
Having got all that Doom Citadel stuff out of the way (the link is down at the bottom of the last page somewhere), I'm currently back in "India", continuing my rubbish crusade to make Maldrapur a really well-defined world of its own. This involves - wait for it - hitting trimesh blobs with big bricks a lot until they miraculously start to resemble many, many new monsters and characters from Hindu mythology and a great many Indianesque buildings and things...
Here, by way of example of what's coming in the second wave of Maldrapur Chronicles stuff, you can see the great palace of Rajatnur, capital city of Maldrapur, home of the Maharani and, latterly, of Kali herself (as she got fed up with the Death Pits of Shmashana)...
For anyone even remotely interested, you can see Rajatnur's location in that map of Maldrapur way back, halfway down page 4...

The thing about Indian architecture is that it tends to be intricate. This is a bit of a problem as intricacy and low poly counts do not go together... In point of fact, a creeping, insidious serendipity made it very clear that the palace of Rajatnur was WAY too high poly for NWN by the time I was approximately halfway through building it. Despairing and foaming at the muzzle whilst banging my head off the computer, I was about ready to hit myself with a brick when Fifi calmly said "Leave off, SoapSnout - Just cut the damn thing into sections."
This blisteringly obvious solution would, of course, have occurred to me too... eventually... had superior (and vaguely sarcastic) feminine insight not got there four days ahead. It is, of course, infinitely preferable to have the palace as a set of basic blocks, towers, windows, doors, domes, etc, because then you can make all sorts of different layouts...
That's what I intended all along. Honest.

It's not completely finished yet, but I'm reasonably happy with the architecture so far and it doesn't cause lag in tests with masses of Placeable jungle trees round it, lots of statuary and Kali fighting a horde of thirty Pisachas, so I think it's got the right balance between looks and practicality, more or less.
Anyway, LOTS more Indian stuff to come in the second wave, including more nice silks and cute furniture and some of the biggest and nastiest Spleen Monsters I've yet done for NWN...





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