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Pillars of Eternity - Releasing March 26


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#301
mickey111

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an average of $54 pledged divided among the 74,000 backers (info from october, 2012)

 

only 22.3% of people got the kickstarter achievement. So this I guess they're getting lots of money from this, and I'm not even sure if steam is tracking the kickstarted achievement of retail or gog purchases...



#302
LinksOcarina

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Checked the Codex, out of curiosity.

 

Next to nothing positive being said, mostly harping on the found bugs and the lack of difficulty in a lot of situations because of it. Otherwise, just not a lot of posts about it so far. Pretty odd, considering it has an entire subforum dedicated to it.

 

Why do people keep using the RPG Codex? The last thing we need is another group of grognards who felt role playing was perfected back in 1998.

 

As an aside, been playing this for about 25 hours now...not bad so far.

 

Could be better though. I have a lot of problems with the games setup and execution when it comes to the very crunchy combat system. I feel like the Endurance tied to the Health mechanic was added because HP scales so damn quickly in this game, it was almost necessary to keep the numbers down for players to follow the action. Not to mention the fact that long term healing is more or less negated by having a steady supply of campsites ready, plus a get out of death free card with the maim status. 

 

Now I understand the harder modes give a better challenge and less campsites, but it's still something that can be exploited if you are that good.

 

I also find the game to be very 4th Edition DnD. That's not necessarily a bad thing, but it is something I noticed  in the design of how defenses and abilities work in the game. Personally, not a big deal but one of the problems with 4th Edition was an emphasis on complex fighting mechanics, pushing and pulling targets, abilities hitting numerous resistances. It is definitely a game where you need to track what you are doing, more so than Dragon Age in some cases where it's either a straight up immunity or a resistance percentage for magic. Here if you have to hit a certain defense and you have no investment in your abilities or might score, you are screwed, or at the very least not going to have an easy fight.

 

Another issue is the experience system. I get they are trying to curb grinding in the game, but tying almost all the experience to quests I feel is not a good idea. Early on I  take Caed Nua at level 2, so I had to grind out some of those early fetch quests just to get my party up to speed to fight off some phantoms and ghosts. The thing is along the way I cleared three zones of their monster population just through naturally exploring, and the goal was to do Caed Nua before any side quests, so I can start earning money for the keep.

 

Pacing wise this can ruin the main storyline at the very least and make the game artificially difficult at worst. Ive also noticed that some questlines don't yield any experience at all. There was a questline in the Gilded Vale involving farmers and millers that I did at level 4, and I got nothing out of it except some money.

 

Not sure if it's a bug or an effect of leaving the quest open for too long. 

 

It's funny, folks complained about Dragon Age Inquisition having too many sidequests, but they were at least not tied to you leveling up in the game. 

 

As for companions...some of them are all right. Eder has grown on me, Kana is pretty good, and I like Aloth but I really don't like where they are going with him, which has been more or less hinted at since you first met him. I am not too fond of the create your own companions, even a level below the main cast i've found them to be powerful since were feckless, perfectionist players who know how to build these guys with few flaws. I know people complain about that but when I can create a Dwarven Rogue that can nearly one shot a forest troll with a fine arbelast without a critical hit...well yeah.  As for the rest, either kind of boring or really one note so far. Durance in particular i'm waiting for the knife in the back. 

 

I haven't found Grieving Mother yet. I hear she is pretty good though. 

 

I don't know. I like it a lot more than Shadowrun Returns, Wasteland 2 and Original Sin at least. It's a nice throwback but it feels like it doesn't have to be in the end. I also don't like the "Jack of All Trades" sort of vibe I keep getting from the game, it's doing so much at once, it's rarely a master at any of it. The story is hit or miss, the writing has a few spelling mistakes in it, the world is gorgeous to look at but dead once you clear a zone, and Caed Nua is a nice sidebar but is such a time sink I am not sure if it's worth investing in still. i like the backstory of the world too, but the main plotline is skirting a very "old vs new" kind of vibe to it, which is a decent change of pace compared to a save the world storyline but it really depends on the world itself not being so one-note for one side or the other. Thus far it's been rather one-note if you ask me. 

 

A lot of good in it, but its not the best RPG I ever played. Not by a longshot.


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#303
In Exile

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Checked the Codex, out of curiosity.

Next to nothing positive being said, mostly harping on the found bugs and the lack of difficulty in a lot of situations because of it. Otherwise, just not a lot of posts about it so far. Pretty odd, considering it has an entire subforum dedicated to it.


The Codex doesn't actually like this style of RPG. Never good to paint with too broad a brush but in the end their praise for games like BG2 and PST is pretty inexplicable given their hate for all the features that make up those games.

#304
Guest_Puddi III_*

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Weird, I thought they rode Obsidian's baloney pony pretty hard over at that forum.

#305
saMoorai

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The Codex doesn't actually like this style of RPG. Never good to paint with too broad a brush but in the end their praise for games like BG2 and PST is pretty inexplicable given their hate for all the features that make up those games.

To be fair, no one hates RPGs more than the Codex.

 

Man, RPG Codex is a terrifying place. Everyone screaming at each other, casual homophobia, 4Chan level internet fights, and the sense of Dread that comes with the knowledge that knowing Chris Avellone is watching you.

 

God I love that place.


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#306
Garryydde

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To be fair, no one hates RPGs more than the Codex.
 
Man, RPG Codex is a terrifying place. Everyone screaming at each other, casual homophobia, 4Chan level internet fights, and the sense of Dread that comes with the knowledge that knowing Chris Avellone is watching you.
 
God I love that place.

The best thing about that place is the tags for users

W4Z6P6b.png
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#307
A Crusty Knight Of Colour

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You deserved those tags.
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#308
Garryydde

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You deserved those tags.

At least I brought down Irenaeus with me.

#309
A Crusty Knight Of Colour

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Irenaeus dindu nuffin.

In any case, I'm enjoying the game. Getting my ass kicked here and there but it's all good.

#310
Dobby

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I gave $5 to this. I don't even know why. I thought it'd be a game I would play. But I won't.

 

Can I get my $5 back? lol jk It was for a good cause. 



#311
wolfhowwl

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Baneposting deserves a tag, alright.

 

Spoiler


#312
saMoorai

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The best thing about that place is the tags for users

W4Z6P6b.png

I really need to make an account there sometime.


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#313
Garryydde

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Baneposting deserves a tag, alright.
 

Spoiler

oxAu1uG.png
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#314
A Crusty Knight Of Colour

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I really need to make an account there sometime.


Don't. People will spam Jaden Smith quotes all over your wall.

Spoiler


The low levels of PoE are certainly tough. It's a little reminiscent of BG 1 or something, where wild animals can easily kill you. The encounters are not excruciatingly difficult or anything, but PoE isn't afraid to have your party completely ganked if you don't have the right setup or enough party members. I'm constantly think how nice it'd be to have a couple of extra members in my group but I don't want to hire underlevelled people from the Inn since money is a little scarce. I'm probably pulling one or two enemy mobs to gang up on at a time more than I typically do in RPGs, but it's all good.

#315
Dio Demon

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Don't. People will spam Jaden Smith quotes all over your wall.

Spoiler

 

That seems like a fate worse than death...



#316
Farangbaa

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There is a fighter companion in the Gilded Vale. He is standing at the tree in the center, you can talk to him about joining after certain main quest events. Dwarf woman event.


:o

Well I'll be damned. I'm certain I talked to that guy... but not after the Dwarf woman. Oh well, kinda don't need him anymore anyway :D

But I still look forward to my custom party :P Barbarian, Paladin, Priest, Druid, Chanter and Mage. Whoosh
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#317
wolfhowwl

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Eder is a good guy.


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#318
In Exile

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Don't. People will spam Jaden Smith quotes all over your wall.

Spoiler


The low levels of PoE are certainly tough. It's a little reminiscent of BG 1 or something, where wild animals can easily kill you. The encounters are not excruciatingly difficult or anything, but PoE isn't afraid to have your party completely ganked if you don't have the right setup or enough party members. I'm constantly think how nice it'd be to have a couple of extra members in my group but I don't want to hire underlevelled people from the Inn since money is a little scarce. I'm probably pulling one or two enemy mobs to gang up on at a time more than I typically do in RPGs, but it's all good.


I found low level to be easier than the higher levels. A bit more subject to the RNG but you're not getting a huge mob of enemies of often durable enemies as is common even in the midgame.

#319
Vox Draco

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I kinda wish they included romance, because I enjoyed every single one they did in the past games, even if they were buggy, notoriously unfinished and incomplete. Im not even sure its the romance part but more the characters they have chosen for it, and the diverse dynamics they managed so well to convery. For a team that doesnt like romances they are surprisingly good at it imho.

That said the lack of it does not in no way detract from my enjoyment of the game. I even forgot its not present tbh.

 

I ... can't even remember any good romances from Obsidian...? NWN2? Not impressed, Fallout NV? Did that one have romances at all? Kotor2? Again, I can't remember to have had some interesting relations in that game, true it had romances but...not the good kind imho (maybe stupid and annoying Kreia and the rather...non-star-warsy-story-mess distracts my memory in that regard ^^)

 

Anyway, I think bioware is still king in that playing-field, not Obsidian, and I think they know this and jsut said "screw it" ... ahem...whatever...

 

And from the chars so far I have to say: I actually don't see anyone really interesting in terms of a romace for my char...I mean I like them all so far, but a slightly deranged priest, a rather dull elf, a blonde peasant-warrior, and a cool yet rather unattractive big bard? well...maybe the warrior might do...But all in all, not my cup of tea on the potential romance-frontline. Males are not much better off I suppose so...

 

However: As long as there is no Anomen Delryn around, that's also good news...better alone than this guy ^^



#320
Guest_simfamUP_*

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(maybe stupid and annoying Kreia

 

You are awful

 

And you should feel awful.

 

Just

 

Awful.

 

tumblr_nlwc2wls5I1qgj8a4o1_540.gif


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#321
Farangbaa

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Worked my way down to 6th level of the Endless Path.

And seem to have skipped over the 2nd o.O

Anyway, this is where it's at now:
Spoiler


#322
Vortex13

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Are you sure you arent confusing it? The guys turn to ash (you can get some sort of crafting ingredient i think from them) and the robed guy disappears. You arent supposed to fight him yet.

 

Sorry for the confusion, I meant any encounters after that point the enemies just stand there. Combat is initiated, the game pauses to let me make my moves and then when I un-pause it the [insert enemy here] just stands there facing me. I can run up to them and start smacking them in the back, and they call out their action/combat dialogue, but remain standing there.

 

 

I was able to fix the problem by exiting and then re-entering the game however.



#323
TheChris92

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I ... can't even remember any good romances from Obsidian...? NWN2? Not impressed, Fallout NV? Did that one have romances at all? Kotor2? Again, I can't remember to have had some interesting relations in that game, true it had romances but...not the good kind imho (maybe stupid and annoying Kreia and the rather...non-star-warsy-story-mess distracts my memory in that regard ^^)

 

*Adds you to the government depopulation list because your mind is clearly deviant and must be purged.



#324
Akrabra

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However: As long as there is no Anomen Delryn around, that's also good news...better alone than this guy ^^

Oh don't you hate on Anomen, he is my choosen! 

 

:o

Well I'll be damned. I'm certain I talked to that guy... but not after the Dwarf woman. Oh well, kinda don't need him anymore anyway :D

But I still look forward to my custom party :P Barbarian, Paladin, Priest, Druid, Chanter and Mage. Whoosh

Yeah if you talk to him before the Dwarf Woman he doesn't say much. It was all abit confusing. I use him as a tank along with the feather woman from Defiance Bay. I even created a fighter at the inn before i found that guy. 

 

I think this is the first game i ever played by Obsidian where the PC knows as much as me the player. I love Obsidian games, but i hate the storytelling sometimes. Like in NWN II they show to much from the perspective of Black Garius before you even meet him. You learn to much about Kreia before the Exile does. I like the element of surprise and exploration of the world and characters. Atleast the main villain. 



#325
LinksOcarina

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to be fair, a "fish out of water" story is a good way to introduce a world to you. I think the problem stems from how common it is moreso than it being utilized here.

 

I do like how you are more or less a colonist though. 


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