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Can't believe ya "fracked up" my RPG!


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#26
Darth_Shizz

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Terror_K wrote...

Darth_Shizz wrote...

Odd. Terror_K must feel some sort of affinity to the op because they both joined the site on the same day...

I wonder...


Oh yes... joining the site on the International release date of DAO. What are the odds?! <_<


Quite high. Though it doesn't take away from my point ;p

#27
Moldy Poptarts

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Actually i have been lurking for years. Im usually laughing at "hardcore rpg"ers crying about frivolous things.

#28
Popstick

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The combat was far from perfect in ME 1. It sucked. Take off those rose-coloured glasses and you'll see how sluggish and detached the combat felt. And how exactly did they gut RPG features from ME 1 for ME 2? There was very little traditional RPG in ME 1 anyway. Apart from the removal of half a dozen completely useless and pointless skills where your powers increased a whole 1 or 2 percent.



And don't say the removal of an inventory means they're dumbing it down. There was no inventory in ME 1. It was a junk pile where useless crap accumulated. The only poor decision was the removal of equipping squad mates with armour. It just looks absurd seeing Shepard protected from head to toe with plating, while Jack and Miranda run around in ordinary clothing. But that's something BW can fix and bring back for ME 3.

#29
sinosleep

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Also Terror_K, I've already tried to reason with you across 3 threads, it's impossible. Practically every review I've read calls the game an rpg and heaps mountains of praise on the rpg aspects of gameplay while also lauding the IMPROVED combat. The game is still an rpg, ME 3 will be an rpg, you are getting bad responses because people are tired of the damned whining already.

#30
Darth_Shizz

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Fhaileas wrote...

Darth_Shizz wrote...

Odd. Terror_K must feel some sort of affinity to the op because they both joined the site on the same day...

I wonder...


ZilaSkye Joined: 2009-10-14
Terror_K Joined: 2009-10-14 *fixed*

-                     -                           -

</3</3</3</3</3</3</3</3</3</3

Darth_Shizz Joined: 2009-10-13


My my, aren't you the clever one. Going by your "logic" you obviously agree with both the OP and Terror_K.


However, I did not join on the same day. There is no affinity there. I joined a day earlier. I AM IN DIRECT CONFLICT WITH THEM DUE TO THIS DOWNWITHTHEM!

etc.

What more than that did people think i was trying to say?  :blink:

Modifié par Darth_Shizz, 27 janvier 2010 - 04:28 .


#31
Gamerlana

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This thread made me laugh, but then I realized it was meant to be serious and began laughing harder. It takes some adjusting to, but it has some rpg elements there and a great story behind it. If you don't like this then wait for Final Fantasy 13 to release here in the US. Also, the OP states Bioware messed up "their" rpg, when last I checked the rights to the Mass Effect name are not owned by some random forum user.

#32
Terror_K

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sinosleep wrote...

You get constant responses like that because you post constant threads like this one. ****** for tat my friend.


Yes, well... all I'm saying is that those who respond like that aren't exactly helping your side of the argument when instead of addressing the issue with a reasonable and well thought out rebuttal there's almost nothing but a bunch of very short and insulting posts directed at whoever has the issue(s).

Sure, there are those out there who do manage to bring up some well thought out and intelligent counter-points to defend ME2 and BioWare, but they'd be lost in the sea of inane and moronic insults and taunting if it wasn't for the fact that their posts were of a decent length and contained real words for the most part.

To sum this up before this post gets too long and people's brains begin to hurt from all the nasty words: if you don't want to be treated like an ADD-inflicted shooter fantatic fanboy with CliffyB posters on their ceiling, stop acting like one.

#33
searanox

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I enjoy the story and the characters, as well as the decision-making, and I think that's what made Mass Effect successful in the first place, not its deep game mechanics, since there really were none. While I question whether some of the decisions they made were for the better (more mini-games, annoying scanning system, etc.), I've enjoyed what I've played so far, and it looks to be a bigger, more cinematic, and more interesting game than the first one. More than that I can't really say, other than if you are looking for extremely and perhaps unnecessarily complex character development, you're looking in the wrong place.

#34
Gandalf-the-Fabulous

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ZilaSkye wrote...

Unbelievable ... BW ... you actually listened the whining FPS crowd ... and totally gutted the RPG from ME2... lay off the drugs for ME3 pls ... kkthx

Seriously ... love the story etc ... and the combat was "perfect" in ME1 in terms of havin a tad of FPS without making us RPG folks "seasick" with FPS mechanics ... totally ticks me off that the FPS crowd is ruining the RPG genre like this.  Do you not yet realize that the majority of players the "love" a game ... don't post!  just the whiners that have fracked up dozens of dev team design doc's over the years..as they know "Nada"! about what is fun and what isn'!!

GRRRRRR!
Enjoy!


Ok to all the people who say that Bioware stuffed the game by making it play more like a FPS, could you please tell me what was so great about the combat in ME1?

Seriously the combat in ME1 was horrible, it took no skill, no tactics and no brains. Combat was decided by stats rather than skills, the person who had the highest stats won, no contest. The guns and armours all looked and felt pretty much the same only with higher stats.

#35
sinosleep

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http://www.metacriti...360/masseffect2



how many of those reviews refer to the game as a shooter more often than an rpg?

#36
Moldy Poptarts

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Terror_K wrote...

sinosleep wrote...

You get constant responses like that because you post constant threads like this one. ****** for tat my friend.


Yes, well... all I'm saying is that those who respond like that aren't exactly helping your side of the argument when instead of addressing the issue with a reasonable and well thought out rebuttal there's almost nothing but a bunch of very short and insulting posts directed at whoever has the issue(s).

Sure, there are those out there who do manage to bring up some well thought out and intelligent counter-points to defend ME2 and BioWare, but they'd be lost in the sea of inane and moronic insults and taunting if it wasn't for the fact that their posts were of a decent length and contained real words for the most part.

To sum this up before this post gets too long and people's brains begin to hurt from all the nasty words: if you don't want to be treated like an ADD-inflicted shooter fantatic fanboy with CliffyB posters on their ceiling, stop acting like one.


CliffyB is a sexy sexy man :innocent:  its just a pity Gears is garbage online and cant be competitive.

Your elitism amuses me though.

#37
Notla1972

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I am enjoying the game so far but there are some changes that are just downright stupid. Can't change your armor on the fly and toggle helmet on/off on DLC comes to mind.

#38
Rymdyoghurt

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I love RPGs, doesn't matter if it's western-style or eastern-style. I can see why some are upset with Bioware removing typical RPG-elements like loot, dice rolling combat etc. Guess I find it a lot easier to accept these changes cause I also like shooters.



But the most important thing for me in RPGs are "Roleplaying", and Mass Effect 2 has lot's of that stuff.

#39
Scoop

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Popstick ... its an RPG ... its supposed to be that way ... not some "twitch"-fest! if I wanted that I'd go play a real FPS ... they do not belong together! period!

#40
Darth_Shizz

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1. They're far more likely to keep their CliffyB posters on the wall. This is to avoid neck-strain and possible "There's Something About Mary" moments.

2. Tomonobu Itagaki   :whistle:

Modifié par Darth_Shizz, 27 janvier 2010 - 04:41 .


#41
Juztinb42

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Gandalf-the-Fabulous wrote...

ZilaSkye wrote...

Unbelievable ... BW ... you actually listened the whining FPS crowd ... and totally gutted the RPG from ME2... lay off the drugs for ME3 pls ... kkthx

Seriously ... love the story etc ... and the combat was "perfect" in ME1 in terms of havin a tad of FPS without making us RPG folks "seasick" with FPS mechanics ... totally ticks me off that the FPS crowd is ruining the RPG genre like this.  Do you not yet realize that the majority of players the "love" a game ... don't post!  just the whiners that have fracked up dozens of dev team design doc's over the years..as they know "Nada"! about what is fun and what isn'!!

GRRRRRR!
Enjoy!


Ok to all the people who say that Bioware stuffed the game by making it play more like a FPS, could you please tell me what was so great about the combat in ME1?

Seriously the combat in ME1 was horrible, it took no skill, no tactics and no brains. Combat was decided by stats rather than skills, the person who had the highest stats won, no contest. The guns and armours all looked and felt pretty much the same only with higher stats.


Let's see here...I'd say Dragon Age: Origins is a pretty good RPG, agreed?

Are battles decided by skill?  Not at all.

Are they decided by stats?  Absolutely.

Do people like it?  You betcha, or else it would not have been made as Baldur's Gate would not have been popular at all.

I'm only 3.5 hours into ME2 right now, so I don't think it would be fair for me to pass judgement on which combat system I like better, but the one in ME1 was much more like a traditional RPG.  Dice rolls, stats, etc.  So far it seems much simpler to me, but maybe it's just the crappy UI in the second game that complicates things.

"The guns and armours all looked and felt pretty much the same only with higher stats."  Well, since they had higher stats, they definitely didn't feel the same, unless you're saying something that I'm not understanding.  So that leaves your argument to them looking the same, which they definitely don't.  There are different textures for each armor and then different color combos for them as well.  Besides, isn't a key part of RPG's getting items with higher stats?

Modifié par Juztinb42, 27 janvier 2010 - 04:43 .


#42
Arrtis

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Is it possible that reviewers arent that great at reviewing?

#43
Popstick

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Actually, you can bring RPG and Shooters together. Borderlands, the entire S.T.A.L.K.E.R series and both Mass Effects have been relatively successful in combining the real-time combat associated with shooters with the stats/dialogue/upgrading equipment normally found in RPGs.

And combat decided by Stats isn't necessarily better. Nothing ruins immersion more than seeing your character stand less than a foot away miss a swing because some arbitrary number wasn't high enough. If I have line of sight, they go down. Period. Unless I miss because the enemy ducked  or something pops up to block the shot.

You can get better stats for you weapons. Find/buy upgrades for them. It beats having to sort through an inventory filled with crappy pistol VI or somewhat less crap pistol VII from ME 1.

Modifié par Popstick, 27 janvier 2010 - 04:47 .


#44
Trong Kojy

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I have to kinda agree. The combat is a little too shooter like. The second or third I think poster though,s aid there was too much talking? REALLY? Christ, this is an RPG, man, come on.....

#45
Zoso-six

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I love the new game a perfect mix of RPG and FPS

#46
Mikka-chan

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I played a round of ME2, beat the game. Then I started ME1 again, and am playing a renegade run through to import over.

I've played four games recently- ME2, Dragon Age: Origins, Dungeons and Dragons Online, and Everquest II (well, and Civ IV, but that doesn't count). All of them have their ups and downs. Playing ME1, though, I'm just stunned by how... boring the combat is. It is *slow*- and not the sort of slow in which you're busy space-barring in tactics ala DA, but rather the sort of slow as you sit behind barrier, wait for power recharge, pop up, re-pop down. You do the same thing in ME2, but at a speed that's quicker and in my opinion more . There's also the fact that your companions in ME1 are utter morons- they're worse then DDO's Henchmen! There were around two maps in ME2 where I would loose my companions somewhere along the crowd and be forced to spam the C button and fight on my own. It seems every other map in ME1 they get trapped behind a rock and can't make it over to me. Garrus also learned how to actually use sniper riffles to some effect between the two games as well, which is quite the relief. Top it off that almost all powers seems like something fun and unique in ME2 compared to the 'okay, why would I ever use these biotic powers now that I have this one?' in ME1...

I dunno. Lots of things to complain about in ME2 (when isn't there?), but the combat-gameplay is not one of them. First person games (as most shooters are) actually tend to make me sick- I once threw up playing Goldeneye on the N64 (...I was much younger then). ME2 manages to give me frantic-fun *action*-rpg gameplay without making me feel sick or like I'm just spamming a button.

#47
Darth_Shizz

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Popstick wrote...

Actually, you can bring RPG and Shooters together. Borderlands, the entire S.T.A.L.K.E.R series and both Mass Effects have been relatively successful in combining the real-time combat associated with shooters with the stats/dialogue/upgrading equipment normally found in RPGs.


More or less this.

Also, Borderlands is definitely the Diablo of the FPS hybrid world...pretty fun game too.

:wizard:

#48
sinosleep

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Arrtis wrote...

Is it possible that reviewers arent that great at reviewing?

Of course, they're all wrong and YOU are right.

#49
Moldy Poptarts

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ZilaSkye wrote...

Popstick ... its an RPG ... its supposed to be that way ... not some "twitch"-fest! if I wanted that I'd go play a real FPS ... they do not belong together! period!


Yes, because twitchfests have a radial menu that pauses the game. Pause and Play is a staple of rpgs i thought. Shooters have slowed down considerably over the years. Mass effect is glacial in comparison to some classic pc games. Also, another fail. FPS stands for First Person Shooter, not Third Person. 

And they dont belong together?? Next you're gonna say we have to keep the bloodlines pure <_< 
 

#50
shadowc116

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ZilaSkye wrote...

Popstick ... its an RPG ... its supposed to be that way ... not some "twitch"-fest! if I wanted that I'd go play a real FPS ... they do not belong together! period!

Have you ever listen to a dev say it was a straight RPG? no. theyve said plenty that its also a shooter. so whats wrong makin the shooter part that sucked in me1 better? nothin. but if u must complain jus complain about no squadmate armor and the upgrade system for your guns. But if u cant handle shooters then move on or go back to da:o.

p.s. its not a fps its a tps. theres a difference