I finished the DLC just now. The story in it is pretty cool, to be honest. Seeing the Avvarr and how they live etc was fun. The new area was more or less a tropical jungle with some mountains. Extremely tedious to travel through. LOADS of backtracking, climbing, and frustration. A bit weird that the avarrs actually dress in thick furr etc, when they live in a tropical jungle.
12 more shards to pick up. Very very jump quest`ish on more than a few of them.
Lots of search quests. Very tedious, actually. Felt like the Hinterlands.
LOADs of schematics and new ressources to find\buy.
3 new Astariums.
New Dragon to fight
Harkonites. Not those guys, ugh. You have to fight around 40 huge fellows during the DLC, and every damn one of them has more HP than the Arishok had. Extremely tedious.
Lovely scenery.
Some side quests actually had a decent story.
Some nice additions to the lore. Interesting stuff.
The area is kind of a mix between the Emerald Graves and the Forbidden Oasis, really.
About 8 hours of playtime. 1.5 hours if you only do the story bit. Give or take.
Giving this one a 4 out of 10. The good bits was the story and the lore. But the whole new area was probably the most tedious area in the whole game.
No clue where the Skyrim comparrison comes from, to be honest. The dlc takes place in a tropical jungle.
Now please tell me I was wrong on complaining before the launch? I have too much experience with Bioware to expect anything good from them.
As exactly as I said new crafting stuff that I would need. It is impossible to not read Bioware's mind these days, there is not a single thing that I didn't know before hand. I wanted to be wrong about the lore on Avvars and having side-quests with them but it is also unfortunatly true, but I'm happy to get new crafting stuff, will help spending time until PoE.





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