Vai al contenuto

Foto

Swords in the Mass Effect universe?


  • Effettua l'accesso per rispondere
Questa discussione ha avuto 41 risposte

#26
Iakus

Iakus
  • Members
  • 30200 Messaggi:

being able to attack with devastating and instantly incapacitating deadly force from ranges that would take one anywhere from several seconds to multiple minutes to cross on foot, despite occasional pausing in attack rate for a few seconds>>>>>>>>>> ones that waste far more time by absolutely requiring you to be in spitting distance only to do much less damage than the former once you're there

Nevermind that not all ME ranged weapons/firearms need reloading, but either way it's similar to saying that horse drawn cart> automobile because the latter needs to stop at a filling station occasionally.

 

And in melee range?  a flamethrower is less useful when the enemy is within arm's reach.

 

And didn't you hear?  Virtually every weapon now uses ammo!  HEck they went back in time and seeded worlds with thermal clips  :P



#27
Webs

Webs
  • Members
  • 3 Messaggi:

Yes. I look at it this way: If you run Shepard with his helmet on in missions and a gout of flame can shatter his shield and chew through his armor that's made to protect him from all manner of projectiles, beam weapons, explosives, Extremely harsh environments (including Volcanic and Freezing planets, Space and poisonous atmospheres/clouds) and tech/biotic attacks, than why not a sword, ax or big ass Krogan Hammer?

 

I mean really, in the end it's all in fun, throw some dedicated melee weapons in as an option and if you don't like them, than don't use them, stick with the Omni-Blade as your cqc weapon. That's the beauty of RPG/Hybrid RPG: Choice.  



#28
Silcron

Silcron
  • Members
  • 997 Messaggi:

The sword in ME didn't make that much sense because you'd need the speed and precision to hit someone in the joints of the armor as medieval styles did with the handicap of the other guy being able to backstep and shoot you from the hip (at point blank it'll be difficult for him not to hit you.) If it had been something like a lightsaber that could cut thorugh armor then I'd see it working even if it can't deflect bullets, you have the barriers for that.

 

That's why the omniblade makes more sense than a physical knife. The omniblade can cut through armor while if the guy you're trying to stab moves enough with a physical knife it might just bounce off the plate.

 

On a sidenote the krogan hammer actually did make sense. The best melee weapons against plate are the blunt ones for obvious reasons. You don't need for something that's difficult ot hit like joint, just smash his plate and bones in.

 

So in the end my vote goes to omniblades


  • Undead Han piace questo

#29
MattH

MattH
  • Members
  • 969 Messaggi:

So in the end my vote goes to omniblades

I quite liked the omniblades myself. The heavy melee attack in ME3 was a welcome feature, we won't always be fighting enemies from afar with guns.

 

The option for melee combat would be great, wading into battle in stealth and slicing through mercs. Variety it the spice of life!



#30
Berit

Berit
  • Members
  • 58 Messaggi:

I could hear Mark Meer or Jennifer Hale growlling/barking/ordering "Fix bayonets" to his/her squadmates, that would be totally cool.

 

But I think Omni-Blades and "Pistol Stunners" are about as far as we need go with melee weapons.

 

Swords? nope ... I guess it was ...okay ... for Kai Lame to have one, but not anyone else. If you want swords, go play DA.



#31
General TSAR

General TSAR
  • Members
  • 4380 Messaggi:

The only non-Omni Melee weapons I would accept in the Mass Effect universe are a laser pickaxe, a combat machete or just a regular ol' Machete for dense foliage, and a Krogan War Hammer.

 

Everything else is dumb and Kai Lame made the sword nonsense even dumber.



#32
Iakus

Iakus
  • Members
  • 30200 Messaggi:

I quite liked the omniblades myself. The heavy melee attack in ME3 was a welcome feature, we won't always be fighting enemies from afar with guns.

 

The option for melee combat would be great, wading into battle in stealth and slicing through mercs. Variety it the spice of life!

I think I liked the concept of them more than how they ended up appearing.



#33
Vortex13

Vortex13
  • Members
  • 4186 Messaggi:

Omni-blades are okay, but swords are a little too 'space ninja' for me. I can understand the in-game logic for using a weapon that can bypass kinetic barriers, but having blade wielding crazies running around in a setting where everyone has semi-auto/automatic weapons just reeks of really bad anime, or a cheap Star Wars ripoff. 

 

 

Melee prowess would still be beneficial, but like others have said, running around with your 'space katana' not only takes away valuable weapon space that you can be using to hold a gun, but it is also unnecessarily cumbersome to lug a sword around when an omni-blade works just as well, and doesn't limit the number of guns you can carry.

 

 

Outside of Omni-blades, a Krogan War Hammer, and a Rachni's natural claws, there really is no practical use for dedicated melee weapons.


  • Quarian Master Race piace questo

#34
Iakus

Iakus
  • Members
  • 30200 Messaggi:

 

 

Outside of Omni-blades, a Krogan War Hammer, and a Rachni's natural claws, there really is no practical use for dedicated melee weapons.

Depends.  If you're wearing what is essentially a suit or powered armor or are cybernetically enhanced (like Shepard) that might be true.

 

But otherwise it couldn't hurt to have some kind of holdout melee weapon.  Just in case.


  • Vazgen piace questo

#35
Vazgen

Vazgen
  • Members
  • 4961 Messaggi:

Tali's knife came in very handy... ;)


  • Quarian Master Race piace questo

#36
Quarian Master Race

Quarian Master Race
  • Members
  • 5440 Messaggi:

Omni-blades are okay, but swords are a little too 'space ninja' for me. I can understand the in-game logic for using a weapon that can bypass kinetic barriers, but having blade wielding crazies running around in a setting where everyone has semi-auto/automatic weapons just reeks of really bad anime, or a cheap Star Wars ripoff. 

The hilarity is that in Star Wars they pretty much ignore the existence of automatic weapons, shotguns, explosives etc just so the Jedi can run around batting away single bolts from inexplicably slow firing weapons because it looks cool.

 

Tali's knife came in very handy... ;)

:devil:  :devil:  :devil: 

That's my favourite part of her design and I'm glad it finally got some use. It's a good example of how blades in the MEverse should be done. Having a meter+ long slashing weapon is useless when the only blades that are gonna get through any armor are piercing/thrusting types, and more importantly combat knives have other utility functions as well. It's why modern armies issue multipurpose bayonets and not goddamn katanas.


  • A Drone223 e Vazgen piace questo elemento

#37
Vortex13

Vortex13
  • Members
  • 4186 Messaggi:

Depends. If you're wearing what is essentially a suit or powered armor or are cybernetically enhanced (like Shepard) that might be true.

But otherwise it couldn't hurt to have some kind of holdout melee weapon. Just in case.


Which is what omni-blades offer.

A regular combat knife, or bayonet are just a low tech version of what people can do with their omni-tool's fabrication unit when they need to stab something.

#38
dreamgazer

dreamgazer
  • Members
  • 15742 Messaggi:

Which is what to omni-blades offer.

A regular combat knife, or bayonet are just a low tech version of what people can do with their omni-tool's fabrication unit when they need to stab something.


Sure, but omni-tools could feasibly malfunction. There are certain benefits to weapons that aren't reliant on electronics.
  • Drone223 piace questo

#39
Vortex13

Vortex13
  • Members
  • 4186 Messaggi:

The hilarity is that in Star Wars they pretty much ignore the existence of automatic weapons, shotguns, explosives etc just so the Jedi can run around batting away single bolts from inexplicably slow firing weapons because it looks cool.


Don't get me started in the Jedi/Sith in Star Wars.

The fact that "The Force" trumps everything in that setting really starts to get annoying when the rest of the universe goes into idiot mode just to show off how cool and awesome they are.

I like how in Mass Effect biotics are balanced with the tech side of things; well moreso than Star Wars is with the Force users and non-Force users.

#40
Vortex13

Vortex13
  • Members
  • 4186 Messaggi:

Sure, but omni-tools could feasibly malfunction. There are certain benefits to weapons that aren't reliant on electronics.

 

 

Well yeah, if you are looking for absolute redundancy and/or simplicity then a knife would be better than an omni-blade, but if we are going to split hairs that much then why use guns; weapons that rely on electronics to power a mass effect field in order to propel the bullets; since they could feasibly malfunction?



#41
wargamesrawsum

wargamesrawsum
  • Members
  • 222 Messaggi:

No maybe for certain kits but not for a full blow new weapon



#42
Vazgen

Vazgen
  • Members
  • 4961 Messaggi:

Well yeah, if you are looking for absolute redundancy and/or simplicity then a knife would be better than an omni-blade, but if we are going to split hairs that much then why use guns; weapons that rely on electronics to power a mass effect field in order to propel the bullets; since they could feasibly malfunction?

ME1 Sabotage and ME2 Overload did that - temporary disable weapons of the enemies.