It's not ALL going to be nasty... See, here are some nice plants.

Ignore the freakishly weird Mutant Thistle thing. The Baobabs and Palms are nice and there's nice shrubby stuff. No, really, just ignore the strange Monster Thistles.
It's not ALL going to be nasty... See, here are some nice plants.

Ignore the freakishly weird Mutant Thistle thing. The Baobabs and Palms are nice and there's nice shrubby stuff. No, really, just ignore the strange Monster Thistles.
Demoness Tales takes place across a number of worlds, many of them decidedly strange. Here you see part of Authuk, a clockwork realm that fell apart years ago due to exceedingly shabby maintenance (and the small matter of a Planar War). The whole place has gone a bit overgrown now and is replete to the point of bursting with Spleens. Which is why Luce goes there, to trample them underhoof...

It's a bit weird, all these immense, corroded chains and broken cogs and stuff. Don't know if such Placeables would be of any use to anyone else?
I'm still working on the clockwork world; there are still bits that function and they're a darn sight more difficult to build... I look at a lot of the old CC I did that was on the IGN Vault and a lot of it's rubbish. I was probably a slow learner when it came to making CC for NWN. Having been hitting this game with big bricks for nearly a decade now (frightening, isn't it), I only feel I've actually, really got the hang of it in the last two, two and a half years.
It's a shame so many of the Community as was have gone 'cause there's never been a better time to do stuff with NWN before, with so much new stuff available...
Having supposedly "got the hang of it" now, I'm rebuilding Demoness Tales from the ground up (all 115 Modules and counting) and doing it the way it always SHOULD have been, with stuff that actually looks like the stuff I've been drawing and writing for twenty-five years...
Don't know if such Placeables would be of any use to anyone else?
I can safely say that any of the placeables I've seen from you over the last few years would be useful. The clockwork placeables would be perfect for my world, as would the trees.
You know how it is...
FIRST they start finding Cattle have been mysteriously slaughtered and half eaten in the night...
They blame Bears or Lions or whatever... but no, THEN they find the Bears and Lions eaten into little pieces too and clearly, whatever did it is a lot bigger and more deadly than any normal beast...

NEXT they find the demented old coot farmer who whispered of strange things he'd seen at night - and, you guessed it, he's been bitten in half! Then ALL the villagers get eaten into horrible pieces... Yes, this can mean only one thing... A PHoD Killer Mutant Ultimate Death Spleen is on the rampage!

SEE! There it is there! SEE how nasty and mutated and vicious and horrible it is! SEE how it's eaten everyone into little pieces! SEE... something else! SEE how pathetically unrealistic the alleged, supposed, so-called entrails are!
Obviously the gore should be darker. Actually the texture is darker than it looks, but as the idea of these screenshots is to actually show stuff, there's little point in using proper, dark, atmospheric lighting. No, you just crank all the lights up to "outrageous" which makes the giblets look like heaps of red satin.
Anyway, unrealistic giblets aside, just to prove myself wrong about not being nasty, I've included all these half eaten people and animals... I did a Horse eaten into little pieces too but I can't find the damned, noxious, putrefacted equine thing. Must've fallen down the back of an armchair or something. It'll have to go in an update.
I'm compiling this lot - just adding some buildings - for the Vault... say about 24 hours.
(You'll note I said "putrefacted" again... twice, no less).
Just to prove that - shocking to relate - PHoD can do rubbish prosaic stuff as well as Big Weird Things, I shall include some more or less everyday and not at all weird items... Such as... BOOKSHELVES! Admittedly bookshelves with somewhat strange crystal bottles of suspicious contents which give them just a slightly weird aura...

And only slightly weird Evilist Monk Statues... (which are emitter free, so you can put any little flames or weirdo FX or whatever in their grotty pudding bowls and crystals... damn, this is getting weird again already...)

So here's the perennially empty 1.69 Cart Placeable - WITH STUFF IN IT! Not a trace of weirdness there. Just boxes and hayrolls... Chances are, in Demoness Tales the boxes will be full of cursed ancient relics of nameless horror and the hayroll will be found to be infested with Killer Bugs, but there's no PROOF of weirdness here.

Right... I'm heading for the Vault now to pile whopping, dirty great heaps of Placeables on it.
Aaaaaaarrrhhh! Ye scurvy, landlubbin' swabs! Ye scurvy swabs as lubs land, I 'ates their scurvy guts, I does, aaaarrh. They see land they jus' 'as t' lub it, ye swabsome swabs wi' their lubbin' o' land an' their scurvy landin' o' swabs an' lubs o' lub! Aaaaarh! Yo ho ho an' a bottle o' rum, fifteen swabs on a dead land's lub! Er... what was I saying?
Hm. Sorry about that. Suddenly mistook myself for old Cap'n Glerp McFuttock. Easy mistake to make... On second thoughts, no, it isn't...
What I intended to say was "a random pile of Demoness Tales Placeables have been piled in a big pile on the Vault. Including horrifyingly large El Weirdo building placeables made by hitting BioWare's Underdark Tileset with a Big Brick. Thus.

And some more. Thus.

So, you've got Big Dogs, bizarre buildings, adobe houses, assorted statues, giant chains and cogs, trees, shrubs, bookshelves, farm carts, loads of dead people in pieces, on strings, charred to a crisp, etc, dead animals, crystal balls, weird oscillating things, rune tables, evil whassname objects, and other things, I forget the rest... and a big weird Crystal Gate.

Which looks like that.
And here's where you can all get your grubby paws upon the heap of rubbish...
http://neverwinterva...pile-placeables
Ye gods! All that and the 7z is only 6.9 meg!!! Either you or that 7zip program has invested in a mighty brick of shrinking...
TR
Archive is corrupt. Won't open.
True, unfortunately. I've downloaded it twice now with the same result.
TR
True, unfortunately. I've downloaded it twice now with the same result.
TR
Methinks it's stuffed with too many spleens.
Methinks it's stuffed with too many spleens.
Same for me.
So much goodness to be had (when the archive get's fixed). And the timing...I do happen to be working on adding content for CEP 2.61 today...
FECK!
I'm dealing with it.
ARSE! FECK!
It's alright - I've dealt with it.
DRINK!
07:30 Morning Watch:- Network reports High Level Spleen Incursion, Sector NWV. Immediate PHoD Investigation. All preliminary evidence indicates massive Spleen Contamination of Base File due to Shabby Hyena Object sitting on his own Portable Hard Drive whilst transferring file from PHoD Lair to Network resulting in a "Portable Device Makes Funny Little Beeping Noise Situation Predicament Scenario". All indications are that security procedures failed to be implemented to check for Spleen Manifestation at this point. Full Anti-Spleen Protocols now engaged. Missile Bombardment with Plushonic Warheads carried out on Base File by PHoD Anti-Spleen Attack Craft of the 3rd Tactical Hyena Airforce. Area sterilized. NEW File secured from Top Secret High Security Bunker (recycle bin) and Fully Tested under Laboratory Conditions for Spleen Contamination. All tests negative. Non Spleen Presence Confirmed. NEW File transmitted to Network via Ultra Hyper Mega Spleen-Be-Gone SecuroWave Superbeam with Added Spleenomizer Particles. NEW File now exactly where Old File was. Tested Again. Fully Operational and Spleen Free.
PHoD has now been relegated to a special hospital for Feckin' Gobshite Ejits where he can do no further harm to society.
Sorry to report that I have come across 3 errors while making blueprints for this.

PHoD Oscillator model is missing.

Either we have an interesting plant/sheet metal hybrid or there is a texture malfunction in the shrubbery.
The last one is a bit weird. At certain viewing angles, the roof of the small adobe building disappears.

Now you see it.

Now you don't.
TR
The shrubbery and ocillator errors are simple 2da problems ("reflection" column entry for the plants, misspelled model name for the ocillator). Not sure on the building placeable, since so far I've only had a chance to look in NWN Explorer.
Edit: I wonder if it has something to do with tilefade for the roof being set to "1" (aka, "yes"). Other than that, I don't know for now.
I'll look into the Oscillator - I know the model's in there, so it's likely a spelling error in the 2da or something.
The Shrubbery always has that metal sheen in the Toolset but I've NEVER seen it appear in game.
Haven't consciously noticed the adobe roof vanish. Since I took the geometry out of the Desert Tileset, it's just possible that I missed a "Tilefade 1" instance in the model somewhere.
As I thought. Sodding Tilefade.
Adobe House - dealt with. Shrubbery - dealt with. Oscillator - dealt with. Also spotted that I'd left out the PWKs for the XenoBuildings. Dealt with. THIRD Hak now lurking where the hideously demised first and second ones were... and don't bother telling me there's no PWKs on the Crystal Orbs 'cause they never had any since they've never appeared where anyone could walk on them in Demoness Tales. And the Dead Animals aren't supposed to have PWKs either since Luce and Kara, being 9-10 feet tall, just step over things like mushed lions. Also I had need of Alien Chestbursters emerging from within the mushed cow and bear in AvD2, so PWKs would have prevented any actual bursting.
Sorry for glitches, but Fifi and I are still, more or less, only just back from six months of lurking about far flung tropical wilds infested with Nuclear Mosquitoes whilst engaged in aiding allegedly enlightening scientific research into how many strange and interesting animals we can be bitten by. It says something for this planet's astounding biodiversity that there are still species we have not yet actually been bitten, clawed, gored, grazed or otherwise maimed by. (Drearily sensible types point out that it wouldn't happen if we didn't keep going looking for potentially dangerous animals and applying ourselves to them like a pair of kamikazes, but getting close to predators is what life is all about... unless Darwin and/or common sense is to be believed.
So, anyway, we're very busy and there's still a certain amount of catching up on things back here to be done.
And, as we still don't have any internet of our own and I'm not wholly sure how long I'll be able to use this lumpy thing, I want to get stuff onto the Vault whilst I can so there's at least SOME PHoD stuff out there other than the ALIENS that's actually any good at all, since most of my early stuff was rubbish...
Of course, it'd probably help if I worked on one NWN thing at a time, but NO! Not me, I'm too rabid for that. Not sure what I'll actually get posted next... Probably either the Horde of Ultimate Killer Spleen Monsters or Atlantis or Kali and her associated bits and pieces. Or the the second ALIEN Hak. Or something else.
And the correct answer was... SOMETHING ELSE!
I was poked with a sharp stick and reminded about some Head models I've mentioned and so now, by the thrilling miracle of the All Powerful Hyena-O-Tron, I've piled some Heads in a sort of pile and piled them on the Vault. But it's not a very big pile, so don't get too excited. Firstly, I've put Neeshka on the Vault, properly, along with her friend...

And secondly, here's a Heap of Pathologically Ugly Rubbery Polyp types. Useful for mutants and heinously blighted individuals, that sort of thing. I converted them from various games with a big brick and made them into Helm models so they can quickly be applied to any phenotype to insinuate hideous contamination due to the irreversible horror of Uglyist Syndrome. Or just that they're not remotely human in the first place... except that bloke with the bucket on his head.

Rubbery Polyps available here now:-
http://neverwinterva...phod-heap-heads
Well, they're ugly and rubbery, but they're not necessarily all villainous. Why would you assume that? They might be very friendly and be all upset now... like me calling them rubbery polyps was making them happy...
All your stuff is just awsome!
(Thanks, Kuronue)...
GROSS! Invasion of the Possessed Insane Nuclear Monster Freak Evil Cursed Mutant Heavy Sumo Clown Astronaut Death Doom Horror Radioactive Spleen Apocalypse Penguins!

I made a fleeting remark on this month's CCC thread whilst happily and quietly doing my nice sensible Animal Statues, alluding for less than a billionth of an atosecond to the idea of a Penguin Idol... and I said it was a really rubbish idea and surely nobody would want one and so I wasn't going to bother... Next thing the walls of Jericho crumble to the ground amidst the deafening clamour of strident calls for immediate Penguin Nonsense... I thus absolve myself of all responsibility for the fact that I allocated one day of my life, a whole 24 hours, to creating some useless Penguin garbage that's of absolutely no use to anyone. The result of that day's demented toil clearly represents the most stupidly worthless CC in the entire history of NWN. It is not my fault. I just want to make it quite clear that those who called for Rubbish Penguins are to blame. You know who you are.

Four of the assorted new utterly pointless Abominable Death Penguins... Following on from the PenguiKnights and Pengzilla shown on the CCC page, here you see the not particularly grim Penguin Reaper with its pathetically unrealistic scythe wielding activities, the heinously appalling Ultimate Cursed Clown Penguin with its reekingly stupid bulbous red nose thing and its debilitatingly rubbish Monster Bow Tie of Crass Imbecilism (which does not, it delights me to say, revolve). Then there is the nauseatingly filthy Mutated Mutant Penguin of Mutation and... and... Just don't ask...
Look, I sacrificed a day to this rubbish, I was steadily going off my brain and since there are no less than fourteen life-size Daleks amongst my collection of Creatures, there's at least two of the sods in every room of this house and it gradually became apparent that the BioWare Penguin model, when viewed in gmax hour after hour, has certain angles and planes to its lower body which become increasingly, eerily similar to the panels of a Dalek's lower casing and... well, it's not my fault. It wasn't me who nailed blobs on it! I didn't do it. And if I did do it, I was coerced.

And NO, the Daleks do NOT approve of the sickening, rubbery travesty and NO, the Penglek is NOT going to appear in my Doctor Who Modules. Not, not, not!
Stay tuned for MORE Rubbish Penguin Garbage very soon!
No. I absolutely refuse to say LMFAO or ROFL. Even if the expression on the green clothed girl's face...
TR
That is pure awesome!
-Dave