs in DAI or not. 



#49
Vanth

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I played once and thought it was rubbish. Won't play again.



#50
turuzzusapatuttu

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minecraft-meme-generator-multiplayer-mor

 

Sorry, I had to do this.