Aller au contenu

Photo

Better the Romance Experience


  • Veuillez vous connecter pour répondre
13 réponses à ce sujet

#1
charloot

charloot
  • Members
  • 2 messages

This is about the romance portion of Dragon Age Inquisition (and Dragon Age 2). Please, place more interaction in the romances... I'm begging you. I know it is too late to ask this of Dragon Age 2 but Inquisition is still a new game. BioWare, if you read any of this, please read the third paragraph. Please.

 

The romance with Leliana in Dragon Age Origin had me riveted, and when I completed the game I immediately played again only romancing Morrigan the second play thru. Romancing Morrigan (along with the great story telling and fighting action) was one of the most outstanding gaming experiences I've ever had. And when I was able to win her heart and enter the Eluvian I was so moved and I had this great sense of satisfaction that I can't even begin to explain. Thank you for that.

 

Quickly moving along.. I played DA 2 and DA Inquisition expecting a new romance much like I experienced before, and I was left disappointed. The characters from said games were good: Isabella was awesome, Cassandra and Merrill were adorable. The interaction is where the two games massively failed. Allow me to explain, and please take this to the creation room. DA Origin had "two" things going for it that DA 2 and DA Inquisition do not. 1). The intimate camp. It was very atmospheric. There were many topics of conversation, and the close up view during these talks drew to my senses. Whereas, in DA2 and DAI the only intimate location Cassandra (or Isabella) and I experienced was at the first romance scene. Also, most of our conversation was from a 3rd person view which kept my senses attached to the real world. 2). This one is very important. In DAO we were able to converse with our romances while out in the field. It kept the sense of being in a relationship alive. Whereas, in DA2 and DAI not being able to interact with the characters in the field made the relationship feel empty. And most times I would be out in the field for so long that when I returned to skyhold (or hangman's pub) I felt like I had forgotten the feeling of emotion that the characters placed within me.

 

I hope you read this and take what I have said into consideration. A summary of what I am begging you to do: close up conversations with your romanced companion (not the third person perspective); more conversations; more ways to interact with the characters. We have to be able to interact with them on the field, otherwise it feels like a game instead of an otherworldly experience. Thanks for reading.


  • Kulyok, rak72, Saelihnne et 4 autres aiment ceci

#2
Zobert

Zobert
  • Members
  • 973 messages

I agree with all this.  The game lacks intimacy.

 

Has nice butts tho.


  • cheydancer et Bebopbeats20 aiment ceci

#3
DirkJake

DirkJake
  • Members
  • 252 messages

inb4 "this is not a dating sim game"

 

Although I do not quite agree with your reasoning (as I found DA2 romance to be the most touching for me), I like your suggestion for more close-up and personal interaction with your LI, on and off the field. 

 

Especially in DAI where it is a large world out there, it can feel as if there is nothing going on between your PC and your LI, because there is almost no interacting between them. 

 

These interactions do not need to be excessive or lengthy, imo. Simple and short chats or just "Are you alright? -"I'm fine, Love" moments would do.


  • Tayah, cheydancer, SharpWalkers et 2 autres aiment ceci

#4
NoRmAnDy-SR2

NoRmAnDy-SR2
  • Members
  • 125 messages

I liked party banter between Hawke & LI in DA2 DLCs. I was hoping they do something like this in Inquisition :unsure:


  • Lord Bolton et DirkJake aiment ceci

#5
Zobert

Zobert
  • Members
  • 973 messages

The only thing I didn't like about party banter was when you dated Fenris and its that period when he breaks up with you and they talk about it DIRECTLY BEHIND YOU like you can't hear or something.



#6
Bebopbeats20

Bebopbeats20
  • Members
  • 3 messages

More variety in the romance interaction would be nice. Like instead of just accepting that Sera will hate everything elvish forever and if you're Dalish you're screwed. How about instead you could take her on a hunt with the Dalish clan in the Exalted Plains and she trades terrible jokes with the hunters and maybe sees that some elvish things can be fun. I think that's something the Inquisitor would like to do for her. Kind of like how you can support Dorian when he's meeting his father. And a little different but I really wan't to tie Iron Bull up and tell him instead of following his lead, he says the Inquisitor needs to not be in charge for a while but he has his own share of responsibility looking after the Chargers and if he becomes Tal Vashoth especially you can how he really fears his own nature without the Qun to tell him what to do. I think the Inquisitor could help him feel like he's being kept under control and Bull having such faith in them would be very intimate.



#7
Lord Bolton

Lord Bolton
  • Members
  • 598 messages

These interactions do not need to be excessive or lengthy, imo. Simple and short chats or just "Are you alright? -"I'm fine, Love" moments would do.

 I remember that after some random battle Dorian said something like "Are you alright, Amatus?". That was adorable... but it would be much better if our PC could respond.

 

I'm a bit disappointed with the lack of the little details. Like in DA2, romanced Fenris wore red ribbon on his wrist.

I've expected some little changes in Inquisitor's room. There's a bottle of wine and two cups on a small table next to sofa. I thought it's connected to Dorian's romance. Sadly, not.

That's unfair- Josephine, (if not romanced and if we heard some specific type of banter) has a vase with flowers on her table. 


  • cheydancer, Chardonney, Bebopbeats20 et 2 autres aiment ceci

#8
Panda

Panda
  • Members
  • 7 495 messages

I think the lack of cinematic dialogue scenes hinders the game, not only romance-wise. Bioware seems to forget that huge part of communication is non-verbal like body language and expressions. The situations would feel much more intimate if cinematic cutscenes would have been used more. I get that it's resource issue though, the game is so big that things need to be cut. I'm just sad to see that the cut was in interaction with characters which has been always Bioware's strongest point.


  • Boogielicious, robertmarilyn, Lord Bolton et 2 autres aiment ceci

#9
Chiramu

Chiramu
  • Members
  • 2 388 messages

Cullen has a date in his romance and it would have been nice if you as the Inquisitor could have a lunch prepared for the journey. What's sweeter then having a picnic with the person you love? :P

 

Maybe they could write in more for the Inquisitor to do in romance rather then just writing everything for the companion you romance. The relationships are still one-way streets where the companion bends over backwards for the Inquisitor and the Inquisitor does nothing in return. 



#10
Chardonney

Chardonney
  • Members
  • 2 199 messages

 I remember that after some random battle Dorian said something like "Are you alright, Amatus?". That was adorable... but it would be much better if our PC could respond.

 

I'm a bit disappointed with the lack of the little details. Like in DA2, romanced Fenris wore red ribbon on his wrist.

I've expected some little changes in Inquisitor's room. There's a bottle of wine and two cups on a small table next to sofa. I thought it's connected to Dorian's romance. Sadly, not.

That's unfair- Josephine, (if not romanced and if we heard some specific type of banter) has a vase with flowers on her table. 

 

Blackwall also says; "Are you alright, love?" Would haved loved to be able to respond to that. And yes, why couldn't my inky also get flowers in a vase just like Josie did? It wouldn't have been no harder to place that item on her desk as it was on Josie's desk. It's just a small object but kinda made it feel like Josie was more special to Blackwall( when not romanced) than my inky. <_< Anyway, I would like to have a little more LI content in future DLC's, as well as in possible future DA games.  


  • Lord Bolton et DirkJake aiment ceci

#11
DirkJake

DirkJake
  • Members
  • 252 messages

I liked party banter between Hawke & LI in DA2 DLCs. I was hoping they do something like this in Inquisition :unsure:

 

Yes, I liked it too. My favorite one was when Tallis was asking if Hawke was married.



#12
berelinde

berelinde
  • Members
  • 8 282 messages

For me, pacing is important. In some of the romances, the content is spread fairly evenly across the game. Blackwall's was particularly well done. You get a decent amount of flirting in Haven, an early-Skyhold romantic crisis on the battlements, another scene where you commit to the romance after doing his Explanations quest, NPC reaction to kissing (he actually comments on it twice, unlike the others), expanded dialogue options after Here Lies the Abyss, his companion quest after WEWH, and then the endgame conversation. There's something to keep you engaged the whole time, so when I romance Blackwall, I find myself doing all the little fetch quests because I don't get bored and want to move on to the next thing ASAP.

 

Solas was the opposite. There was minimal flirting in Haven, a moderate amount after arrival at Skyhold, a moderate amount after his All New, Faded for Her quest, and then... nothing until after the Temple of Mythal, at which point... well, if you played it, you know what happens after the Temple of Mythal. With the romance content bunched up as it was and with long gaps of nothing at all to do, I found myself bored and zooming to the end just to see if there was anything there. And after taking a walk in Crestwood, I might as well just finish the game with 90% of the sidequests untouched. I know that everybody loves the Solas romance and that if I don't, it must mean there's something wrong with me... but I didn't love it. The way it went down with everything happening either at the beginning or the end, there was zero incentive to do all the exploration and side quests. YMMV.



#13
PhroXenGold

PhroXenGold
  • Members
  • 1 855 messages

Meh, BG2 nailed romances way better than Origins. Bioware need to forget about DA:O, and go back to the way they did them back in 2000, even down to it being ridiculously easy to mess the relationship up - love ain't simple folks.

 

[bonus points if they include some of the stuff that modders added to make the romances even better]



#14
charloot

charloot
  • Members
  • 2 messages

inb4 "this is not a dating sim game"
 
These interactions do not need to be excessive or lengthy, imo. Simple and short chats or just "Are you alright? -"I'm fine, Love" moments would do.


To me, that alone would heighten the game. Not being able to interact with them on the field absolutely kills the LI experience for me. In DAO, I would click on them and they would laugh or speak loving. I would sometimes kiss Morrigan (or tell Leliana she was the best..) before a battle I knew would be challenging.
In DAI, the lack of these little things makes the LI experience feel like a copy & paste ritual.