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Justifying Sera?


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#276
Warden Commander Aeducan

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Common sense would dictate you don't kill someone in the middle of a conversation particularly when they're still giving information of value. I barely tolerated Varric doing it and I actually liked him. It did also really help that Gaspard's stupid apprentice had been wrung out of all value by that point.

Indeed, I couldn't agree more, but surely you mean Gascard.  :blink:



#277
Dean_the_Young

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Common sense would dictate you don't kill someone in the middle of a conversation particularly when they're still giving information of value.

 

 

Value is relative.

 

ME2__Renegade_Interrupt_by_gamergal.jpg


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#278
TEWR

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I barely tolerated Varric doing it and I actually liked him. It did also really help that Gaspard's stupid apprentice had been wrung out of all value by that point.

 

 

Indeed, I couldn't agree more, but surely you mean Gascard.  :blink:

 

Technically that person means Quentin, as Gascard was Quentin's apprentice.



#279
Warden Commander Aeducan

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Value is relative.

 

*snip*

You talk too much, hehe.  :P   :devil:

 

 

Technically that person means Quentin, as Gascard was Quentin's apprentice.

Aye, and it doesn't matter at least in my canon play-through both Quentin and Gascard is dead.  :devil:



#280
Xilizhra

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Aye, and it doesn't matter at least in my canon play-through both Quentin and Gascard is dead.  :devil:

I have Gascard live, which means I can never take Varric there. Oh well.



#281
Warden Commander Aeducan

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I have Gascard live, which means I can never take Varric there. Oh well.

If I remember correctly, you can kill him before confront Quentin, and you can still kill him afterward (assuming Varric wasn't there on the showdown), or you can choose to let him walk away after talking to him in Darktown. I (Varric) kill him because of his ties to Quentin. No loose ends.



#282
WildOrchid

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But that scene as presented, doesn't make me think that she is half the hero and champion of the poor and downtrodden that she thinks herself to be? Instead, it seems our first estimation was probably right on the ball, that she's "a thief who acts out petty revenge fantasies?"

 

I just read that one, some how i missed it.

 

 

Actually a correction: she never claimed to be "the hero of the poor and downtrodden" nor sees herself as someone like one. She wants to help, in a "poorly" way, but still a way nonetheless.

 

 

Do correct me if she said it, in my pt she never said anything like this.



#283
Ryzaki

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Value is relative.

 

*snip*

 

:lol: that got me. Man that Krogan. XD Even my paragons take that interrupt.

 

 

 

Indeed, I couldn't agree more, but surely you mean Gascard.  :blink:

 

lmao yeah.



#284
KaiserShep

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Common sense would dictate you don't kill someone in the middle of a conversation particularly when they're still giving information of value. I barely tolerated Varric doing it and I actually liked him. It did also really help that Gaspard's stupid apprentice had been wrung out of all value by that point.

 

That really depends on what one considers valuable. Going through his dialogue, at least the dialogue you can go through without his being killed, the Inquisitor had the most important information s/he needed after Harmond's ambush was thwarted and you get confirmation that he murdered people, and he even told you his reason why: for personal gain, so there was nothing more to it. Everything else was essentially tantamount to a plea for his well being, since he was trying to sell himself off as a potential partner...very poorly.

 

Unless he said "Corypheus made me do it", the amount of energy spent standing there listening to him speak could have been spent on something more productive, like killing bears.

 

As for Gascard, am I the only one that saw Kelder 2.0 in this guy? There was no way in Maker's brown Thedas that he was going to leave his mansion alive, so it's always surprising that people let him live or think that maybe he was telling the truth XD



#285
FadelessRipley

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Value is relative.

 

ME2__Renegade_Interrupt_by_gamergal.jpg

That and being Thane's Bad Cop foil are always my standard Renegade actions in what is otherwise a saintly canon PT.  :lol:



#286
KaiserShep

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Ironically, if you're Renegade enough, the interrogation can be resolved quickly without a single blow struck. It always annoys me that you have to be a real a-hole to get it though.



#287
Xilizhra

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That really depends on what one considers valuable. Going through his dialogue, at least the dialogue you can go through without his being killed, the Inquisitor had the most important information s/he needed after Harmond's ambush was thwarted and you get confirmation that he murdered people, and he even told you his reason why: for personal gain, so there was nothing more to it. Everything else was essentially tantamount to a plea for his well being, since he was trying to sell himself off as a potential partner...very poorly.

 

Unless he said "Corypheus made me do it", the amount of energy spent standing there listening to him speak could have been spent on something more productive, like killing bears.

 

As for Gascard, am I the only one that saw Kelder 2.0 in this guy? There was no way in Maker's brown Thedas that he was going to leave his mansion alive, so it's always surprising that people let him live or think that maybe he was telling the truth XD

Um, Kelder was a schizophrenic mundane hounded by hallucinations telling him to kill. Gascard is a perfectly sane mage greedy for necromantic knowledge. How are they in any way similar?



#288
KaiserShep

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True, Gascard was sane, but he was also a lying bastard. His favorite hat didn't go for that much money either, but at least his death was satisfying.



#289
Ryzaki

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That really depends on what one considers valuable. Going through his dialogue, at least the dialogue you can go through without his being killed, the Inquisitor had the most important information s/he needed after Harmond's ambush was thwarted and you get confirmation that he murdered people, and he even told you his reason why: for personal gain, so there was nothing more to it. Everything else was essentially tantamount to a plea for his well being, since he was trying to sell himself off as a potential partner...very poorly.

 

Unless he said "Corypheus made me do it", the amount of energy spent standing there listening to him speak could have been spent on something more productive, like killing bears.

 

As for Gascard, am I the only one that saw Kelder 2.0 in this guy? There was no way in Maker's brown Thedas that he was going to leave his mansion alive, so it's always surprising that people let him live or think that maybe he was telling the truth XD

 

And what a noble can do for the inquisition isn't of value how exactly? The Inquisition can always use more soldiers and gold.

 

I fail to see how wringing resources out of him isn't productive. Especially far more than killing some bears. They'll still be there when the conversation is done.

 

Oh I figured he was lying. But I figured he could lead me to the real threat (which was true). My Hawke would've kept him alive long enough to see if there was anyway whatsoever to get Leandra into a whole body or even to get her to survive. Alas.



#290
congokong

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Ironically, if you're Renegade enough, the interrogation can be resolved quickly without a single blow struck. It always annoys me that you have to be a real a-hole to get it though.

I just dropped in. It sounds like you're talking about Thane's loyalty mission in ME2? If so, yeah, the game keeps count of every time you have a paragon/renegade option (blue/red) and how often you choose one over the other. In the case of "I'm a spectre. Start talking." your potential renegade has to be very high. The meter doesn't matter. Just how often you chose renegade out of the possible times to be renegade. So on my playthrough with a character who never once picked a paragon (blue) option obviously I got that dialogue.

 

DA2 had something similar with some options being exclusive to certain personalities. The most memorable were on that mission in Act 1 getting that guy's poison on the docks. You can convincingly threaten the dockworker with a knife if aggressive, and witty Hawke can fake a fire alert to get rid of the raiders; humorously failing if Merrill is in the party.



#291
KBomb

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No matter how many times I see the scene, no matter what type of character I'm playing, I just can't seem to justify allowing Sera to join the Inquisition.  I can't help but be reminded of Zevran in DAO whom only once did I allow to live, and that was with my low-down rogue dwarf who saw the potential have having an assassin.  To all my other character the option to let Zevran live shouldn't have even been given.  He should have just been slaughtered like anyone else who attacked me.

 

And then there's Sera.  Meta-gaming I know she has skills that my group may need, yet ... who in their right mind would really want her to join?  It all starts off with her setting you up in an ambush.  She murders some guy and admits she doesn't even know who he is.  Her friends take the pants, not the weapons, from the guards that attack you next.  She's obviously nuts.  So unless my character is also insane, and I'm asking seriously here, why would you want this person in the Inquisition?  Does having skill and connections justify being an insane murderer?

 

I'm just trying to realistically role-play here, but hit a brick wall every time I meet her.

 

Thanks.

Looking from a completely "ihavenoideawhothiswomanis" perspective, I can see where you're coming from. My first playthrough, I recruit everyone, simply to see as much content as I can. I do remember thinking twice about bringing Sera on. She seems a bit... unique. Then I questioned my decision off and on throughout the entire game. She is insulting, impulsive, selfish and immature. All that and I still like her, as long as she comes in small doses. 

 

Everyone else seemed to give me a different feeling. Varric, Cassandra and Solas were out of your control. Vivienne can bring in connections, prestige, in our brief conversation, she felt like a dignitary of like-minded goals. As for Blackwall, before you even meet him, Giles tells you how he saves most of their lives by protecting them from demons and how he seemed to be a honorable and heroic man. Dorian and Cole risk their very being to help you and Iron Bull just gives a lot of muscle, a team of mercenaries as well as information from the Qun. 

 

Sera was just odd. Don't get me wrong, I am glad I recruited her, but at the time of our first meeting, I felt that all she had to offer was a bit of a little spy network, which Leliana already provided and while I do like her, sometimes she feels out of place. Like a goonie trying to save the world with the Avengers. 



#292
KaiserShep

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And what a noble can do for the inquisition isn't of value how exactly? The Inquisition can always use more soldiers and gold.

 

I fail to see how wringing resources out of him isn't productive. Especially far more than killing some bears. They'll still be there when the conversation is done.

 

And that's the joy of being able to simply requisition his assets: I don't need to be sold on that toolbag's proposition; I can simply requisition his ass and he can do precisely diddly-squat about it, so that's what I did. The Inquisitor gets to take control over the jerkass's property, Sera gets to watch some rotten noble get put on a permanent leash, and Harmond gets to walk away with his life. It's a win-win for everyone. All things considered, I think Harmond took it pretty well, since he was partly expecting to get murdered.



#293
Ryzaki

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And that's the joy of being able to simply requisition his assets: I don't need to be sold on that toolbag's proposition; I can simply requisition his ass and he can do precisely diddly-squat about it, so that's what I did. The Inquisitor gets to take control over the jerkass's property, Sera gets to watch some rotten noble get put on a permanent leash, and Harmond gets to walk away with his life. It's a win-win for everyone. All things considered, I think Harmond took it pretty well, since he was partly expecting to get murdered.

 

XD true enough.

 

But for my quizzies without the nobility perk they were trying to wring everything out of him. Sera's interruption was...well I think they might've burst a blood vessel. But Sera would say they were a tight *******/****** so there you go.



#294
Xetykins

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4 playthroughs and I still can't warm up to Sera. I took her with me 1/4 of every playthrough,giving up space for the rest of the companions whom I totally enjoyed, because I very much wanted to like her. Like it took me 3 pts to love Morrigan to bits and shes like super biatchy to the bone. With Sera, I just can't, and it's certainly not for the lack of trying.

But I'm gonna soldier on, maybe it will happen one day.

#295
Farangbaa

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It's not a Bioware game without an insane female murderess squadmate.

Honestly though, I can only think of ME1 not having one.
And DA2, cause I never played that :P

At least every series has one of 'em. Maybe not every single installment, but every series has one.

#296
Milan92

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Sera is alot like Jack.

 

The difference is that Jack benefited from character development. I remember how I didn't like her at first, but after her loyalty mission and ME 3 I really liked her alot. Hopefully Sera gets the same treatment eventually.



#297
makanivalur

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Just to try and give the OP a reason to recruit her, as I was sort of struggling with that one myself:

 

In my first play through I played a character who just really CARED about people. When she met Sera, she sort of had to take her. Not because Sera had shown she'd be worth it but because she was seriously worried about a ticking time bomb far removed from her power. She agreed to have her join them so she could keep an eye on her and intervene if things got bad. This inquisitor was also the one that never really warmed to her at all. She was allowed in the tower but never really taken anywhere and when I let the noble live she almost left. Almost... So yeah if you need a RP reason, think about leaving that nutter in the middle of a town full of people... You can't exactly call the guards considering you just fought alongside her (whether you wanted to or not). 

 

As a noble you could have heard of the Red Jennies and while not liking them, you could still have a lot of reasons to want to take her. If you know the vast network, have heard how much havoc some of the agents have caused... The idea of being able to use that for your own benefits, maybe be able to use them as spies for the inquisition... Why not put up with her crazy if that could be the payoff?

 

And lastly my current Inquisitor did have a little private chuckle about the no-breeches. She's Dalish so human nobility and all that are fairly foreign concepts to her. She saw another elf, fighting human oppression and being fairly funny at the same time. Why would my Dalish care about a few dead shems really? Those two became friends, despite several comments that my Inquisitor was a bit 'elfy' lol. However she pissed me off royally after the break-up with Solas. She was super mean to my Inquisitor and I honestly considered sending her away at that point. Then again I also didn't recruit Vivienne in that playthrough because she made me so angry the first time around that I just couldn't face her a second time lol



#298
KaiserShep

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It's not a Bioware game without an insane female murderess squadmate.

Honestly though, I can only think of ME1 not having one.
And DA2, cause I never played that :P

At least every series has one of 'em. Maybe not every single installment, but every series has one.

 

With Wrex aboard, I don't think the Normandy could handle another murderous squadmate. If Sera was in ME1, she would've shot Fist with that shotgun :D



#299
Handsome Jack

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Sera is alot like Jack.

 

Sera is literally nothing like Jack.



#300
Milan92

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Sera is literally nothing like Jack.

 

Okay.