Hi KillTheLastRomantic,
As one of the writers on the DLC, I wanted to say Jaws of Hakkon was created entirely after the team finished making Dragon Age: Inquisition. People can like it or not (I hope they do!) but I wanted to clear that misconception.
Thanks,
SylvF
(Also I don't normally post here - I worry about inadvertently derailing discussions - so this will probably be my only post on the matter.)
The New Year's resolution is finally broken! It only took a year (or is it two) and change.
I think I heard a chorus in the background.
It's a shame you're running; I wanted to ask if you wrote the Fallow Mire too (I'm not sure if you ever went ahead and listed some of the stuff you got to write for Inquisition).
I'm not super-thrilled at spending $15 for another exploration zone, but I do look forward to the story content. I expect some fun notes and codex entries as well. (Unfortunately, I'm not really level appropriate for it, so I'm unlikely to get to it anytime soon.)
I get that it's becoming the new standard price for content (regardless of type, length, or quality); for me, it still feels like something that really needs to deliver on every level. Which means lots of story, lots of character development, and lots of gameplay. "Hinterlands 2.0" (as a suggestion of the scale and type of content in Jaws) may be large content, but I'm not convinced the requisite breadth of content will be there, at least with how all the exploration zones are in the main game.