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What I Miss...


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#1
Fiery Phoenix

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What I miss is brilliance like this:

 

Spoiler

 

Seriously. No, I don't miss the clumsy Mako, nor do I miss worthless asari writings. But I do miss seeing THAT when traveling around the galaxy.


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#2
AgentMrOrange

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but the mako is awesome 

Spoiler


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#3
Switish

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While I agree that the views on planets were stunning, it was just barren lifeless rehash terrain, so hopefully they can do something like those lovely backdrops into an actual living breathing planet for the next game.


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#4
CptFalconPunch

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While I agree that the views on planets were stunning, it was just barren lifeless rehash terrain, so hopefully they can do something like those lovely backdrops into an actual living breathing planet for the next game.

Yeah but the majority of space is barren. I understand the need for life in a planet as much as no life on that planet.
A major part of exploration of planets is handling the terrain, which the mako experience sure did provide.
At least those barren planets brought forward challenging vehicular behavior.
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#5
EarthInhabitant

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Your not alone FP, I chose my profile picture with intent


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#6
Larry-3

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I miss the option to holster my weapon. I could holster it in one and two, but for some reason it was removed in three.

Also, I do miss Amaranthine.
http://img1.wikia.no...anthine_SLI.png
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#7
L. Han

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Hope they also add back the observation deck, but do something with it this time.


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#8
Switish

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Yeah but the majority of space is barren. I understand the need for life in a planet as much as no life on that planet.
A major part of exploration of planets is handling the terrain, which the mako experience sure did provide.
At least those barren planets brought forward challenging vehicular behavior.

True, I did enjoy climbing vertical face mountains with the Mako, however when I speak of a living breathing planet, I meant something like perhaps an active volcano or avalanches and such, places with actual danger that any planet would have, not just adding alien life which could be plants or species nor adding a supposed hazard that you cant see. The planets in ME were just a hunk of rehashed terrain that looked the same with the exception recoloured rocks with only a few of them being interesting like that Geth Trap or the Dantius incident. I just felt kinda....meh, no use really exploring them for those Turian badges or anything really.


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#9
Han Yolo

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True, I did enjoy climbing vertical face mountains with the Mako, however when I speak of a living breathing planet, I meant something like perhaps an active volcano or avalanches and such, places with actual danger that any planet would have, not just adding alien life which could be plants or species nor adding a supposed hazard that you cant see. The planets in ME were just a hunk of rehashed terrain that looked the same with the exception recoloured rocks with only a few of them being interesting like that Geth Trap or the Dantius incident. I just felt kinda....meh, no use really exploring them for those Turian badges or anything really.

 

Yes, this. Add to that an interesting side mission chain and everything is perfect!

And maybe a few comments on the protagonist's driving skills :D


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#10
katamuro

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What I dont miss is the crazy terrain on some planets. It was really not realistic at all. Some planets had good ones but some planets were crazy. 

I have to say I still remember the first time I got to the Moon. Man that was glorious. I think I spent ten minutes just riding around trying to find a perfect shot at Earth. 

And yeah I would enjoy a bit more activity around the planet, but less crazy vertical hills. But one thing that I would like to see is driving up to a colony, to a town and walking through it. Rather than the town being one single area. 



#11
Han Shot First

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Hope they also add back the observation deck, but do something with it this time.

 

It would be cool if you could see the planet your ship was orbiting from the observation deck...or at least the main story worlds. 

 

I'm not expecting that of course, as that requires more work and perhaps those resources are better spent elsewhere. But it would be glorious. Something like this:

 

347bapt.jpg


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#12
DanishViking

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I miss the times when shepard was actually alive xDDDD

 

ok seriously,

if you make the worlds as pretty as mass effect 1 you cant go wrong.


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#13
Vortex13

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I'm with you OP, I miss those aspects of Mass Effect as well.

 

 

The mako was also way more fun than our replacement from ME 2: Firewalker

 

Spoiler

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#14
The Arbiter

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What I miss is brilliance like this:

 

Spoiler

 

Seriously. No, I don't miss the clumsy Mako, nor do I miss worthless asari writings. But I do miss seeing THAT when traveling around the galaxy.

 

Let me tell you something my good friend. Before I became a Mass Effect fan I used to insult Mass Effect... no seriously "What the hell is this game bunch of Nerd geeks and stuffs" I used to play military games and pure tactical games based on 100% testicles then... my cousin told me go ahead use my Origin Account and try Mass Effect 3! So I started with 3 and I observed that the animations where wonky and I laughed at how Shepard and his followers run like what?! I said what the hell is this? then I proceeded on playing even I have no idea what the lore is about and stopped at Palaven mission because it got "boring for me". Then I decided to install ME 1 AND 2 to give it another try... I went into ME 1 and was blown away despite the horrible graphics! exploration and thresher maws! the CITADEL! then I saw this weird alien in a suit covered with a violet veil similar to middle eastern women with a helmet only with glowing eyes I told myself "this is one weird alien" wonder what she looks like behind that mask she maybe a predator or something xD then she kept on talking bugging me and her accent was unforgetable... then I decided to always take her with me then I really liked her. The first time in the franchise that I got interested with! then the Mako and exploration! blown away! huge maps but it became repetitive but I understand the concept which Bioware wanted to convey they wanted you to feel that you are indeed a space man! xD

 

With ME2 again, I was blown away with the environments especially Omega! now the characters became more interesting grown in me!

With ME3 I really missed exploration and sight seeing but was understandable because of an on going war with the reapers.

 

Then the ending came... then.. I just sat there... thinking about how I insulted ME and played  the first one and how it changed me. I never viewed ME the same way ever again.

 

2enrlds.jpg


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#15
goishen

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Well, not to put a dent in the OP's theory...   But, you do realize how close those planets have to be in order for them to that size, correct?   They either have to be so close together that they will collide in a matter of years or be the size of Jupiter being looked at from Io. 

 

I agree, they are beautiful.  Realistic?   Heh, not in the slightest. 



#16
DanishViking

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Well, not to put a dent in the OP's theory...   But, you do realize how close those planets have to be in order for them to that size, correct?   They either have to be so close together that they will collide in a matter of years or be the size of Jupiter being looked at from Io. 

 

I agree, they are beautiful.  Realistic?   Heh, not in the slightest. 

if you are looking for realisme mass effect is not the best example. xD


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#17
Fiery Phoenix

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Well, not to put a dent in the OP's theory...   But, you do realize how close those planets have to be in order for them to that size, correct?   They either have to be so close together that they will collide in a matter of years or be the size of Jupiter being looked at from Io. 
 
I agree, they are beautiful.  Realistic?   Heh, not in the slightest.

I don't think you realize just how ridiculously big red giants are. They can actually appear around that size at reasonable distances. Two of the pictures I posted have regular red giants in the sky, which typically have diameters equal to about 1 AU, or around 150 million kilometers. If we assume a planet is in orbit around a red giant whose diameter is equal to, say, 1.2 AU and the planet lies at 5.2 AU from the center of this star, then finding the angular diameter of the star as seen from that planet's surface is not rocket science.
 
First, we have the true (not angular) diameter of the host star which is 1.2 AU = 1.8 x 108 km.
 
Second, we need the planet's orbital distance which is 5.2 AU = 7.8 x 108 km.
 
Now to find the actual angular diameter of the red giant as seen from the planet:
 
Angular diameter = 2.tan-1 [(1.8 x 108 km / 2) / 7.8 x 108 km] = ~13.2 degrees
 
That's HUGE. For perspective, the Sun's angular diameter (i.e. how large it appears to us from down here) is only 0.53 degrees from Earth, at its current diameter of 1.39 x 106 km (literally less than 1% of the Earth's orbital distance of 1 AU).
 
Now, I agree that's pretty close (at least in astronomical terms), but the orbit would still be stable, so collision would not occur unless there was extreme tidal friction between the star and the planet, which is not quite possible at that distance.
 
It's realistic enough.


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#18
katamuro

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Exactly, as Fiery Phoenix says, stellar mechanics are not what they seem. And its not a pure science game, its science fiction game so you dont need to be 100% accurate scientifically, you need to be accurate enough to seem believable. Try reading some of the older scifi  goishen like Asimovs, or Clarks, the science there has long been proven wrong but they are still engaging stories. 

 

How many here have played ME1 before the others? How many have waited for years between the games? 


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#19
Tex

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Yep beautiful games got mass effect 1 first and fell in love with the characters and univers especially the sites in the game and really enjoyed the mako.

#20
goishen

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I don't think you realize just how ridiculously big red giants are. They can actually appear around that size at reasonable distances. Two of the pictures I posted have regular red giants in the sky, which typically have diameters equal to about 1 AU, or around 150 million kilometers. If we assume a planet is in orbit around a red giant whose diameter is equal to, say, 1.2 AU and the planet lies at 5.2 AU from the center of this star, then finding the angular diameter of the star as seen from that planet's surface is not rocket science.
 
First, we have the true (not angular) diameter of the host star which is 1.2 AU = 1.8 x 108 km.
 
Second, we need the planet's orbital distance which is 5.2 AU = 7.8 x 108 km.
 
Now to find the actual angular diameter of the red giant as seen from the planet:
 
Angular diameter = 2.tan-1 [(1.8 x 108 km / 2) / 7.8 x 108 km] = ~13.2 degrees
 
That's HUGE. For perspective, the Sun's angular diameter (i.e. how large it appears to us from down here) is only 0.53 degrees from Earth, at its current diameter of 1.39 x 106 km (literally less than 1% of the Earth's orbital distance of 1 AU).
 
Now, I agree that's pretty close (at least in astronomical terms), but the orbit would still be stable, so collision would not occur unless there was extreme tidal friction between the star and the planet, which is not quite possible at that distance.
 
It's realistic enough.

 

I agree with you full heatedly on the size of red giants.  They're massive. 

 

But in order for planets to be that close to one another, gravity has to start taking a toll on the other planet.  Look at the moon.  It causes tidal shift simply by having the very little gravity that it does have.

 

Anything higher would prolly cause skyscrapers to fly.  I mean, I'll let you do the math, because you seem interested in that stuff.  I'm not.  But I do know this, if another planet got as close to earth as that one with even earth's gravity...  We'd be fucked.  Forget about the initial devastation.  I'm talking about our orbit around the sun.  I'm talking about us crashing into another planet.

 

Gravity is a powerful force.  Don't forget that.



#21
Fiery Phoenix

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I agree with you full heatedly on the size of red giants.  They're massive. 
 
But in order for planets to be that close to one another, gravity has to start taking a toll on the other planet.  Look at the moon.  It causes tidal shift simply by having the very little gravity that it does have.
 
Anything higher would prolly cause skyscrapers to fly.  I mean, I'll let you do the math, because you seem interested in that stuff.  I'm not.  But I do know this, if another planet got as close to earth as that one with even earth's gravity...  We'd be fucked.  Forget about the initial devastation.  I'm talking about our orbit around the sun.  I'm talking about us crashing into another planet.
 
Gravity is a powerful force.  Don't forget that.

I know what you mean. However, if a planetary orbit is stable, the chances for a collision to occur are minute at best, even at a relatively close distance. What you'd need to really worry about is the tidal forces that could literally tear the orbiting (i.e. smaller) body apart. As for gravity, it is in fact an extremely weak force. There is a difference between powerful and dominant; gravity is more the latter than the former.

 

As a related note, I recommend you read up on the Roche limit. The concept of tidal locking is also reasonably relevant, if you're interested.


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#22
katamuro

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I agree with you full heatedly on the size of red giants.  They're massive. 

 

But in order for planets to be that close to one another, gravity has to start taking a toll on the other planet.  Look at the moon.  It causes tidal shift simply by having the very little gravity that it does have.

 

Anything higher would prolly cause skyscrapers to fly.  I mean, I'll let you do the math, because you seem interested in that stuff.  I'm not.  But I do know this, if another planet got as close to earth as that one with even earth's gravity...  We'd be fucked.  Forget about the initial devastation.  I'm talking about our orbit around the sun.  I'm talking about us crashing into another planet.

 

Gravity is a powerful force.  Don't forget that.

 

And yet you are forgetting that we are all in gravitational equilibrium with the sun and other planets. True farther than the moon but the mass is way higher too. Also on Earth that might be true if it suddenly came into orbit but two planets that had time to get into their proper places? Look at Pluto and Charon, they are while not equal in mass, close enough, Charon is not orbiting Pluto like our Moon, they both orbit around a centerpoint, balanced in space by nothing else but their mutual gravitational pull. 

And then look at Titan, Europa or any other large moon around Jupiter or Saturn. They all exist in equilibrium, they are not getting torn apart. 

You are assuming things about other planets on the basis what it would do to Earth but other planets are different. They could have no ocean, they could have a solid cool core, they could be much lighter because they were formed out of a different cosmic cloud. Just because something would devastate Earth does not mean it would devastate another planet. 



#23
Quarian Master Race

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mako01hl2.jpg



#24
katamuro

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mako01hl2.jpg

 

Yeah.....

I wonder if Mako controls on pc are better than on the console because while Mako was a bit annoying when trying to drive across stupid terrain they have on some planets the main story ones were all completely fine. It never felt difficult. 



#25
CptFalconPunch

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Yeah.....
I wonder if Mako controls on pc are better than on the console because while Mako was a bit annoying when trying to drive across stupid terrain they have on some planets the main story ones were all completely fine. It never felt difficult.

Wait, what is wrong with it being difficult? The main reason vehicle sections suck in today's games is because of how easy they are.

I played on PC and I never had any problems commanding the mako.
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