Bethesda pretty much owned it, so it's hard to top it. Bioware has stated its admiration for Skyrim and it's pretty obvious. They should just do Bioware (character rich gaming) and let Bethesda handle what it does best (everything else).
The only things that DAI has in common with Skyrim are the same things that are in nearly every RPG. The one thing I could conceivably see taken from Skyrim itself is the large, open envionments, since DA in the past was largely confined to corridors and semi-open pathways.
I mean, Skyrim was unprecedented gaming. I can't imagine what Blackmarsh (or whatever they choose) will be like now that they've had years to improve.
"Unprecedented". Have you played any Elder Scrolls game before Skyrim? When Skyrim was still new, I remember a lot of die-hard TES fans hating it because they felt it dumbed down things introduced in Morrowind and Oblivion. Bethesda didn't exactly buck any trends with Skyrim.
one of the greatest games of all time
kek
Skyrim, by itself and without mods, is painfully average. It's your standard-fare glitchy, broken, practically unplayable mess that's pretty much expected from Bethesda by now. It has an awful plot, and almost no actual characters other than General Tullius and Ulfric Stormcloak. It has an interesting approach to standard RPG leveling, and it gives players a large amount of choice in how to approach situations in the world. Credit to it for those, but it fails in plenty of regards. The only reason Skyrim is as popular as it is, is because it has a million mods available to fix the mess that Bethesda wasn't willing to run through QA. And I say this as someone who has played through all of the expansions for Skyrim and has at least a thousand hours of play time on both the Xbox 360 (aka, unmoddable) and PC versions.