I know I have little chance of changing anyone's minds. But I don't want to leave it at just sarcastic snark, cause I really care about the DAMP and especially the great people I met there. So here goes:
I don't think I ever liked a multiplayer after playing it "for five minutes/not even a whole match". I was thoroughly disappointed with the Mass Effect 3 multiplayer when it released. I dropped it for a few months, returned when there was a bunch of new content released, and it became my go-to multiplayer for two years.
With DAMP, it was the same thing - I got to understand it works differently than the SP, then played a while to figure out what it's inner workings narrow down to, then which character I like, and then how it's fun to min-max your build and get the perfect balance between efficiency and versatility.
That's how it worked for me, and by now, I promoted the same character 15 times just to perfect the same basic build idea and "wasting" less points with every run (nope, obviously I don't like online builds). To me, the skill system makes it even more fun than ME3MP in the long run, because every character is even more different from the others if you play their strengths right.
What I'm saying is:
A lvl 1 Legionnaire Elven Ruins Routine match is probably not going to be the highlight of your gaming career. Playing with a Human Soldier with a Avenger I in Firebase: Glacier wasn't one for me either. Give it time.
I won't speak about the EA thing, because none of us is qualified to answer any of it. If they insist on adding features that enable me to play with my friends and aren't in my face about microtransactions (which they, as far as I'm concerned, are neither in ME or DA), then all power to that. However, if we start to treat the suspicion of lies as valid points in a discussion, nothing a developer ever said about anything is a valid source anymore. I don't find it hard to believe BioWare wants to add these things just because they want their turn at having a MP. Whoever states that spending money on these modes gives you an unfair advantage is just wrong - unless you spend a fortune to just bruteforce the RNG, and that'd hardly be a "paywall". More like a wall idiots bash their heads against, if anything, and ain't that at least entertaining?
The ME team showed how they improved the entire combat system that way, and added awesome features that weren't even present in the SP campaign. They went from "Haha, look. Bioware wants to play with the big online-shooter-kids" to "I'm spending entire evenings playing within an organized community" - I still have trust the DAMP team can get around to similiar accomplishments in the future.
It has been said before, but "X amounts of this features means X less amount of this feature" is not how budgeting works. So me and a bunch of other people like that they "waste" resources on that. What does that leave us with? Should I leave & go look for another franchise because my desire to play cooperatively has no place in this one? And if it simply isn't "good" enough, again, who ultimately decides that?
Peace and love,
thanks for reading!